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Python Minion.charge方法代码示例

本文整理汇总了Python中hsgame.game_objects.Minion.charge方法的典型用法代码示例。如果您正苦于以下问题:Python Minion.charge方法的具体用法?Python Minion.charge怎么用?Python Minion.charge使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在hsgame.game_objects.Minion的用法示例。


在下文中一共展示了Minion.charge方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create_minion

# 需要导入模块: from hsgame.game_objects import Minion [as 别名]
# 或者: from hsgame.game_objects.Minion import charge [as 别名]
 def create_minion(self, player):
     minion = Minion(3, 5)
     minion.windfury = True
     minion.charge = True
     minion.divine_shield = True
     minion.taunt = True
     return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:9,代码来源:shaman.py

示例2: create_minion

# 需要导入模块: from hsgame.game_objects import Minion [as 别名]
# 或者: from hsgame.game_objects.Minion import charge [as 别名]
    def create_minion(self, player):

        # These are basically placeholders to give the agent something to
        # choose
        class CatForm(Card):
            def __init__(self):
                super().__init__("Cat Form", 0, CHARACTER_CLASS.DRUID,
                                 CARD_RARITY.SPECIAL)

        class BearForm(Card):
            def __init__(self):
                super().__init__("Bear Form", 0, CHARACTER_CLASS.DRUID,
                                 CARD_RARITY.SPECIAL)

        cat = CatForm()
        bear = BearForm()
        option = player.agent.choose_option(cat, bear)
        if option is cat:
            minion = Minion(4, 4)
            minion.charge = True
        else:
            minion = Minion(4, 6)
            minion.taunt = True

        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:27,代码来源:druid.py

示例3: create_minion

# 需要导入模块: from hsgame.game_objects import Minion [as 别名]
# 或者: from hsgame.game_objects.Minion import charge [as 别名]
 def create_minion():
     minion = Minion(2, 2)
     minion.charge = True
     return minion
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:6,代码来源:druid.py

示例4: create_minion

# 需要导入模块: from hsgame.game_objects import Minion [as 别名]
# 或者: from hsgame.game_objects.Minion import charge [as 别名]
 def create_minion(self, player):
     minion = Minion(2, 1, MINION_TYPE.MURLOC)
     minion.charge = True
     return minion
开发者ID:MaJac,项目名称:hearthstone-simulator,代码行数:6,代码来源:neutral.py

示例5: create_minion

# 需要导入模块: from hsgame.game_objects import Minion [as 别名]
# 或者: from hsgame.game_objects.Minion import charge [as 别名]
 def create_minion(self, player):
     minion = Minion(5, 7, MINION_TYPE.DEMON, battlecry=discard_two)
     minion.charge = True
     return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:6,代码来源:warlock.py


注:本文中的hsgame.game_objects.Minion.charge方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。