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Python Level.update_level方法代码示例

本文整理汇总了Python中level.Level.update_level方法的典型用法代码示例。如果您正苦于以下问题:Python Level.update_level方法的具体用法?Python Level.update_level怎么用?Python Level.update_level使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在level.Level的用法示例。


在下文中一共展示了Level.update_level方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Engine

# 需要导入模块: from level import Level [as 别名]
# 或者: from level.Level import update_level [as 别名]
class Engine(object):

    def __init__(self, world_size=WORLD_SIZE):
        self.world_center = Point((world_size // 2, world_size // 2))
        self.world_size = world_size
        self.snake = Snake(start=self.world_center, start_length=SNAKE_START_LENGTH, growth_pending = GROWTH_PENDING)
        self.level = Level(size=self.world_size, snake=self.snake)
        self.score = 0
        self.controller = Controller(self.level.level_render)

    def reset(self):
        """Start a new game."""
        self.playing = True
        self.score = 0
        self.snake = Snake(start=self.world_center,
                           start_length=SNAKE_START_LENGTH)
        self.level = Level(size=self.world_size, snake=self.snake)
        self.play()

    def update(self, dt):
        """Update the game by dt seconds."""

        self.check_input()
        # time.sleep(dt)
        if self.snake.update():
            self.level.update_level()
            self.level.level_render.draw_text(
                Point((0, 0)), 'Score {}'.format(self.score))
            self.level.show_level()
            head = self.snake.get_head()
            # If snake hits a food block, then consume the food, add new
            # food and grow the snake.
            if head in self.level.food:
                self.eat(head)
            if self.snake.self_intersecting():
                raise GameOver('snake intersecting')
            if head in self.level.blocks:
                raise GameOver('snake try eat block')
        time.sleep(dt)

    def eat(self, head=None):
        print('mmm, tasty')
        self.level.food.remove(head)
        self.snake.grow()
        self.score += len(self.snake) * SEGMENT_SCORE

    def play(self):
        """Play game until the QUIT event is received."""
        while True:
            try:
                self.update(TIME_DELTA)
            except GameOver, err:
                print(str(err))
                print('You score {}'.format(self.score))
                time.sleep(3)
                self.reset()
开发者ID:chaotism,项目名称:python-snake,代码行数:58,代码来源:engine.py


注:本文中的level.Level.update_level方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。