本文整理汇总了Python中World.loadWorldFromFile方法的典型用法代码示例。如果您正苦于以下问题:Python World.loadWorldFromFile方法的具体用法?Python World.loadWorldFromFile怎么用?Python World.loadWorldFromFile使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类World
的用法示例。
在下文中一共展示了World.loadWorldFromFile方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: EventSystem
# 需要导入模块: import World [as 别名]
# 或者: from World import loadWorldFromFile [as 别名]
# pygame's init method must be called before all other pygame methods
pygame.init()
# Define colors
colorBlack = pygame.Color(0, 0, 0)
colorWhite = pygame.Color(255, 255, 255)
# Define fonts
font = pygame.font.Font('freesansbold.ttf', 32)
# Init subsystems
eventSystem = EventSystem()
gameState = GameState()
clock = pygame.time.Clock()
world = World()
world.loadWorldFromFile('Testworld.pfe')
camera = Camera()
movement = Movement()
movement.setPuppet(camera)
KeyMapping.setMovement(movement)
# Create window
screen = pygame.display.set_mode((1024, 758))
pygame.display.set_caption('Procedural Generation Viewer')
# Initialization complete, continue with game loop
gameState.advanceCurrentState()
while gameState.getCurrentState() == gameState.GAME_STATE_RUNNING:
# Reset screen
screen.fill(colorBlack)