本文整理汇总了Python中game_state.GameState.new_game方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.new_game方法的具体用法?Python GameState.new_game怎么用?Python GameState.new_game使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类game_state.GameState
的用法示例。
在下文中一共展示了GameState.new_game方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: MainState
# 需要导入模块: from game_state import GameState [as 别名]
# 或者: from game_state.GameState import new_game [as 别名]
class MainState(StateSystem):
def __init__(self):
StateSystem.__init__(self)
self.intro_state = IntroState(parent=self)
self.game_state = GameState(parent=self)
self.show_instructions()
return
def handle_event(self, event):
StateSystem.handle_event(self, event)
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_n:
self.new_game()
elif event.key == pygame.K_p:
self.pause_game()
elif event.key == pygame.K_r:
self.resume_game()
elif event.key == pygame.K_i:
self.show_instructions()
return
def new_game(self):
self.child_state = self.game_state
self.game_state.new_game()
self.refresh_screen = True
return
def resume_game(self):
self.child_state = self.game_state
self.game_state.unpause()
self.refresh_screen = True
return
def pause_game(self):
self.child_state = self.game_state
self.game_state.pause()
self.refresh_screen = True
return
def show_instructions(self):
self.child_state = self.intro_state
self.refresh_screen = True
return