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Python World.mortal方法代码示例

本文整理汇总了Python中World.mortal方法的典型用法代码示例。如果您正苦于以下问题:Python World.mortal方法的具体用法?Python World.mortal怎么用?Python World.mortal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在World的用法示例。


在下文中一共展示了World.mortal方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: process_clients

# 需要导入模块: import World [as 别名]
# 或者: from World import mortal [as 别名]

#.........这里部分代码省略.........

                if CLIENT_DATA[clientDataID].authSuccess == False:
                    if CLIENT_DATA[clientDataID].numTries == 2:
                        client.send("Last attempt is final before kick.\n")
                    elif CLIENT_DATA[clientDataID].numTries > 2:
                        CLIENT_DATA[clientDataID].numTries = 0
                        client.send("Too many failed passwords.  Goodbye.\n")
                        print "-- Disconnected " + str(clientDataID) + " (too many failed pw)"
                        client.active = False

                    client.send("Incorrect password.  Please try again.\n")
                    CLIENT_DATA[clientDataID].numTries += 1
                    CLIENT_DATA[clientDataID].lastCmd = str(msg)
                    return



            if CLIENT_DATA[clientDataID].authSuccess == True and CLIENT_DATA[clientDataID].loadFinish == False:
                for cli in CLIENT_DATA:
                    # print CLIENT_DATA[cli].name
                    # print CLIENT_DATA[cli].clientDataID
                    # print CLIENT_DATA[clientDataID].name
                    # print CLIENT_DATA[clientDataID].clientDataID
                    # print "****"
                    if CLIENT_DATA[cli].name == CLIENT_DATA[clientDataID].name and CLIENT_DATA[cli].clientDataID != CLIENT_DATA[clientDataID].clientDataID:
                        CLIENT_DATA[cli].client.send("You have been kicked because your username logged in again.\n")
                        print "-- Kicked " + CLIENT_DATA[cli].clientDataID + " " + CLIENT_DATA[cli].name + " (duplicate login)"
                        kickTimer = World.Timer(Globals.TIMERS, 1, None, actionArgs = [], attachedTo = None, respawns = False)
                        kickTimer.actionFunction = timerActions.kick(CLIENT_DATA[cli].client, kickTimer, Globals.TIMERS)

                print "** " + str(client.addrport()) + " identified as " + str(CLIENT_DATA[clientDataID].name)

                # client.send(prompt)
                mortalComponent = World.mortal(hp=100,maxHp=100,pp=10,maxPp=10,level=1,exp=0,money=0,offense=1,defense=1,speed=1,guts=1,luck=1,vitality=1,IQ=1,inventory=[])
                
                if os.path.isfile('data/client/'+str(CLIENT_DATA[clientDataID].name) + '/' + str(CLIENT_DATA[clientDataID].name)):
                    #print "cl:" + str(CLIENT_LIST)
                    #CLIENT_DATA[clientDataID].avatar = World.Player(description='Just another traveler.', currentRoom = Globals.startingRoom, name=CLIENT_DATA[clientDataID].name, client=client, clientDataID = clientDataID, kind=mortalComponent)          
                    SysInit.clientDataLoad(client, CLIENT_LIST, CLIENT_DATA, Globals.TIMERS, mortalComponent)
                    #Globals.startingRoom.players.remove(CLIENT_DATA[clientDataID].avatar)
                    # print 'sp:' + str(Globals.startingRoom.players) + " sr:" + str(Globals.startingRoom.name) + ' ' + str(Globals.startingRoom)
                    # print 'ava:' + str(CLIENT_DATA[clientDataID].avatar.currentRoom.name)+ ' asrp:'+ str(CLIENT_DATA[clientDataID].avatar.currentRoom.players)
                    # print 'avacr:' + str(CLIENT_DATA[clientDataID].avatar.currentRoom)
                    #print "cl2:" + str(CLIENT_LIST)
                else:
                    os.mkdir('data/client/'+str(CLIENT_DATA[clientDataID].name) + '/')
                    CLIENT_DATA[clientDataID].avatar = World.Player(description='Just another traveler.', currentRoom = Globals.startingRoom, name=CLIENT_DATA[clientDataID].name, client=client, clientDataID = clientDataID, kind=mortalComponent)
                    Globals.startingRoom.players.append(CLIENT_DATA[clientDataID].avatar)
                    # print 'starting;' + str(Globals.startingRoom.players)

