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Python game_objects.Minion类代码示例

本文整理汇总了Python中hsgame.game_objects.Minion的典型用法代码示例。如果您正苦于以下问题:Python Minion类的具体用法?Python Minion怎么用?Python Minion使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Minion类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create_minion

    def create_minion(self, player):

        # These are basically placeholders to give the agent something to
        # choose
        class CatForm(Card):
            def __init__(self):
                super().__init__("Cat Form", 0, CHARACTER_CLASS.DRUID,
                                 CARD_RARITY.SPECIAL)

        class BearForm(Card):
            def __init__(self):
                super().__init__("Bear Form", 0, CHARACTER_CLASS.DRUID,
                                 CARD_RARITY.SPECIAL)

        cat = CatForm()
        bear = BearForm()
        option = player.agent.choose_option(cat, bear)
        if option is cat:
            minion = Minion(4, 4)
            minion.charge = True
        else:
            minion = Minion(4, 6)
            minion.taunt = True

        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:25,代码来源:druid.py

示例2: create_minion

 def create_minion(self, player):
     def silence():
         minion.spell_targettable = lambda : True
     minion = Minion(3, 2, MINION_TYPE.DRAGON)
     minion.spell_targettable = lambda: False
     minion.bind("silenced", silence())
     return minion
开发者ID:philic,项目名称:hearthstone-simulator,代码行数:7,代码来源:neutral.py

示例3: create_minion

    def create_minion(self, player):
        def first_secret_cost_zero(m):
            class Filter:
                def __init__(self):
                    #To make sure that no matter what the cost of a secret, it will be 0
                    self.amount = 100
                    self.filter = lambda c: type(c) in SecretCard.__subclasses__()
                    self.min = 0

            def card_used(card):
                if type(card) in SecretCard.__subclasses__():
                    player.unbind("card_used", card_used)
                    player.unbind("turn_ended", turn_ended)
                    player.mana_filters.remove(mana_filter)

            def turn_ended():
                player.unbind("card_used", card_used)
                player.mana_filters.remove(mana_filter)
            mana_filter = Filter()
            player.bind("card_used", card_used)
            player.bind_once("turn_ended", turn_ended)
            player.mana_filters.append(mana_filter)
        minion = Minion(4, 3)
        minion.bind("added_to_board", first_secret_cost_zero)
        return minion
开发者ID:philic,项目名称:hearthstone-simulator,代码行数:25,代码来源:mage.py

示例4: create_minion

    def create_minion(self, player):
        minion = Minion(2, 2)
        for combo in range(0, player.cards_played):
            minion.increase_health(2)
            minion.change_attack(2)

        return minion
开发者ID:MaJac,项目名称:hearthstone-simulator,代码行数:7,代码来源:rogue.py

示例5: create_minion

 def create_minion(self, player):
     def increase_attack(card):
         minion.increase_attack(1)
     minion = Minion(1, 3)
     player.bind("spell_cast", increase_attack)
     minion.bind_once("silenced", lambda: player.unbind("spell_cast", increase_attack))
     return minion
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:7,代码来源:mage.py

示例6: create_minion

 def create_minion(self, player):
     minion = Minion(3, 5)
     minion.windfury = True
     minion.charge = True
     minion.divine_shield = True
     minion.taunt = True
     return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:7,代码来源:shaman.py

示例7: create_minion

    def create_minion(self, player):

        def add_effect(m, index):
            m.add_aura(1, 1, lambda mini: mini is not minion)

        minion = Minion(6, 6)
        minion.bind("added_to_board", add_effect)
        return minion
开发者ID:MaJac,项目名称:hearthstone-simulator,代码行数:8,代码来源:neutral.py

示例8: create_minion

    def create_minion(self, player):

        def add_effect(m, index):
            m.add_aura(1, 0, lambda mini: mini is not minion and mini.minion_type is MINION_TYPE.BEAST)

        minion = Minion(1, 1, MINION_TYPE.BEAST)
        minion.bind("added_to_board", add_effect)
        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:8,代码来源:hunter.py

