本文整理汇总了Java中net.minecraft.creativetab.CreativeTabs.tabInventory方法的典型用法代码示例。如果您正苦于以下问题:Java CreativeTabs.tabInventory方法的具体用法?Java CreativeTabs.tabInventory怎么用?Java CreativeTabs.tabInventory使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.creativetab.CreativeTabs
的用法示例。
在下文中一共展示了CreativeTabs.tabInventory方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawGuiContainerBackgroundLayer
import net.minecraft.creativetab.CreativeTabs; //导入方法依赖的package包/类
/**
* Args : renderPartialTicks, mouseX, mouseY
*/
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
RenderHelper.enableGUIStandardItemLighting();
CreativeTabs creativetabs = CreativeTabs.creativeTabArray[selectedTabIndex];
for (CreativeTabs creativetabs1 : CreativeTabs.creativeTabArray)
{
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
if (creativetabs1.getTabIndex() != selectedTabIndex)
{
this.func_147051_a(creativetabs1);
}
}
this.mc.getTextureManager().bindTexture(new ResourceLocation("textures/gui/container/creative_inventory/tab_" + creativetabs.getBackgroundImageName()));
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
this.searchField.drawTextBox();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
int i = this.guiLeft + 175;
int j = this.guiTop + 18;
int k = j + 112;
this.mc.getTextureManager().bindTexture(creativeInventoryTabs);
if (creativetabs.shouldHidePlayerInventory())
{
this.drawTexturedModalRect(i, j + (int)((float)(k - j - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15);
}
this.func_147051_a(creativetabs);
if (creativetabs == CreativeTabs.tabInventory)
{
GuiInventory.drawEntityOnScreen(this.guiLeft + 43, this.guiTop + 45, 20, (float)(this.guiLeft + 43 - mouseX), (float)(this.guiTop + 45 - 30 - mouseY), this.mc.thePlayer);
}
}