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Python Game.save方法代码示例

本文整理汇总了Python中models.Game.save方法的典型用法代码示例。如果您正苦于以下问题:Python Game.save方法的具体用法?Python Game.save怎么用?Python Game.save使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在models.Game的用法示例。


在下文中一共展示了Game.save方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def create(request):
    """ User will can create games.

        Keyword arguments:
        request - 
    """
    if request.method == 'POST':
        form = GameForm(request.POST)
        if form.is_valid():
            print form.cleaned_data
            sport = Sport.objects.get(sport=form.cleaned_data['sport'])
            player = Player.objects.get(user=request.user)

            game = Game()
            game.sport = sport
            game.owner = request.user
            game.start_date_and_time = datetime.combine(form.cleaned_data['start_date'], form.cleaned_data['start_time'])
            game.address = form.cleaned_data['address']
            game.minimum_players = form.cleaned_data['minimum_players']
            game.restrictions = form.cleaned_data['restrictions']
            game.active=True

            if request.POST['lng'] and request.POST['lat']:
                game.longitude = request.POST['lng']
                game.latitude = request.POST['lat']
                game.save()

                return HttpResponseRedirect('/game/%s/' % game.id)
            
    else:
        form = GameForm()
    return render(request, 'create.html', {'form': form})
开发者ID:DanielNill,项目名称:courtside,代码行数:34,代码来源:views.py

示例2: test_points_multiple_games

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
 def test_points_multiple_games(self):
     game1 = Game(
         #tournament = self.tournament1,
         time = self.time,
         location = self.location,
         teamA=self.team1,
         teamB=self.team2,
         score_teamA=3,
         score_teamB=1,
     )
     
     game2 = Game(
         #tournament = self.tournament1,
         time = self.time,
         location = self.location,
         teamA=self.team1,
         teamB=self.team2,
         score_teamA=1,
         score_teamB=1,
     )
     
     game1.save()
     game2.save()
     self.assertEquals(self.team1.points, 4)
     self.assertEquals(self.team2.points, 1)
     game1.delete()
     game2.delete()
开发者ID:gloggi,项目名称:habatu,代码行数:29,代码来源:tests.py

示例3: GameView

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
class GameView(TemplateView):
    template_name = 'gameshow/game.html'

    def _start_game(self):
        player = Player.objects.create(name="Some Name", score=0)
        self.thegame = Game()
        self.thegame.players = player
        self.thegame.title = 'My Game Title'
        self.thegame.description = "Blah Blah Blah"
        self.thegame.save()

    def post(self, request, *args, **kwargs):
        form = GameScore(request.POST)
        if form.is_valid():
            messages.add_message(self.request, messages.INFO, message="Enjoy your game!")
            return redirect('game_main')
        else:
            return self.get(request, form=form)

    def get_context_data(self, **kwargs):
        self._start_game()
        return {
            'form': GameScore() if not kwargs.get('form') else kwargs['form'],
            'game': self.thegame,
            }
开发者ID:kbarr,项目名称:PSAM-5150,代码行数:27,代码来源:views.py

示例4: game

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def game(request):

    #check if authed
    # print "user " + str(request.user)
    if not request.user.is_authenticated():
        return HttpResponse('Unauthorized', status=401)

    if request.method == 'GET':
        #return a list of games available
        return get_json(list(Game.objects.all()))
    elif request.method == 'POST':
        # make sure authed

        try:
            json_data = json.loads(request.body)
            # user = this user
            new_game = Game(status = Game.OPEN)
            new_game.save()
            new_game.players.add(request.user)
            amounts = json_data['amounts']
            for i, amount in enumerate(amounts):
                new_pile = Pile(
                    position = i,
                    amount = amount,
                    game = new_game
                )
                new_pile.save()
            return get_json(new_game)
        except Exception, e:
            return HttpResponseServerError("Malformed data!")
开发者ID:nznelson,项目名称:anran-python,代码行数:32,代码来源:views.py

示例5: next_elimination_stage

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def next_elimination_stage(request, tournament_id, current_code=None):
    tournament = Tournament.objects.get(pk=tournament_id)
    if not current_code:
        tg = TournamentGroup.objects.filter(tournament=tournament)[0]
        tg.add_to_elimination()
        return HttpResponseRedirect(reverse('view-tournament', args=[tournament_id]))

    new_code = EliminationStatus
    if tournament.has_double_elimination:
        tes = list(TournamentElimination.objects.filter(game__tournament=tournament, status__code__startswith=current_code))
        while tes:
            first_game = tes.pop(0).game
            second_game = tes.pop(0).game
            if list(current_code)[0] == "W":
                te = TournamentElimination.objects.get_or_create(game__tournament=tournament, status=list(current_code)[0] + str(int(list(current_code)[1]) + 1))
                game = Game(home_team=first_game.loser(), away_team=second_game.loser(), tournament=tournament)
                game.save()
                te = TournamentElimination(game=game, status='L' + list(current_code)[1])
                te.save()
    else:
        tes = list(TournamentElimination.objects.filter(game__tournament=tournament, status__code=current_code))
        new_code = EliminationStatus.objects.get(code=(int(current_code) / 2))
        while tes:
            first_game = tes.pop(0).game
            second_game = tes.pop(0).game
            game = Game(home_team=first_game.winner(), away_team=second_game.winner(), tournament=tournament)
            game.save()
            te = TournamentElimination(game=game, status=new_code)
            te.save()

    return HttpResponseRedirect(reverse('view-tournament', args=[tournament_id]))
开发者ID:andrijan,项目名称:Fifa-ELO,代码行数:33,代码来源:views.py

