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Python FSGSDirectories.get_cache_dir方法代码示例

本文整理汇总了Python中fsgs.FSGSDirectories.FSGSDirectories.get_cache_dir方法的典型用法代码示例。如果您正苦于以下问题:Python FSGSDirectories.get_cache_dir方法的具体用法?Python FSGSDirectories.get_cache_dir怎么用?Python FSGSDirectories.get_cache_dir使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在fsgs.FSGSDirectories.FSGSDirectories的用法示例。


在下文中一共展示了FSGSDirectories.get_cache_dir方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: get_cache_path

# 需要导入模块: from fsgs.FSGSDirectories import FSGSDirectories [as 别名]
# 或者: from fsgs.FSGSDirectories.FSGSDirectories import get_cache_dir [as 别名]
 def get_cache_path(cls, sha1_or_uuid):
     path = os.path.join(
         FSGSDirectories.get_cache_dir(), "Downloads", sha1_or_uuid[:3]
     )
     if not os.path.exists(path):
         os.makedirs(path)
     return os.path.join(path, sha1_or_uuid)
开发者ID:FrodeSolheim,项目名称:fs-uae-launcher,代码行数:9,代码来源:download.py

示例2: app_main

# 需要导入模块: from fsgs.FSGSDirectories import FSGSDirectories [as 别名]
# 或者: from fsgs.FSGSDirectories.FSGSDirectories import get_cache_dir [as 别名]
def app_main():
    FSGSDirectories.initialize()
    Settings.instance().load()
    print("")
    print("Directories:")
    print("* base_dir =", FSGSDirectories.get_base_dir())
    print("* cache_dir =", FSGSDirectories.get_cache_dir())
    print("* cdroms_dir =", FSGSDirectories.get_cdroms_dir())
    print("* configurations_dir =", FSGSDirectories.get_configurations_dir())
    print("* controllers_dir =", FSGSDirectories.get_controllers_dir())
    print("* covers_dir =", FSGSDirectories.get_covers_dir())
    print("* data_dir =", FSGSDirectories.get_data_dir())
    print("* downloads_dir =", FSGSDirectories.downloads_dir())
    print("* floppies_dir =", FSGSDirectories.get_floppies_dir())
    print("* hard_drives_dir =", FSGSDirectories.get_hard_drives_dir())
    # print("* images_dir =", FSGSDirectories.get_images_dir())
    print("* kickstarts_dir =", FSGSDirectories.get_kickstarts_dir())
    print("* launcher_dir =", FSGSDirectories.get_launcher_dir())
    print("* logs_dir =", FSGSDirectories.get_logs_dir())
    print("* plugins_dir =", FSGSDirectories.get_plugins_dir())
    # print("* portable_dir =", FSGSDirectories.portable_dir())
    print("* save_states_dir =", FSGSDirectories.get_save_states_dir())
    print("* screenshots_dir =", FSGSDirectories.get_screenshots_dir())
    print("* screenshots_output_dir =", FSGSDirectories.screenshots_output_dir())
    print("* themes_dir =", FSGSDirectories.get_themes_dir())
    print("* titles_dir =", FSGSDirectories.get_titles_dir())
    print("* whdload_dir =", FSGSDirectories.get_whdload_dir())
    print("")
开发者ID:EdwardBetts,项目名称:fs-uae-launcher,代码行数:30,代码来源:list_dirs.py

示例3: __init__

# 需要导入模块: from fsgs.FSGSDirectories import FSGSDirectories [as 别名]
# 或者: from fsgs.FSGSDirectories.FSGSDirectories import get_cache_dir [as 别名]
    def __init__(self, fsgc):
        self.fsgc = fsgc
        self.files = GameFiles(fsgc)
        self.logger = GameDriverLogger()
        self.emulator = Emulator("no-emulator")

        self.options = defaultdict(str)
        self.init_options()

        self.ports = []
        self.init_ports()

        self._allow_gsync = True
        self._model_name = ""
        self._emulator_skin_prepared = {}
        self.__vsync = False
        self.__game_temp_file = None

        self.temp_root = TemporaryItem(
            root=None, prefix="fsgs-", suffix="tmp", directory=True
        )
        # # Default current working directory for the emulator.
        self.cwd = self.temp_dir("cwd")
        # # Fake home directory for the emulator.
        self.home = self.temp_dir("home")
        self.home._path = os.path.join(FSGSDirectories.get_cache_dir(), "Home")
        if not os.path.exists(self.home.path):
            os.makedirs(self.home.path)
        # noinspection PyProtectedMember
        self.cwd._path = self.home._path
开发者ID:FrodeSolheim,项目名称:fs-uae-launcher,代码行数:32,代码来源:gamedriver.py

示例4: cache_dir

# 需要导入模块: from fsgs.FSGSDirectories import FSGSDirectories [as 别名]
# 或者: from fsgs.FSGSDirectories.FSGSDirectories import get_cache_dir [as 别名]
 def cache_dir(self):
     # FIXME: remove dependency
     from fsgs.FSGSDirectories import FSGSDirectories
     return FSGSDirectories.get_cache_dir()
开发者ID:EdwardBetts,项目名称:fs-uae-launcher,代码行数:6,代码来源:FSGameSystemContext.py


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