本文整理汇总了PHP中Shadowfunc::displayWeight方法的典型用法代码示例。如果您正苦于以下问题:PHP Shadowfunc::displayWeight方法的具体用法?PHP Shadowfunc::displayWeight怎么用?PHP Shadowfunc::displayWeight使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Shadowfunc
的用法示例。
在下文中一共展示了Shadowfunc::displayWeight方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: execute
public static function execute(SR_Player $player, array $args)
{
$p = $player->getParty();
if (false !== ($city = $p->getCityClass())) {
if ($city->isDungeon()) {
self::rply($player, '1035');
return false;
// Shadowrap::instance($player)->reply('In dungeons you don\'t have mounts.');
}
}
// $i = 1;
$format = $player->lang('fmt_sumlist');
$out = '';
$total = 0.0;
$total_max = 0.0;
foreach ($p->getMembers() as $member) {
$member instanceof SR_Player;
$mount = $member->getMount();
$we = $mount->calcMountWeight();
$max = $mount->getMountWeightB();
$total += $we;
$total_max += $max;
if ('' !== ($weight = $mount->displayWeight())) {
// $weight = "({$weight})";
}
$out .= sprintf($format, $member->getEnum(), $mount->getName(), $weight);
// $out .= sprintf(", \x02%s\x02-%s%s", $member->getEnum(), $mount->getName(), $weight);
}
return self::rply($player, '5083', array(Shadowfunc::displayWeight($total), Shadowfunc::displayWeight($total_max), ltrim($out, ',; ')));
// $message = sprintf('Party Mounts(%s/%s): %s.', Shadowfunc::displayWeight($total), Shadowfunc::displayWeight($total_max), substr($out, 2));
return Shadowrap::instance($player)->reply($message);
}
示例2: execute
public static function execute(SR_Player $player, array $args)
{
// $bot = Shadowrap::instance($player);
// $party = $player->getParty();
// $members = $party->getMembers();
$total = 0;
$back = '';
$format = $player->lang('fmt_sumlist');
foreach ($player->getParty()->getMembers() as $member) {
$member instanceof SR_Player;
$we = $member->get('weight');
$mw = $member->get('max_weight');
$b = $we > $mw ? chr(2) : '';
$total += $we;
$summand = sprintf('%s/%s', $b . Shadowfunc::displayWeight($we) . $b, Shadowfunc::displayWeight($mw));
$back .= sprintf($format, $member->getEnum(), $b . $member->getName() . $b, $summand);
// $back .= sprintf(', %s(%s/%s)', $b.$member->getName().$b, $b.Shadowfunc::displayWeight($we).$b, Shadowfunc::displayWeight($mw));
}
return self::rply($player, '5064', array(Shadowfunc::displayWeight($total), ltrim($back, ',; ')));
// $bot->reply(sprintf('Your party carries %s: %s.', Shadowfunc::displayWeight($total), substr($back, 2)));
// return true;
}
示例3: on_push
public function on_push(SR_Player $player, array $args)
{
if (false === ($clan = SR_Clan::getByPlayer($player))) {
$player->msg('1019');
// $player->message('You are not in a clan.');
return false;
}
if (count($args) !== 1 && count($args) !== 2) {
$player->message(Shadowhelp::getHelp($player, 'clan_push'));
return false;
}
$fee = self::COST_PUSHI;
$dfee = Shadowfunc::displayNuyen($fee);
if (false === $player->hasNuyen($fee)) {
$player->msg('1063', array($dfee, $player->displayNuyen()));
// $player->message(sprintf('The fee to push items in the bank is %s, but you only have %s.', $dfee, $player->displayNuyen()));
return false;
}
$amt = isset($args[1]) ? (int) $args[1] : 1;
if ($amt <= 0) {
$player->message('1038');
// $player->message('Please push a positive amount of items.');
return false;
}
if (false === ($item = $player->getInvItem($args[0]))) {
$player->message('1029');
// $player->message("You don't have that item in your inventory.");
return false;
}
$itemname = $item->getItemName();
if ($item->isItemStackable()) {
if ($item->getAmount() < $amt) {
$player->msg('1040', array($itemname));
// $player->message(sprintf('You try to push %s %s but you only have %s.', $amt, $itemname, $item->getAmount()));
return false;
}
$weight = $item->getItemWeight() * $amt;
if (false === $clan->canHoldMore($weight)) {
