本文整理汇总了Java中org.newdawn.slick.Graphics.setLineWidth方法的典型用法代码示例。如果您正苦于以下问题:Java Graphics.setLineWidth方法的具体用法?Java Graphics.setLineWidth怎么用?Java Graphics.setLineWidth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.newdawn.slick.Graphics
的用法示例。
在下文中一共展示了Graphics.setLineWidth方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: render
import org.newdawn.slick.Graphics; //导入方法依赖的package包/类
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
g.rotate(400, 300, ang);
g.fill(rect, gradient);
g.fill(round, gradient);
g.fill(poly, gradient2);
g.fill(center, gradient4);
g.setAntiAlias(true);
g.setLineWidth(10);
g.draw(round2, gradient2);
g.setLineWidth(2);
g.draw(poly, gradient);
g.setAntiAlias(false);
g.fill(center, gradient4);
g.setAntiAlias(true);
g.setColor(Color.black);
g.draw(center);
g.setAntiAlias(false);
}
示例2: render
import org.newdawn.slick.Graphics; //导入方法依赖的package包/类
/**
* @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) throws SlickException {
g.setAntiAlias(antialias);
g.setLineWidth(50);
g.setColor(Color.red);
g.draw(path);
// g.setColor(Color.red);
// TextureImpl.bindNone();
// g.setLineWidth(width);
// g.setAntiAlias(true);
// for (int i=0;i<10;i++) {
// g.translate(35,35);
// g.draw(polygon);
// }
// g.translate(-350,-350);
//
// g.setColor(Color.white);
// g.setLineWidth(1);
// g.setAntiAlias(false);
// g.draw(polygon);
}
示例3: render
import org.newdawn.slick.Graphics; //导入方法依赖的package包/类
@Override
public void render(Graphics g, long cTime) {
// Render all projectiles.
projectiles.stream().filter(p -> p.isAlive(cTime)).forEach(p -> p.render(g, cTime));
// Render the turret base.
Image base = AssetManager.getManager().getImage(Turret.TURRET_IMAGE).getSubImage(0, 0, 48, 48);
if(base != null) g.drawImage(base, (position.x - 24.0f), (position.y - 24.0f));
// Render the sentry's laser sight.
float facing = theta;
float dist = ((target != null) && target.isAlive(cTime)) ? Math.min(Turret.FIRING_RANGE, Calculate.Distance(position, target.getPosition())) : Turret.FIRING_RANGE;
g.setColor(Turret.TURRET_LASER);
g.setLineWidth(2.0f);
g.drawLine(position.x, position.y,
(position.x + ((float)Math.cos(facing) * dist)),
(position.y + ((float)Math.sin(facing) * dist)));
g.setLineWidth(1.0f);
// Render the rotated turret head.
Image head = AssetManager.getManager().getImage(Turret.TURRET_IMAGE).getSubImage(48, 0, 48, 48);
if(head != null) {
g.rotate(position.x, position.y, (float)Math.toDegrees(theta + (float)(Math.PI / 2)));
g.drawImage(head, (position.x - 24.0f), (position.y - 24.0f));
g.resetTransform();
}
}
示例4: render
import org.newdawn.slick.Graphics; //导入方法依赖的package包/类
@Override
public void render(Graphics g, long cTime) {
super.render(g, cTime);
// Render the barrier if this is the host node.
if(host && (other != null)) {
g.setColor(LaserNode.BARRIER_COLOR);
g.setLineWidth(LaserNode.BARRIER_WIDTH);
g.drawLine(position.x, position.y,
other.getPosition().x, other.getPosition().y);
g.setLineWidth(1.0f);
}
}
示例5: render
import org.newdawn.slick.Graphics; //导入方法依赖的package包/类
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) throws SlickException {
g.setColor(Color.white);
g.setAntiAlias(true);
for (int x=0;x<360;x+=10) {
g.drawLine(700,100,(int) (700+(Math.cos(Math.toRadians(x))*100)),
(int) (100+(Math.sin(Math.toRadians(x))*100)));
}
g.setAntiAlias(false);
g.setColor(Color.yellow);
g.drawString("The Graphics Test!", 300, 50);
g.setColor(Color.white);
g.drawString("Space - Toggles clipping", 400, 80);
g.drawString("Frame rate capped to 100", 400, 120);
if (clip) {
g.setColor(Color.gray);
g.drawRect(100,260,400,100);
g.setClip(100,260,400,100);
}
g.setColor(Color.yellow);
g.translate(100, 120);
g.fill(poly);
g.setColor(Color.blue);
g.setLineWidth(3);
g.draw(poly);
g.setLineWidth(1);
g.translate(0, 230);
g.draw(poly);
g.resetTransform();
g.setColor(Color.magenta);
g.drawRoundRect(10, 10, 100, 100, 10);
g.fillRoundRect(10, 210, 100, 100, 10);
g.rotate(400, 300, ang);
g.setColor(Color.green);
g.drawRect(200,200,200,200);
g.setColor(Color.blue);
g.fillRect(250,250,100,100);
g.drawImage(image, 300,270);
g.setColor(Color.red);
g.drawOval(100,100,200,200);
g.setColor(Color.red.darker());
g.fillOval(300,300,150,100);
g.setAntiAlias(true);
g.setColor(Color.white);
g.setLineWidth(5.0f);
g.drawOval(300,300,150,100);
g.setAntiAlias(true);
g.resetTransform();
if (clip) {
g.clearClip();
}
}