示例6: open_or_new_games

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def open_or_new_games(request):
    if not request.COOKIES.get('nickname', ''):
        return HttpResponseRedirect(reverse(set_nickname))

    if request.method == 'POST':
        form = NewGameForm(request.POST)
        if form.is_valid():
            nickname = re.sub(r'\W', '', request.COOKIES.get('nickname', ''))
            num_players = form.cleaned_data['number_of_players']
            game = Game(name=nickname, num_players=num_players)
            game.save()
            try:
                player = game.add_player(nickname, True)
                request.session['player_id'] = player.id
                request.session['game_id'] = game.id
            except Game.InvalidPlayer as x:
                pass
                #TODO: add session error message

            return HttpResponseRedirect(reverse(current_game))
    else:
        form = NewGameForm()

    return direct_to_template(request, 
            'open_or_new_games.html', {'form': form })
开发者ID:MattConrad,项目名称:Liars-Dice-Django,代码行数:27,代码来源:views.py

示例7: create_test_game

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def create_test_game(players):
    game = Game()
    for player in players:
        game.players.append(player)
    game.save()
    game.create_map(1)
    game.do_random_create_troops_and_resources()
    return game
开发者ID:amni,项目名称:RISC,代码行数:10,代码来源:tests.py

示例8: handlefbrequestcallback

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def handlefbrequestcallback(request):
    fp = open( 'tmp.3.log', 'w' ) 
    print >> fp, request
    request_str   = ( request.GET.get('request') )
    request_to    = ( request.GET.get('to') )
    #request_from  = ( request.GET.get('from') )
    request_id    = ( request.GET.get('id') )
    request_from  = request.session['fb_id']
 
    #if request_to:
    #   request_to = int(request_to.encode('ascii'))

    #if request_from:
    #   request_from = int(request_from.encode('ascii'))

    #if request_id:
    #   request_id = int(request_id.encode('ascii'))

    print >> fp, "request id", request_id
    print >> fp, "request string", request_str
    print >> fp, "request to", request_to
    print >> fp, "request from", request_from
    print >> fp, "request fb id", request.session['fb_id']

    try:
    	m_to   = Member.objects.get(fb_id=request_to)
    except: 
	# need to make member    	
        m_to   = Member(fb_id=request_to)
  
    try: 
        m_from = Member.objects.get(fb_id=request_from)
    except:
	# need to make member    	
        m_from = Member(fb_id=request_from)

    # name is set
    gamename = "%s_%s_%s" % ( request_from, request_to, time.asctime(time.gmtime()) ) 
    r = Room(name=gamename)
    r.fb_request_id = request_id
    r.save()

    g = Game(room=r)
    # game name and room name duplicated 
    g.name = gamename
    g.save()

    p = Player(game=g,turn=0)
    p.member = m_from
    p.save()

    # TODO assumes two player game - generalize
    p = Player(game=g,turn=1)
    p.member = m_to
    p.save()

    #return HttpResponseRedirect('requestpage.html')
    return HttpResponseRedirect( reverse('lupalo.views.lupalo') ) # Redirect after POST
开发者ID:JanetGuo,项目名称:lupalo,代码行数:60,代码来源:views.old.py

示例9: testGameCreation

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
 def testGameCreation(self):
     football = Game()
     football.title = "The Big football game"
     football.description = "Blah Blah Blah"
     football.players = self.players[1]
     football.save()
     for player in self.players[1:]:
         football.players = player
         football.save()
开发者ID:terra823,项目名称:PSAM-5150,代码行数:11,代码来源:tests.py

示例10: new_game

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def new_game(request):
    if request.method.lower() == 'get':
        return render_to_response('asphodel/new_game_form.html',
                {
                    'user': request.user,
                    'users': User.objects.all(),
                    'selected_users': [],
                    'STATIC_URL': '/static',
                })

    game_name = request.POST['name']
    user_ids = set(map(int, request.POST.getlist('users')))
    user_ids.add(request.user.id)

    users = User.objects.filter(pk__in=user_ids)

    errors = []
    if not game_name:
        errors.append("Please name your game")
    if not users:
        errors.append("You need more users to play a game")

    if errors:
        return render_to_response('asphodel/new_game_form.html', {
                'errors': errors,
                'user': request.user,
                'users': User.objects.all(),
                'selected_users': user_ids,
                'STATIC_URL': '/static',
                })

    game = Game(name=game_name, start_date=datetime.now())
    game.save()

    players = []
    my_player = None
    for idx, user, color in zip(count(), users,
                                ["red", "blue", "green", "yellow"]):
        player = Player(game=game,
                        user=user,
                        color=color,
                        turn_index=idx,
                        resources=500)
        player.save()
        players.append(player)

        if user == request.user:
            my_player = player

    game.current_turn = my_player if my_player else players[0]
    game.save()
    gen.map.new_game_map(game, players)
    return redirect(game)
开发者ID:ojrac,项目名称:Asphodel,代码行数:55,代码来源:views.py

