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Python State.printT方法代码示例

本文整理汇总了Python中state.State.printT方法的典型用法代码示例。如果您正苦于以下问题:Python State.printT方法的具体用法?Python State.printT怎么用?Python State.printT使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在state.State的用法示例。


在下文中一共展示了State.printT方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: tone

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def tone(self,who,val,unused=None,force=False):
     # who is 'M','A','B','C','D','TR'
     if force or val != self.preset.currentDict[who][1]:
         State.printT('TONE:\t' + str(who) +'\t' + str(val))
         trVal = 'Off'
         toneVal = '0'
         if who =='TR':
             trVal =  str(val-1) if val else 'Off'
             targ = 'M'
             toneVal = None
         elif who == 'M':
             targ = who
             trVal = None
             toneVal = str(val-1) if val else 'Off'
             self.mEval.set(1,val)
         else:
             targ = who
             trVal = '0' if val else 'Off'
             toneVal = str(val-1) if val else 'Off'
         if trVal != None:
             #self.outgoing.append("a.set('%s',State.ToneRange,State.l%s)"%(targ,trVal))
             self.set(targ,State.ToneRange,eval('State.l%s'%trVal))
         if toneVal != None:
             #self.outgoing.append("a.set('%s',State.Tone,State.l%s)"%(targ,toneVal))
             self.set(targ,State.Tone,eval('State.l%s'%toneVal))
         self.preset.currentDict[who][1] = val
         return True
     return False
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:30,代码来源:appT.py

示例2: update

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
    def update(self,name, att, state=State.connectionUpdateOnly):
        """ To call update(...) on name, att, state
        >>> update('A',State.Inverter,State.l2)
        To call update(...) on connections
        >>> update(('A',0),('B',1))
        this method sets up the call to doSettingMasking 
        which makes the member variable assignments
        ---
        Note that there is a procedural difference between updating
        a Vol, Tone,ToneRang, Inverter setting, and updating a connection
        setting.
        In the former case, the non-affecting attributes are maintained. 
        In the latter case, all the connection settings are reset prior to 
        updating. Examples:
        If we had  'A', Vol, l3 already, then we set 'A', Inverter, 1, then
        both the vol and inverter settings are maintained.
        But if we have some connections and we add are starting a new one then
        the previous ones are erased. However, if we have already started
        adding connections, then the previous NEW ones are maintained.
        """
        if state == State.connectionUpdateOnly:
            self.doSettingMasking(connectionsDict[(name,att)],[])
        else:
            # all states can be 'State.lOff', ie None !
            onOff = not state == State.lOff
            (setting, masking) = BitMgr.baseFunc(onOff,
                                                 name,
                                                 att,
                                                 state)
            State.printT(setting,masking)  # this is ok!
            # for a.set('A',State.Inverter,State.l0)
            # ((4, 0), (4, 3)) ((4, 240),)

            self.doSettingMasking(setting,masking)
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:36,代码来源:bitMgr.py

示例3: pb0Func

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def pb0Func(self):
     if self.sequencing:
         State.printT('pb0Func:\tstepping the sequence...')
         #State.debug and input('Press Return:')
         return self.doNextSeq()
     else:
         return false
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:9,代码来源:appT.py

示例4: loadConf

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def loadConf(self, conf):
     try:
         #res = self.doParse(conf[self.conf.vocab.configKeys[7]])
         self.doParse(conf[self.conf.vocab.configKeys[7]])
         """
         for e in res:
             #print(e)
             self.outgoing.append(e)
         """
         for key in self.preset.currentDict.keys():
             self.preset.currentDict[key] = conf[key]
     except Exception as e:
         print (e)
         self.doParse(self.conf.presetConf.defaultConfDict[self.conf.vocab.configKeys[7]])
         for key in self.conf.presetConf.defaultConfDict.keys():
             self.preset.currentDict[key] = self.conf.presetConf.defaultConfDict[key]
         self.preset.currentDict[self.conf.vocab.configKeys[0]] = 'DEFAULT PRESET'
     
     self.tone('TR',self.preset.currentDict['TR'][1],force=True)
     for c in ['A','B','C','D','M']:
         self.vol(c,self.preset.currentDict[c][0],force=True)
         self.tone(c,self.preset.currentDict[c][1],force=True)
     self.lcdMgr.loadConf()
     self.trem(self.preset.currentDict[self.conf.vocab.configKeys[8]])
     self.vib(self.preset.currentDict[self.conf.vocab.configKeys[9]])
     self.tracking(self.preset.currentDict[self.conf.vocab.configKeys[10]])
     State.printT(self.outgoing)
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:29,代码来源:appTest.py

示例5: doConfHelper

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def doConfHelper(self,cf):
     return True
     # TO BE FIXED
     self.reset()
     State.printT('loading conf: ' + str(cf))
     self.loadConf(self.preset.presets[cf])
     return True
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:9,代码来源:app_modified_for_tests_of_spurious_interrupts.py

示例6: off

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def off(self,whatIndex,on):
     """
     turn on or off the control given by the whatIindex
     """
     self.aVec[whatIndex] = on
     if self.aVec[whatIndex]:
         self.ctrl.doInit()
     State.printT( ('Vibrato' if whatIndex else 'Tremolo')+':\t' + str(self.aVec[whatIndex]))
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:10,代码来源:hardware.py

