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Java CreativeTabs.getIconItemStack方法代码示例

本文整理汇总了Java中net.minecraft.creativetab.CreativeTabs.getIconItemStack方法的典型用法代码示例。如果您正苦于以下问题:Java CreativeTabs.getIconItemStack方法的具体用法?Java CreativeTabs.getIconItemStack怎么用?Java CreativeTabs.getIconItemStack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.creativetab.CreativeTabs的用法示例。


在下文中一共展示了CreativeTabs.getIconItemStack方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: func_147051_a

import net.minecraft.creativetab.CreativeTabs; //导入方法依赖的package包/类
protected void func_147051_a(CreativeTabs p_147051_1_)
{
    boolean flag = p_147051_1_.getTabIndex() == selectedTabIndex;
    boolean flag1 = p_147051_1_.isTabInFirstRow();
    int i = p_147051_1_.getTabColumn();
    int j = i * 28;
    int k = 0;
    int l = this.guiLeft + 28 * i;
    int i1 = this.guiTop;
    int j1 = 32;

    if (flag)
    {
        k += 32;
    }

    if (i == 5)
    {
        l = this.guiLeft + this.xSize - 28;
    }
    else if (i > 0)
    {
        l += i;
    }

    if (flag1)
    {
        i1 = i1 - 28;
    }
    else
    {
        k += 64;
        i1 = i1 + (this.ySize - 4);
    }

    GlStateManager.disableLighting();
    this.drawTexturedModalRect(l, i1, j, k, 28, j1);
    this.zLevel = 100.0F;
    this.itemRender.zLevel = 100.0F;
    l = l + 6;
    i1 = i1 + 8 + (flag1 ? 1 : -1);
    GlStateManager.enableLighting();
    GlStateManager.enableRescaleNormal();
    ItemStack itemstack = p_147051_1_.getIconItemStack();
    this.itemRender.renderItemAndEffectIntoGUI(itemstack, l, i1);
    this.itemRender.renderItemOverlays(this.fontRendererObj, itemstack, l, i1);
    GlStateManager.disableLighting();
    this.itemRender.zLevel = 0.0F;
    this.zLevel = 0.0F;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:51,代码来源:GuiContainerCreative.java

示例2: drawTab

import net.minecraft.creativetab.CreativeTabs; //导入方法依赖的package包/类
/**
 * Draws the given tab and its background, deciding whether to highlight the tab or not based off of the selected
 * index.
 */
protected void drawTab(CreativeTabs tab)
{
    boolean flag = tab.getTabIndex() == selectedTabIndex;
    boolean flag1 = tab.isTabInFirstRow();
    int i = tab.getTabColumn();
    int j = i * 28;
    int k = 0;
    int l = this.guiLeft + 28 * i;
    int i1 = this.guiTop;
    int j1 = 32;

    if (flag)
    {
        k += 32;
    }

    if (i == 5)
    {
        l = this.guiLeft + this.xSize - 28;
    }
    else if (i > 0)
    {
        l += i;
    }

    if (flag1)
    {
        i1 = i1 - 28;
    }
    else
    {
        k += 64;
        i1 = i1 + (this.ySize - 4);
    }

    GlStateManager.disableLighting();
    this.drawTexturedModalRect(l, i1, j, k, 28, 32);
    this.zLevel = 100.0F;
    this.itemRender.zLevel = 100.0F;
    l = l + 6;
    i1 = i1 + 8 + (flag1 ? 1 : -1);
    GlStateManager.enableLighting();
    GlStateManager.enableRescaleNormal();
    ItemStack itemstack = tab.getIconItemStack();
    this.itemRender.renderItemAndEffectIntoGUI(itemstack, l, i1);
    this.itemRender.renderItemOverlays(this.fontRendererObj, itemstack, l, i1);
    GlStateManager.disableLighting();
    this.itemRender.zLevel = 0.0F;
    this.zLevel = 0.0F;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:55,代码来源:GuiContainerCreative.java

示例3: drawTab

import net.minecraft.creativetab.CreativeTabs; //导入方法依赖的package包/类
/**
 * Draws the given tab and its background, deciding whether to highlight the tab or not based off of the selected
 * index.
 */
protected void drawTab(CreativeTabs tab)
{
    boolean flag = tab.getTabIndex() == selectedTabIndex;
    boolean flag1 = tab.isTabInFirstRow();
    int i = tab.getTabColumn();
    int j = i * 28;
    int k = 0;
    int l = this.guiLeft + 28 * i;
    int i1 = this.guiTop;
    int j1 = 32;

    if (flag)
    {
        k += 32;
    }

    if (i == 5)
    {
        l = this.guiLeft + this.xSize - 28;
    }
    else if (i > 0)
    {
        l += i;
    }

    if (flag1)
    {
        i1 = i1 - 28;
    }
    else
    {
        k += 64;
        i1 = i1 + (this.ySize - 4);
    }

    GlStateManager.disableLighting();
    GlStateManager.color(1F, 1F, 1F); //Forge: Reset color in case Items change it.
    GlStateManager.enableBlend(); //Forge: Make sure blend is enabled else tabs show a white border.
    this.drawTexturedModalRect(l, i1, j, k, 28, 32);
    this.zLevel = 100.0F;
    this.itemRender.zLevel = 100.0F;
    l = l + 6;
    i1 = i1 + 8 + (flag1 ? 1 : -1);
    GlStateManager.enableLighting();
    GlStateManager.enableRescaleNormal();
    ItemStack itemstack = tab.getIconItemStack();
    this.itemRender.renderItemAndEffectIntoGUI(itemstack, l, i1);
    this.itemRender.renderItemOverlays(this.fontRendererObj, itemstack, l, i1);
    GlStateManager.disableLighting();
    this.itemRender.zLevel = 0.0F;
    this.zLevel = 0.0F;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:57,代码来源:GuiContainerCreative.java


注:本文中的net.minecraft.creativetab.CreativeTabs.getIconItemStack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。