$player->msg('1132', array(Shadowfunc::displayWeight($weight), $clan->displayStorage(), $clan->displayMaxStorage()));
// $player->message(sprintf('You try to push another %s into the clan bank, but it already holds %s/%s.',
// Shadowfunc::displayWeight($weight), $clan->displayStorage(), $clan->displayMaxStorage()
// ));
return false;
}
if (false === $item->useAmount($player, $amt)) {
$player->message('DB ERROR 1');
return false;
}
if (false === $this->putIntoBank($player, $clan, $itemname, $amt, $weight)) {
$player->message('DB ERROR 2');
return false;
}
} else {
$items = $player->getInvItems($itemname, $amt);
if (count($items) !== $amt) {
$player->msg('1040', array($itemname));
// $player->message(sprintf('You try to push %s %s but you only have %s.', $amt, $itemname, count($items)));
return false;
}
$weight = $item->getItemWeight() * $amt;
if (false === $clan->canHoldMore($weight)) {
$player->msg('1132', array(Shadowfunc::displayWeight($weight), $clan->displayStorage(), $clan->displayMaxStorage()));
// $player->message(sprintf(
// 'You try to push another %s into the clan bank, but it already holds %s/%s.',
// Shadowfunc::displayWeight($weight), $clan->displayStorage(), $clan->displayMaxStorage()
// ));
return false;
}
$weight2 = $item->getItemWeight();
foreach ($items as $item2) {
$item2 instanceof SR_Item;
if (false === $this->putIntoBank($player, $clan, $itemname, 1, $weight)) {
$player->message('DB ERROR 3');
} elseif (false === $item2->deleteItem($player)) {
$player->message('DB ERROR 33');
}
}
}
if (false === $player->giveNuyen(-$fee)) {
$player->message('DB ERROR 44');
}
$player->msg('5173', array($dfee, "{$amt}x{$itemname}", $clan->displayStorage(), $clan->displayMaxStorage()));
// $message = sprintf(
// 'You pay the fee of %s and put %s of your %s into the clan bank, which now holds %s/%s.',
// $dfee, $amt, $itemname, $clan->displayStorage(), $clan->displayMaxStorage());
// $player->message($message);
return SR_ClanHistory::onPushi($clan, $player, $itemname, $amt);
}
示例4: on_push
/**
* Push an item to your mount.
* @param SR_Player $player
* @param array $args
* @return boolean
*/
private static function on_push(SR_Player $player, array $args)
{
if (self::inCombatOrDungeon($player)) {
return false;
}
$bot = Shadowrap::instance($player);
$mount = $player->getMount();
array_shift($args);
# Item
$itemname = array_shift($args);
if (false === ($item = $player->getInvItem($itemname))) {
self::rply($player, '1029');
// $bot->reply('You don\'t have that item.');
return false;
}
$itemname = $item->getItemName();
$ditemname = $item->displayFullName($player);
# Is Storage Mount?
if (0 >= ($max = $mount->getMountWeightB())) {
self::rply($player, '1037');
// $bot->reply(sprintf('You cannot store items in your %s.', $mount->getName()));
return false;
}
# Amt
$amt = isset($args[0]) ? intval(array_shift($args)) : 1;
if ($amt < 1) {
self::rply($player, '1038');
// $bot->reply('Please store a positive amount of items.');
return false;
}
# Is mount in mount?
if ($item instanceof SR_Mount) {
self::rply($player, '1039', array($mount->getName()));
// $bot->reply(sprintf('You cannot put mounts in your %s.', $mount->getName()));
return false;
}
# Make sure we have enough items in invemtory.
# N.B.: $have_amt/$items2 is used later on!
if ($item->isItemStackable()) {
$have_amt = $item->getAmount();
if ($amt > $have_amt) {
self::rply($player, '1040', array($item->displayFullName($player)));
// $bot->reply(sprintf('You have not that much %s.', $item->getItemName()));
return false;
}
} else {
$items2 = $player->getInvItems($item->getItemName(), $amt);
if (count($items2) < $amt) {
self::rply($player, '1040', array($item->displayFullName($player)));
// $bot->reply(sprintf('You have not that much %s.', $item->getItemName()));
return false;
