本文整理汇总了Python中Client.removeChannel方法的典型用法代码示例。如果您正苦于以下问题:Python Client.removeChannel方法的具体用法?Python Client.removeChannel怎么用?Python Client.removeChannel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Client
的用法示例。
在下文中一共展示了Client.removeChannel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: P4wnP1
# 需要导入模块: import Client [as 别名]
# 或者: from Client import removeChannel [as 别名]
#.........这里部分代码省略.........
msg_type,payload = struct.unpack("!I{0}s".format(len(payload) - 4), payload)
if msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_REQ_STAGE2:
P4wnP1.print_debug("indata: Control channel, control message STAGE2 REQUEST")
self.client.setStage2("REQUESTED")
# we send stage 2
response = struct.pack("!II{0}s".format(len(self.stage2)), 0, P4wnP1.CTRL_MSG_FROM_SERVER_STAGE2_RESPONSE, self.stage2) # send back stage 2 as string on channel 0 (control channel) ...
self.tl.write_stream(response) # ... directly to transport layer
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_RCVD_STAGE2:
self.client.setStage2("RECEIVED")
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_STAGE2_RUNNING:
self.client.setStage2("RUNNING")
self.client.setConnected(True)
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_RUN_METHOD_RESPONSE:
# handle method response
self.client.deliverMethodResponse(payload)
#elif msg_type == P4wnP1.CTRL_MSG_FROM_SERVER_SEND_OS_INFO:
#self.client.setOSInfo(payload)
#elif msg_type == P4wnP1.CTRL_MSG_FROM_SERVER_SEND_PS_VERSION:
#self.client.setPSVersion(payload)
#elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_ADD_CHANNEL:
#self.addChannel(payload)
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_DESTROY_RESPONSE:
self.print_reprompt("Client received terminate!")
self.client.setConnected(False)
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_RUN_METHOD:
#print "Run method request with following payload received: {0} ".format(repr(payload))
pass
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_PROCESS_EXITED:
self.onClientProcessExitted(payload)
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_CHANNEL_SHOULD_CLOSE:
channel_id = struct.unpack("!I", payload)[0]
self.print_reprompt("Client sent channel close request for channel ID {0}, removing channel from server...".format(channel_id))
self.client.removeChannel(channel_id)
# send back request to close remote channel, too
self.sendControlMessage(P4wnP1.CTRL_MSG_FROM_SERVER_CLOSE_CHANNEL, struct.pack("!I", channel_id))
elif msg_type == P4wnP1.CTRL_MSG_FROM_CLIENT_CHANNEL_CLOSED:
channel_id = struct.unpack("!I", payload)[0]
self.print_reprompt("Client confirmed close of remote channel with ID {0}!".format(channel_id))
else:
P4wnP1.print_debug("indata: Control channel, unknown control message type: {0}, payload: {1} ".format(msg_type, repr(payload)))
else:
# as this is not a control channel, it has to be handled by the client object
#P4wnP1.print_debug("indata: for unknown channel channel {0}, payload: {1} ".format(ch, repr(payload)))
#P4wnP1.print_debug("indata: for channel channel {0}, payload: {1} ".format(ch, repr(payload)))
self.client.sendToInputChannel(ch, payload)
# loose definition, data argument has to be produced by LinkLayer
def signal_handler_transport_layer(self, signal, data):
P4wnP1.print_debug("TransportLayer signal: {0}".format(signal))
if signal == "TransportLayerClientConnectedLinkLayer":
# connection established
self.client.setLink(True)
elif signal == "TransportLayerConnectionResetLinkLayer":
#self.client.setConnected(False)
self.client.setLink(False)
elif signal == "TransportLayerConnectionTimeoutLinkLayer":
if data >= P4wnP1.CLIENT_TIMEOUT_MS:
self.print_reprompt("\nClient didn't respond for {0} seconds.".format(data/1000))
self.ll.restart_background()
self.client.setLink(False)