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Python Screen.register_shape方法代码示例

本文整理汇总了Python中turtle.Screen.register_shape方法的典型用法代码示例。如果您正苦于以下问题:Python Screen.register_shape方法的具体用法?Python Screen.register_shape怎么用?Python Screen.register_shape使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在turtle.Screen的用法示例。


在下文中一共展示了Screen.register_shape方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import register_shape [as 别名]
def main():
    ## create compound yellow/blue turtleshape for planets
    global s
    s = Screen()
    s.setup(1120,840)
    s.reset()
    s.tracer(0, 0)
    t = Turtle()
    t.ht()
    t.pu()
    t.fd(6)
    t.lt(90)

    t.begin_poly()
    t.circle(6, 180)
    t.end_poly()
    m1 = t.get_poly()

    t.begin_poly()
    t.circle(6,180)
    t.end_poly()
    m2 = t.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1,"orange")
    planetshape.addcomponent(m2,"blue")
    s.register_shape("planet", planetshape)
    #s.tracer(1,0)
    s.update()
    ## setup gravitational system
    gs = GravSys()
    sun = Star(1000000, Vec(-250,0), Vec(0,-0.35), gs, "circle")
    sun.color("yellow")
    sun.pensize(1.8)
    sun.pu()
    earth = Star(5000, Vec(450,0), Vec(0,70), gs, "planet")
    earth.pencolor("green")
    earth.shapesize(0.8)

    rm=12.0583
    vm=(8.0*5000/rm)**.5
    moon = Star(1, Vec(450+rm,0), Vec(0,70+vm), gs, "planet")
    moon.pencolor("blue")
    moon.shapesize(0.5)
    gs.init()
    gs.start()
    return "Done!"
开发者ID:1c71,项目名称:Program-Practice,代码行数:49,代码来源:planet_and_moon_2.py

示例2: createPlanetShape

# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import register_shape [as 别名]
def createPlanetShape():
    s = Screen()
    s.tracer(0, 0)
    t = Turtle()
    t.ht()
    t.pu()
    t.fd(6)
    t.lt(90)
    t.begin_poly()
    t.circle(6, 180)
    t.end_poly()
    m1 = t.get_poly()
    t.begin_poly()
    t.circle(6, 180)
    t.end_poly()
    m2 = t.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1, "orange")
    planetshape.addcomponent(m2, "blue")
    s.register_shape("planet", planetshape)
    s.tracer(True, 0)
开发者ID:DestinyHe,项目名称:python-turtle-demo,代码行数:24,代码来源:tdemo_planet.py

示例3: getDY

# 需要导入模块: from turtle import Screen [as 别名]
# 或者: from turtle.Screen import register_shape [as 别名]
    def getDY(self):
        return self.dy


def intersect(object1, object2):
    dist = math.sqrt((object1.xcor() - object2.xcor()) ** 2 +
                     (object1.ycor() - object2.ycor()) ** 2)

    radius1 = object1.getRadius()
    radius2 = object2.getRadius()

    return dist <= radius1 + radius2


screen.register_shape("rock3", ((-20, -16), (-21, 0), (-20, 18), (0, 27),
                                (17, 15), (25, 0), (16, -15), (0, -21)))
screen.register_shape("rock2", ((-15, -10), (-16, 0), (-13, 12), (0, 19),
                                (12, 10), (20, 0), (12, -10), (0, -13)))
screen.register_shape("rock1", ((-10, -5), (-12, 0), (-8, 8), (0, 13), (8, 6),
                                (14, 0), (12, 0), (8, -6), (0, -7)))
screen.register_shape("ship", ((-10, -10), (0, -5), (10, -10), (0, 10)))
screen.register_shape("bullet", ((-2, -4), (-2, 4), (2, 4), (2, -4)))

ship = SpaceShip(screen, 0, 0, (screenMaxX - screenMinX) / 2 + screenMinX,
                 (screenMaxY - screenMinY) / 2 + screenMinY)

asteroids = []

for k in range(5):
    dx = random.random() * 6 - 3
    dy = random.random() * 6 - 3
开发者ID:mwoinoski,项目名称:crs1906,代码行数:33,代码来源:asteroids.py


注:本文中的turtle.Screen.register_shape方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。