本文整理汇总了Python中models.Game.move_void_forward方法的典型用法代码示例。如果您正苦于以下问题:Python Game.move_void_forward方法的具体用法?Python Game.move_void_forward怎么用?Python Game.move_void_forward使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.Game
的用法示例。
在下文中一共展示了Game.move_void_forward方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from models import Game [as 别名]
# 或者: from models.Game import move_void_forward [as 别名]
def main():
print("\nSemiosphere \n")
unordered_players = create_players_from_interactive_input()
players = []
# Determine player order randomly
print("Randomly deciding the order of players...")
while len(unordered_players) > 0:
chosen_player = unordered_players.pop(randint(0, len(unordered_players) - 1))
players.append(chosen_player)
print(chosen_player.name)
game = Game(grid_rows=11, grid_columns=8, players=players)
for player in players:
prompt_player_for_initial_placement(player=player, game=game)
"""
Main game loop
"""
dead_players = []
while True:
for player in players:
player.planet_action_this_turn = False
while player.moves_left > 0:
prompt_player_for_turn(player=player, game=game)
# Move Void Forward
game.move_void_forward()
# Handle players being taken by the void
for player in players:
if not player.alive:
print("{} has been lost to the void.".format(player.name))
dead_players.append(player)
players.remove(player)
# Check for win condition: All players dead except one
if len(players) == 1:
print("{} has won the game by abandoning his fellow players to be lost to the void.".format(
players[0].name)
)
exit()
# Assign moves to players.
# Moves earned by having marks in the void have already been awarded.
for player in players:
player.moves_left += ACTION_COSTS["initial_moves_per_turn"]
if not player.has_planet():
player.moves_left += ACTION_COSTS["planet_dropped_bonus"]