                    with  open(path, 'w') as f:
                        f.write(str(CLIENT_DATA[clientDataID].password) + '\n')
                        # print CLIENT_DATA[clientDataID].password

                player = CLIENT_DATA[clientDataID].avatar
                for playerName in OPList:
                    #print str(CLIENT_DATA[clientDataID].name)
                    #print str(playerName)
                    if playerName.endswith('\n'):
                        playerName = playerName[:-1]
                    if str(CLIENT_DATA[clientDataID].name) == str(playerName):
                        CLIENT_DATA[clientDataID].op = True
                        #print "op true"
                    #print CLIENT_DATA[clientDataID].op

                cMove.alert(client, CLIENT_DATA, ("\n^g^!%s appeared.^~\n" %player.name))
开发者ID:buckets1337,项目名称:MotherMUD,代码行数:70,代码来源:Engine.py

示例2: loadMobFromFile

# 需要导入模块: import World [as 别名]
# 或者: from World import mortal [as 别名]
def loadMobFromFile(file):
	'''
	handles loading a single mob from a given mob definition file into the world
	'''
	print file

	if str(file).endswith('~'):
		print '\n'
		return

	path = 'blueprints/mob/' + file
	with open(path, 'r') as f:
		fileData = f.readlines()



	newMob = World.Mob('none', 'none', 'none')
	newMob.mobID = ''

	print fileData

	splitFile = file.split("/")
	mobID = None
	name = 'none'
	species = None
	currentRoom = None
	region = None
	description = ''
	longDescription = ''
	hp = 0
	exp = 0
	inventory = []
	inventorySize = 0
	equipment = {}
	kind = None
	expirator = None
	inventoryItems = []
	currentRoomString = ''
	moveAI = None
	battleAI = None

	newMob.kind = World.mortal(hp=0,maxHp=0,pp=0,maxPp=0,level=0,exp=0,money=0,offense=0,defense=0,speed=0,guts=0,luck=0,vitality=0,IQ=0,inventory=[],inventorySize=0,equipment={})
	newMob.region = splitFile[0]

	for Data in fileData:

		if Data.startswith('mobID='):
			IDstring = Data[6:-1]
			if IDstring != '':
				newMob.mobID = int(IDstring)
		if Data.startswith('name='):
			newMob.name = Data[5:-1]
		if Data.startswith('species='):
			newMob.species = Data[8:-1]

		if Data.startswith('currentRoom='):
			currentRoomString = Data[12:-1]

		if Data.startswith('description='):
			newMob.description = Data[12:-1]

		if Data.startswith('longDescription='):
			newMob.longDescription = Data[16:-1]

		if Data.startswith('speech='):
			newMob.speech = Data[7:-1]

		if Data.startswith('expirator='):
			expirator = Data[10:-1]
			if expirator != '':
				expirator = int(expirator)
		if Data.startswith('moveAI='):
			text = Data[7:-1]
			moveAI = text.split(":")
		if Data.startswith('battleAI='):
			text = Data[9:-1]
			if text == 'basicBash':
				battleAI = aiBattle.basicBash
			else:
				battleAI = ''

		if Data.startswith('kind.hp='):
			newMob.kind.hp = int(Data[8:-1])
		if Data.startswith('kind.maxHp='):
			newMob.kind.maxHp = int(Data[11:-1])
		if Data.startswith('kind.pp='):
			newMob.kind.pp = int(Data[8:-1])
		if Data.startswith('kind.maxPp='):
			newMob.kind.maxPp = int(Data[11:-1])
		if Data.startswith('kind.level='):
			newMob.kind.level = int(Data[11:-1])
		if Data.startswith('kind.exp='):
			newMob.kind.exp = int(Data[9:-1])
		if Data.startswith('kind.money='):
			newMob.kind.money = int(Data[11:-1])
		if Data.startswith('kind.offense='):
			newMob.kind.offense = int(Data[13:-1])
		if Data.startswith('kind.defense='):
			newMob.kind.defense = int(Data[13:-1])
		if Data.startswith('kind.speed='):
#.........这里部分代码省略.........
开发者ID:buckets1337,项目名称:MotherMUD,代码行数:103,代码来源:MobInit.py


注:本文中的World.mortal方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。