示例11: _add_and_return_level

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def _add_and_return_level(num, user):
    game = Game(generator='Level'+num, name='Level '+num, public=False, main_user=user)
    try:
        game.save()
    except ValidationError as e:
        LOGGER.warn(e)
        raise Http404
    game.can_play = [user]
    game.save()
    level_attempt = LevelAttempt(game=game, user=user, level_number=num)
    level_attempt.save()
    return game
开发者ID:mikebryant,项目名称:aimmo,代码行数:14,代码来源:views.py

示例12: makerobogame

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def makerobogame(request):
  
    fb_id = ROBOT1
    request.session['fb_id'] = fb_id
 
    # make robot player 1
    try:
        m_from = Member.objects.get( fb_id=ROBOT1 )
    except Member.DoesNotExist:
        m_from   = Member(fb_id=ROBOT1)
        m_from.user_name     =  'Robo1'
        m_from.fb_first_name =  'Robo1'
        m_from.fb_last_name  =  'Robo1'
        m_from.save()
    # make robot player 2
    try:
        m_to = Member.objects.get( fb_id=ROBOT2 )
    except Member.DoesNotExist:
        m_to   = Member(fb_id=ROBOT2)
        m_to.user_name     =  'Robo2'
        m_to.fb_first_name =  'Robo2'
        m_to.fb_last_name  =  'Robo2'
        m_to.save()

    # name is set
    request_from = 'Robo1'
    request_to   = 'Robo2'
    gamename = "%s_%s_%s" % ( request_from, request_to, time.asctime(time.gmtime()) ) 
    r = Room(name=gamename)
    r.fb_request_id = ROBOREQUEST
    r.save()

    g = Game(room=r)
    # game name and room name duplicated 
    g.name = gamename
    g.save()

    p = Player(member=m_from)  # player in game, link to member 
    p.game=g		       # game 
    p.turn=0                   # static order of player in game
    p.save()

    request.session['player_id'] = p.turn

    # TODO assumes two player game - generalize
    p = Player( member = m_to )
    p.game=g
    p.turn=1
    p.save()

    return HttpResponse( simplejson.dumps( { "gamename": gamename } ), mimetype='application/javascript' )
开发者ID:cliffmeyer,项目名称:lupalo,代码行数:53,代码来源:views.py

示例13: new_game

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def new_game():
    game = Game()
    game.deck = ""
    game.started = False
    game.start_time = datetime.datetime.today() + datetime.timedelta(hours=1)#a timeout at some point?
    game.save()
    game_id = game.pk
    #This actually belongs somewhere else, needs to be recreated with every server reboot.
    gameEvent = threading.Event()
    game_events[game_id] = gameEvent
    gameLock = threading.Condition()
    game_locks[game_id] = gameLock
    print "creating a new game.", game.pk
    return game
开发者ID:coltonw,项目名称:Churchill,代码行数:16,代码来源:control.py

示例14: next_elimination_stage

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
def next_elimination_stage(request, tournament_id, current_code=None):
    tournament = Tournament.objects.get(pk=tournament_id)
    if not current_code:
        tg = TournamentGroup.objects.filter(tournament=tournament)[0]
        tg.add_to_elimination()
        return HttpResponseRedirect(reverse('view-tournament', args=[tournament_id]))

    tes = list(TournamentElimination.objects.filter(game__tournament=tournament, status__code=current_code))
    new_code = EliminationStatus.objects.get(code=(int(current_code) / 2))
    while tes:
        game = Game(home_team=tes.pop(0).game.winner(), away_team=tes.pop().game.winner(), tournament=tournament)
        game.save()
        te = TournamentElimination(game=game, status=new_code)
        te.save()

    return HttpResponseRedirect(reverse('view-tournament', args=[tournament_id]))
开发者ID:Kalli,项目名称:Fifa-ELO,代码行数:18,代码来源:views.py

示例15: test_points_winner2

# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import save [as 别名]
 def test_points_winner2(self):
     game = Game(
         #tournament = self.tournament1,
         time = self.time,
         location = self.location,
         teamA=self.team1,
         teamB=self.team2,
         score_teamA=1,
         score_teamB=3,
     )
     
     game.save()
     self.assertEquals(game.is_finished, True)
     self.assertEquals(self.team1.points, 0)
     self.assertEquals(self.team2.points, 3)
     game.delete()
开发者ID:gloggi,项目名称:habatu,代码行数:18,代码来源:tests.py


注:本文中的models.Game.save方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。