示例7: doTrem

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def doTrem(self):
     if not self.aVec[0]:
         return
     State.printT('Tremolo Level:\t',self.tremoloLevel)
     #print('Push: M Vol %s'%self.vVec[self.tremoloLevel])
     irq_state = disable_irq()
     self.volEnQueueable.push(self.targCoilID,self.vVec[self.tremoloLevel])
     enable_irq(irq_state)
     self.tremoloLevel ^= 1
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:11,代码来源:hardware.py

示例8: doVib

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def doVib(self):
     if not self.aVec[1]:
         return
     State.printT('Vibrato Level:\t',self.vibratoLevel)
     #print('Push: M Tone %s'%self.tVec[self.vibratoLevel])
     irq_state = disable_irq()
     self.toneEnQueueable.push(self.targCoilID,self.tVec[self.vibratoLevel])
     enable_irq(irq_state)
     self.vibratoLevel ^= 1
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:11,代码来源:hardware.py

示例9: pb0Func

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def pb0Func(self):
     if self.sequencing:
         State.printT('pb0Func:\tstepping the sequence...')
         #State.debug and input('Press Return:')
         return self.doNextSeq()
     else:
         return False # tracking disabled
         State.printT('pb0Func:\ttoggling tracking...')
         #State.debug and input('Press Return:')
         return self.toggleTracking()
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:12,代码来源:app.py

示例10: printConfigs

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def printConfigs(self,setting,masking):
     """
     A little helper routing to print setting and masking to stdout for
     user information.
     To print only the config vectors, call:
     >>> b.printConfigs(None, [])
     """
     for (reg,mask) in masking:
         State.printT("masking: ", 
                      ["{0:d}".format(reg), "{0:08b}".format(mask)])
     State.printT('setting: ' + str(setting))
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:13,代码来源:bitMgr.py

示例11: update

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def update(self,bitArray):
     # send the data bits to the shift register
     # unset the latch
     self.stcp.low()
     # send the bits
     for r in bitArray:
         self.spi.send(r)
         #### COMMENT NEXT LINE FOR Off-Board TESTS!
         State.printT("send:\t{0:#b}".format(r))
     # turn on the latch
     self.stcp.high()
开发者ID:P3PO,项目名称:ArduGuitar,代码行数:13,代码来源:spiMgr.py

示例12: vol

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def vol(self,who,val,unused=None,force=False):
     # who is 'M','A','B','C','D'
     if force or val != self.preset.currentDict[who][0]:
         State.printT('VOL:\t' + str(who) +'\t' + str(val))
         #print("a.set('%s',State.Vol,State.l%s)"%(who,(str(val) if val !=0 else 'Off')))
         #self.outgoing.append("a.set('%s',State.Vol,State.l%s)"%(who,(str(val)))) # if val !=0 else 'Off')))
         self.set(who,State.Vol,eval('State.l%s'%str(val)))
         self.preset.currentDict[who][0] = val
         if who == 'M':
             self.mEval.set(0,val)
         return True
     return False
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:14,代码来源:appT.py

示例13: doInit

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def doInit(self, loopDelay=5):
     """
     sets the base value so that gravity is cancelled out from the initial postion
     loopDelay is the time in ms between attempts to read the accelerometer.
     """
     self.baseVal=0
     init=False
     while not init:
         delay(loopDelay)
         init,self.baseVal = self.readA()
     self.lastActionTime = millis()
     State.printT('Initialized!')
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:14,代码来源:hardware.py

示例14: pb

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
    def pb(self,who,unused=None,unusedA=None):
        if ((pyb.millis()  - self.pbTime) < State.pbBounceDelay):
            self.pbTime = pyb.millis()
            State.printT('PB BOUNCE!! delta millis:\t' +  str(pyb.millis()  - self.pbTime))
            return False
        State.printT('PB delta millis:\t' +  str(pyb.millis()  - self.pbTime))
        self.pbTime = pyb.millis()
        whoFuncs = (
            # this either steps the seq or toggles splitpot tracking if not sequencing
            (self.pb0Func,),  # pb 0 # either step sequence or toggle tracking if not sequencing
            # this is the one saves the preset,      
            (self.turnOnYellowLed, self.saveCurrentConfAsPreset),          # pb 1
            # Tremolo
            (self.toggleTrem,),                       # pb 2
            # Vibrato
            (self.toggleVib,),                        # pb 3
            (self.lcdMgr.onLeftButton,),              # pb 4
            (self.lcdMgr.onRightButton,))             # pb 5

        State.printT('PB:\t' + str(who))  
        res = False         
        for f in whoFuncs[who]:
            res = f() or res
        State.printT('pb returning: ' +str(res))
        return res # True if who in [2,3] else False
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:27,代码来源:app.py

示例15: doWork

# 需要导入模块: from state import State [as 别名]
# 或者: from state.State import printT [as 别名]
 def doWork(self,twoBytes):
     V = twoBytes & 0xFF
     K = (twoBytes>>8) & 0xFF
     mask = 0x80
     res = False
     State.printT('Work:\tK:\t' + bin(K) + '\tV:\t'+ hex(V))
     #print('X:\tK:\t' + bin(K) + '\tV:\t'+ hex(V))
     for i in range(5):
         if K & (mask>>i):
             who = App.targVec[min(i,3)][K & 0b111]
             val = (0xFF & V) if (V & 0xFF)<128 else (V & 0XFF)-256
             res = self.setVec[i](who,val,K&0B11111000) or res
             break
     return res
开发者ID:gratefulfrog,项目名称:ArduGuitar,代码行数:16,代码来源:appT.py


注:本文中的state.State.printT方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。