本文整理汇总了PHP中Shadowfunc::getStatsLvlUpArray方法的典型用法代码示例。如果您正苦于以下问题:PHP Shadowfunc::getStatsLvlUpArray方法的具体用法?PHP Shadowfunc::getStatsLvlUpArray怎么用?PHP Shadowfunc::getStatsLvlUpArray使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Shadowfunc
的用法示例。
在下文中一共展示了Shadowfunc::getStatsLvlUpArray方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: execute
public static function execute(SR_Player $player, array $args)
{
$p = $player->getParty();
# Can lvlup in combat?
// if ($p->isFighting())
// {
// $player->message('You cannot lvlup when your party is fighting.');
// return false;
// }
// $bot = Shadowrap::instance($player);
$runner = $player->isRunner();
$have = $player->getBase('karma');
if (count($args) !== 1) {
$cost = self::KARMA_COST_SPELL;
// $b = chr(2);
$max = $runner ? self::MAX_VAL_SKILL_RUNNER : self::MAX_VAL_SKILL;
$player->msg('5057', array($max, Shadowfunc::getStatsLvlUpArray($player, SR_Player::$SKILL, self::KARMA_COST_SKILL, $max)));
// $player->message('Skills to upgrade: ' . Shadowfunc::getStatsLvlUpArray($player, SR_Player::$SKILL, self::KARMA_COST_SKILL, $runner?self::MAX_VAL_SKILL_RUNNER:self::MAX_VAL_SKILL));
$arr = SR_Player::$ATTRIBUTE;
unset($arr['es']);
//ignore essence
$max = $runner ? self::MAX_VAL_ATTRIBUTE_RUNNER : self::MAX_VAL_ATTRIBUTE;
$player->msg('5058', array($max, Shadowfunc::getStatsLvlUpArray($player, $arr, self::KARMA_COST_ATTRIBUTE, $max)));
// $player->message('Attributes to upgrade: ' . Shadowfunc::getStatsLvlUpArray($player, $arr, self::KARMA_COST_ATTRIBUTE, $runner?self::MAX_VAL_ATTRIBUTE_RUNNER:self::MAX_VAL_ATTRIBUTE));
$max = $runner ? self::MAX_VAL_KNOWLEDGE_RUNNER : self::MAX_VAL_KNOWLEDGE;
$player->msg('5059', array($max, Shadowfunc::getStatsLvlUpArray($player, SR_Player::$KNOWLEDGE, self::KARMA_COST_KNOWLEDGE, $max)));
// $player->message('Knowledge to upgrade: ' . Shadowfunc::getStatsLvlUpArray($player, SR_Player::$KNOWLEDGE, self::KARMA_COST_KNOWLEDGE, $runner?self::MAX_VAL_KNOWLEDGE_RUNNER:self::MAX_VAL_KNOWLEDGE));
$s = '';
if ($player->getSpellData()) {
$format = $player->lang('fmt_lvlup');
$max = $runner ? self::MAX_VAL_SPELL_RUNNER : self::MAX_VAL_SPELL;
$nl = $player->getSpellData();
asort($nl);
foreach (array_reverse($nl) as $name => $base) {
$k = 'K';
$bold = '';
$could = 0;
if ($base >= $max) {
$n = '*';
$k = '';
} else {
$n = ($base + 1) * 2;
if ($n <= $have) {
$bold = chr(2);
$could = 1;
// $n = $b.$n.'K'.$b;
// $name = $b.$name.$b;
} else {
// $n = $n.'K';
}
}
$s .= sprintf($format, $name, $base + 1, $n, $bold, $k, $could);
// $s .= sprintf(', %s:%s(%s)', $name, ($base+1), $n);
}
}
$s = $s === '' ? $player->lang('none') : ltrim($s, ',; ');
return $player->msg('5060', array($max, $s));
// $player->message('Spells to upgrade: '.$s);
// return true;
}
$f = strtolower($args[0]);
# Shortcuts
if (isset(SR_Player::$SKILL[$f])) {
$f = SR_Player::$SKILL[$f];
}
if (isset(SR_Player::$ATTRIBUTE[$f])) {
$f = SR_Player::$ATTRIBUTE[$f];
}
if (isset(SR_Player::$KNOWLEDGE[$f])) {
$f = SR_Player::$KNOWLEDGE[$f];
}
// if ($f === 'essence') { $bot->reply('You can not levelup your essence.'); return false; }
if ($f === 'essence') {
$player->msg('1024');
// $bot->reply('You can not levelup your essence.');
return false;
}
$is_spell = false;
$cost = self::getKarmaCostFactor($f);
if (in_array($f, SR_Player::$SKILL)) {
$level = $player->getBase($f);
// $cost = self::KARMA_COST_SKILL;
$max = $runner ? self::MAX_VAL_SKILL_RUNNER : self::MAX_VAL_SKILL;
} elseif (in_array($f, SR_Player::$ATTRIBUTE)) {
$level = $player->getBase($f);
// $cost = self::KARMA_COST_ATTRIBUTE;
$max = $runner ? self::MAX_VAL_ATTRIBUTE_RUNNER : self::MAX_VAL_ATTRIBUTE;
} elseif (in_array($f, SR_Player::$KNOWLEDGE)) {
$level = $player->getBase($f);
// $cost = self::KARMA_COST_KNOWLEDGE;
$max = $runner ? self::MAX_VAL_KNOWLEDGE_RUNNER : self::MAX_VAL_KNOWLEDGE;
} elseif (false !== ($spell = SR_Spell::getSpell($f))) {
$level = $spell->getBaseLevel($player);
// $cost = self::KARMA_COST_SPELL;
$is_spell = true;
$max = $runner ? self::MAX_VAL_SPELL_RUNNER : self::MAX_VAL_SPELL;
} else {
$player->msg('1024');
// $bot->reply('You can only levelup attributes, skills, knowledge and spells.');
return false;
//.........这里部分代码省略.........