示例9: create_minion

    def create_minion(self, player):
        def draw_card():
            player.draw()

        minion = Minion(1, 3)
        player.game.bind("minion_healed", draw_card)
        minion.bind_once("silenced",
                         lambda: player.game.unbind("minion_healed",
                                                    draw_card))
        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:10,代码来源:priest.py

示例10: summon_treant

        def summon_treant(*args):
            class Treant(MinionCard):
                def __init__(self):
                    super().__init__("Treant", 1, CHARACTER_CLASS.DRUID, CARD_RARITY.COMMON)

                def create_minion(self):
                    return Minion(2, 2)

            treant = Minion(2, 2)
            treant.add_to_board(Treant(), game, player, len(player.minions))
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:10,代码来源:druid.py

示例11: use

            def use(self, player, game):
                class Panther(MinionCard):
                    def __init__(self):
                        super().__init__("Panther", 2, CHARACTER_CLASS.DRUID, CARD_RARITY.SPECIAL)

                    def create_minion(self):
                        return Minion(3, 2, MINION_TYPE.BEAST)

                panther = Minion(3, 2, MINION_TYPE.BEAST)
                panther.add_to_board(Panther(), game, player, len(player.minions))
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:10,代码来源:druid.py

示例12: create_minion

    def create_minion(self, player):
        def increase_stats():
            if len(player.secrets) > 0:
                minion.change_attack(2)
                minion.increase_health(2)

        def silence():
            player.unbind("turn_ended", increase_stats)

        minion = Minion(3, 3)
        player.bind("turn_ended", increase_stats)
        minion.bind_once("silenced", silence)
        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:13,代码来源:mage.py

示例13: create_minion

    def create_minion(self, player):
        class Ashbringer(WeaponCard):
            def __init__(self):
                super().__init__("Ashbringer", 5, CHARACTER_CLASS.PALADIN, CARD_RARITY.LEGENDARY)

            def create_weapon(self, player):
                weapon = Weapon(5, 3)
                return weapon

        def equip_ashbringer(minion):
            ashbringer = Ashbringer().create_weapon(player)
            ashbringer.equip(player)

        minion = Minion(6, 6, deathrattle=equip_ashbringer)
        minion.divine_shield = True
        minion.taunt = True
        return minion
开发者ID:JonathanFlynn,项目名称:hearthstone-simulator,代码行数:17,代码来源:paladin.py

示例14: create_minion

    def create_minion(self, player):

        class Moonfire(Card):
            def __init__(self):
                super().__init__("Moonfire", 0, CHARACTER_CLASS.DRUID, CARD_RARITY.RARE, False)

        class Dispel(Card):
            def __init__(self):
                super().__init__("Dispel", 0, CHARACTER_CLASS.DRUID, CARD_RARITY.RARE, False)

        moonfire = Moonfire()
        dispell = Dispel()
        option = player.agent.choose_option(moonfire, dispell)
        minion = Minion(2, 4)
        if option == moonfire:
            minion.bind("added_to_board", deal_two_damage)
        else:
            minion.bind("added_to_board", silence)

        return minion
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:20,代码来源:druid.py

示例15: use

    def use(self, player, game):
        super().use(player, game)
        class MirrorImageMinion(MinionCard):
            def __init__(self):
                super().__init__("Mirror Image", 0, CHARACTER_CLASS.MAGE, CARD_RARITY.SPECIAL, False)

            def create_minion(self, player):
                minion = Minion(0, 2)
                minion.taunt = True
                return minion

        minion1 = Minion(0, 2)
        minion2 = Minion(0, 2)
        minion1.taunt = True
        minion2.taunt = True
        minion1.add_to_board(MirrorImageMinion(), game, player, 0)
        minion2.add_to_board(MirrorImageMinion(), game, player, 0)
开发者ID:RushPu,项目名称:hearthstone-simulator,代码行数:17,代码来源:mage.py


注:本文中的hsgame.game_objects.Minion类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。