}
}
# Is room in mount?
$iw = $item->getItemWeight() * $amt;
$we = $mount->calcMountWeight();
if ($iw + $we > $max) {
self::rply($player, '1041', array($mount->displayName($player), Shadowfunc::displayWeight($we), Shadowfunc::displayWeight($max), $amt, $item->displayName($player), Shadowfunc::displayWeight($iw)));
// $bot->reply(sprintf('Your %s(%s/%s) has no room for %d of your %s (%s).', $mount->getName(), Shadowfunc::displayWeight($we), Shadowfunc::displayWeight($max), $amt, $item->getName(), Shadowfunc::displayWeight($iw)));
return false;
}
# A stackable?
if ($item->isItemStackable()) {
$item->useAmount($player, $amt);
$player->putInMountInv(SR_Item::createByName($item->getItemName(), $amt, true));
$stored = $amt;
} else {
// $items2 = $player->getInvItems($item->getItemName(), $amt);
$stored = 0;
foreach ($items2 as $item2) {
if ($player->removeFromInventory($item2)) {
if ($player->putInMountInv($item2)) {
$stored++;
}
}
}
}
$player->modify();
return self::rply($player, '5080', array($stored, $ditemname, $mount->getName()));
// $message = sprintf('You stored %d of your %s in your %s.', $stored, $itemname, $mount->getName());
// return $player->message($message);
}
示例5: on_pop
/**
* Pop items from your bank.
* @param SR_Player $player
* @param array $args
* @return boolean
*/
public function on_pop(SR_Player $player, array $args)
{
$bot = Shadowrap::instance($player);
# Errors
if (count($args) === 0 || count($args) > 2) {
$bot->reply(Shadowhelp::getHelp($player, 'popi'));
return false;
}
if (false === $this->checkAfford($player)) {
return false;
}
if (false === ($item = $player->getBankItem($args[0]))) {
$bot->rply('1101');
// $bot->reply('You don`t have that item in your bank.');
return false;
}
$itemname = $args[0];
# Whole stack or single
if (count($args) === 1) {
if (!$player->removeFromBank($item)) {
$bot->rply('1101');
// $bot->reply('You don`t have that item in your bank.');
return false;
}
if (!$player->giveItems(array($item))) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
return false;
}
$collected = $item->getAmount();
} else {
# Args
$amt = (int) $args[1];
if ($amt <= 0) {
$bot->rply('1038');
// $bot->reply('Please pop a positve amount of items.');
return false;
}
# Limits
if ($item->isItemStackable()) {
$have_amt = $item->getAmount();
} else {
$items2 = $player->getBankItemsByItemName($item->getItemName());
$have_amt = count($items2);
}
if ($amt > $have_amt) {
$bot->rply('1102', array($item->getItemName()));
// $bot->reply(sprintf('You do not have that much %s in your bank.', $item->getItemName()));
return false;
}
# Split Stack
if ($item->isItemStackable()) {
if (false === $item->useAmount($player, $amt)) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
return false;
}
if (false === ($item2 = SR_Item::createByName($item->getItemName(), $amt, true))) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
return false;
}
if (false === $player->giveItem($item2)) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
return false;
}
$collected = $amt;
} else {
$collected = 0;
foreach ($items2 as $item2) {
if (false === $player->removeFromBank($item2)) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
} elseif (false === $player->giveItem($item2)) {
$bot->reply(sprintf('Database error in %s line %s.', __FILE__, __LINE__));
} else {
$collected++;
if ($collected >= $amt) {
break;
}
}
}
}
}
$player->modify();
// $player->updateInventory();
if (false === $this->pay($player)) {
return false;
}
return $bot->rply('5145', array($collected, $item->displayFullName($player), Shadowfunc::displayWeight($player->get('weight')), Shadowfunc::displayWeight($player->get('max_weight'))));
// if ('' === ($paymsg = $this->pay($player))) {
// $paymsg .= 'You ';
// }
// $paymsg .= sprintf('remove %d %s from your bank account and put it into your inventory. You now carry %s/%s.',
// $collected, $item->getItemName(),
// Shadowfunc::displayWeight($player->get('weight')), Shadowfunc::displayWeight($player->get('max_weight'))
// );
// $bot->reply($paymsg);
//.........这里部分代码省略.........
示例6: getItemDescription
public function getItemDescription()
{
'A bag allows you to carry ' . Shadowfunc::displayWeight(self::BAG_WEIGHT) . ' more weight.';
}
示例7: displayMaxWeight
public function displayMaxWeight()
{
return Shadowfunc::displayWeight($this->get('max_weight'));
}
示例8: displayASL
public static function displayASL(SR_Player $player)
{
$b = chr(2);
if (0 >= ($age = $player->getBase('age'))) {
return Shadowrun4::lang('none');
}
return Shadowrun4::langPlayer($player, 'fmt_asl', array($age, $player->getBase('height'), Shadowfunc::displayWeight($player->getBase('bmi'))));
// return sprintf("{$b}Age{$b}:%d, %dcm %s", $age, $player->getBase('height'), Shadowfunc::displayWeight($player->getBase('bmi')));
}
示例9: displayWeight
public function displayWeight()
{
// $weight = $this->getItemWeightStacked();
$weight = $this->getItemWeight();
if ($weight <= 0) {
return '';
}
$amount = $this->getAmount();
$w = Shadowfunc::displayWeight($weight);
if ($amount > 1) {
return $amount . 'x' . $w;
}
return $w;
}
示例10: getItemDescription
public function getItemDescription()
{
'A backpack allows you to walk a bit faster and carry ' . Shadowfunc::displayWeight(self::BACKPACK_WEIGHT);
}
示例11: sprintf
?>
</td>
<td><?php
echo $player->getBase('xp');
?>
</td>
<td><?php
echo $player->getBase('karma');
?>
</td>
<td><?php
echo Shadowfunc::displayWeight($player->get('weight'));
?>
</td>
<td><?php
echo Shadowfunc::displayWeight($player->get('max_weight'));
?>
</td>
</tr>
<tr><?php
foreach (SR_Player::$ATTRIBUTE as $short => $long) {
echo sprintf('<td>%s</td>', $short);
}
?>
</tr>
<tr>
<?php
foreach (SR_Player::$ATTRIBUTE as $short => $long) {
$base = $player->getBase($long);
$curr = $player->get($long);
$curr = $curr == $base ? '' : "({$curr})";
示例12: displayMaxStorage
public function displayMaxStorage()
{
return Shadowfunc::displayWeight($this->getMaxStorage());
}
示例13: getHistMessage
/**
* Get text message for an event.
* @param int $time
* @param string $pname
* @param int $action
* @param string $iname
* @param int $amt
* @return string
*/
public static function getHistMessage(SR_Player $player, $time, $pname, $action, $iname, $amt)
{
$key = 'ch_' . $action;
switch ($action) {
case self::CREATE:
$args = array($pname, $iname);
break;
case self::REQUEST:
case self::JOIN:
case self::PART:
$args = array($pname, $amt);
break;
case self::MSG:
$args = array($pname, $iname);
break;
case self::PUSHY:
case self::POPY:
$args = array($pname, Shadowfunc::displayNuyen($amt));
break;
case self::PUSHI:
case self::POPI:
$args = array($pname, $amt, $iname);
break;
case self::ADD_MEMBERS:
$args = array($pname, $amt);
break;
case self::ADD_WEALTH:
$args = array($pname, Shadowfunc::displayNuyen($amt));
break;
case self::ADD_STORAGE:
$args = array($pname, Shadowfunc::displayWeight($amt));
break;
// case self::CREATE: return sprintf('%s created the clan %s.', $pname, $iname);
// case self::REQUEST: return sprintf('%s requested to join your clan as member #%s.', $pname, $amt);
// case self::JOIN: return sprintf('%s has joined your clan as member #%s.', $pname, $amt);
// case self::PART: return sprintf('%s has left your clan and it now holds %s members.', $pname, $amt);
// case self::MSG: return sprintf("\X02%s\X02: \"%s\"", $pname, $iname);
// case self::PUSHY: return sprintf('%s has pushed %s into the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
// case self::POPY: return sprintf('%s has taken %s out of the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
// case self::PUSHI: return sprintf('%s has put %s %s into the clanbank.', $pname, $amt, $iname);
// case self::POPI: return sprintf('%s has taken %s %s out of the clanbank.', $pname, $amt, $iname);
// case self::ADD_MEMBERS: return sprintf('%s has purchased more member slots and the clan can now hold up to %s.', $pname, $amt);
// case self::ADD_WEALTH: return sprintf('%s has purchased more nuyen capacity and the clan can now hold up to %s.', $pname, Shadowfunc::displayNuyen($amt));
// case self::ADD_STORAGE: return sprintf('%s has purchased more storage room and the clan can now hold up to %s.', $pname, Shadowfunc::displayWeight($amt));
// case self::CREATE: return sprintf('%s created the clan %s.', $pname, $iname);
// case self::REQUEST: return sprintf('%s requested to join your clan as member #%s.', $pname, $amt);
// case self::JOIN: return sprintf('%s has joined your clan as member #%s.', $pname, $amt);
// case self::PART: return sprintf('%s has left your clan and it now holds %s members.', $pname, $amt);
// case self::MSG: return sprintf("\X02%s\X02: \"%s\"", $pname, $iname);
// case self::PUSHY: return sprintf('%s has pushed %s into the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
// case self::POPY: return sprintf('%s has taken %s out of the clanbank.', $pname, Shadowfunc::displayNuyen($amt));
// case self::PUSHI: return sprintf('%s has put %s %s into the clanbank.', $pname, $amt, $iname);
// case self::POPI: return sprintf('%s has taken %s %s out of the clanbank.', $pname, $amt, $iname);
// case self::ADD_MEMBERS: return sprintf('%s has purchased more member slots and the clan can now hold up to %s.', $pname, $amt);
// case self::ADD_WEALTH: return sprintf('%s has purchased more nuyen capacity and the clan can now hold up to %s.', $pname, Shadowfunc::displayNuyen($amt));
// case self::ADD_STORAGE: return sprintf('%s has purchased more storage room and the clan can now hold up to %s.', $pname, Shadowfunc::displayWeight($amt));
default:
return 'ERR ACTION: ' . $action;
}
return $player->lang($key, $args);
}
示例14: on_sell
public function on_sell(SR_Player $player, array $args)
{
$bot = Shadowrap::instance($player);
$argc = count($args);
if ($argc < 1 || $argc > 2) {
$bot->reply(Shadowhelp::getHelp($player, 'sell'));
return false;
}
// Multisell
if (preg_match('/^\\d*-\\d*$/', $args[0]) && $argc === 1) {
return $this->on_sellall($player, $args);
}
# Item
$itemname = array_shift($args);
if (false === ($item = $player->getInvItem($itemname))) {
$bot->rply('1029');
// $bot->reply('You don\'t have that item.');
return false;
}
$itemname = $item->getItemName();
if (!$item->isItemSellable()) {
$bot->rply('1151', array($item->getItemName()));
// $bot->reply(sprintf('I don\'t want your %s.', $item->getItemName()));
return false;
}
# Price
$price = $item->getItemPrice();
# / $item->getItemDefaultAmount();
$total = 0.0;
# Amount
$amt = isset($args[0]) ? array_shift($args) : 1;
if (!Common::isNumeric($amt)) {
$bot->rply('1040', array($item->getItemName()));
return false;
}
if ($amt < 1) {
$bot->rply('1038', array($item->getItemName()));
return false;
}
# A stackable?
if ($item->isItemStackable()) {
$have_amt = $item->getAmount();
# Split item
if ($amt > $have_amt) {
$bot->rply('1040', array($item->getItemName()));
// $bot->reply(sprintf('You have not that much %s.', $item->getItemName()));
return false;
}
if (!$item->useAmount($player, $amt)) {
$bot->reply('Database Error R2 D2.');
return false;
}
} else {
$items2 = $player->getInvItems($item->getItemName(), $amt);
if (count($items2) < $amt) {
$bot->rply('1040', array($item->getItemName()));
// $bot->reply(sprintf('You have not that much %s.', $item->getItemName()));
return false;
}
$stored = 0;
foreach ($items2 as $item2) {
$item2 instanceof SR_Item;
if (!$item2->useAmount($player, 1)) {
$bot->reply('Database Error R3 D3.');
return false;
}
}
}
$total = $this->calcSellPrice($player, $item, $amt);
$player->giveNuyen($total);
return $bot->rply('5191', array($amt, $item->displayFullName($player), Shadowfunc::displayNuyen($total), Shadowfunc::displayWeight($player->get('weight')), Shadowfunc::displayWeight($player->get('max_weight'))));
// $bot->reply(sprintf('You sold %d of your %s for %s. You now carry %s/%s.',
// $amt, $item->getItemName(), Shadowfunc::displayNuyen($total),
// Shadowfunc::displayWeight($player->get('weight')), Shadowfunc::displayWeight($player->get('max_weight'))
// ));
// return true;
}
示例15: validateBMI
private static function validateBMI(SR_Player $player, $mass, $height)
{
if ($mass <= 0) {
return ' Your own body weight could not get parsed. Try 70kg.';
}
$bmi = self::calcBMI($mass, $height);
if ($bmi < 0.5 || $bmi > 1.5) {
echo "BMI:{$bmi}}n";
return sprintf(' Your height (%dcm), compared with your weight(%s) does not match nicely.', $height, Shadowfunc::displayWeight($mass));
}
$offp = 0.5;
$offn = 0.2;
$b = $player->getRaceBaseVar('bmi') * 1000;
$min = round($b * (1 - $offn));
$max = round($b * (1 + $offp));
if ($mass < $min || $mass > $max) {
return sprintf(' The body mass for a(n) %s should be between %s and %s.', $player->getRace(), Shadowfunc::displayWeight($min), Shadowfunc::displayWeight($max));
}
return '';
}