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Java CreativeTabs.SEARCH属性代码示例

本文整理汇总了Java中net.minecraft.creativetab.CreativeTabs.SEARCH属性的典型用法代码示例。如果您正苦于以下问题:Java CreativeTabs.SEARCH属性的具体用法?Java CreativeTabs.SEARCH怎么用?Java CreativeTabs.SEARCH使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在net.minecraft.creativetab.CreativeTabs的用法示例。


在下文中一共展示了CreativeTabs.SEARCH属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: updateCreativeSearch

private void updateCreativeSearch()
{
    GuiContainerCreative.ContainerCreative guicontainercreative$containercreative = (GuiContainerCreative.ContainerCreative)this.inventorySlots;
    guicontainercreative$containercreative.itemList.clear();

    CreativeTabs tab = CreativeTabs.CREATIVE_TAB_ARRAY[selectedTabIndex];
    if (tab.hasSearchBar() && tab != CreativeTabs.SEARCH)
    {
        tab.displayAllRelevantItems(guicontainercreative$containercreative.itemList);
        updateFilteredItems(guicontainercreative$containercreative);
        return;
    }

    for (Item item : Item.REGISTRY)
    {
        if (item != null && item.getCreativeTab() != null)
        {
            item.getSubItems(item, (CreativeTabs)null, guicontainercreative$containercreative.itemList);
        }
    }
    updateFilteredItems(guicontainercreative$containercreative);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:22,代码来源:GuiContainerCreative.java

示例2: updateFilteredItems

private void updateFilteredItems(GuiContainerCreative.ContainerCreative guicontainercreative$containercreative)
{
    if (CreativeTabs.CREATIVE_TAB_ARRAY[selectedTabIndex] == CreativeTabs.SEARCH) // FORGE: Only add enchanted books to the regular search
    for (Enchantment enchantment : Enchantment.REGISTRY)
    {
        if (enchantment != null && enchantment.type != null)
        {
            Items.ENCHANTED_BOOK.getAll(enchantment, guicontainercreative$containercreative.itemList);
        }
    }
    Iterator<ItemStack> iterator = guicontainercreative$containercreative.itemList.iterator();
    String s1 = this.searchField.getText().toLowerCase();

    while (iterator.hasNext())
    {
        ItemStack itemstack = (ItemStack)iterator.next();
        boolean flag = false;

        for (String s : itemstack.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips))
        {
            if (TextFormatting.getTextWithoutFormattingCodes(s).toLowerCase().contains(s1))
            {
                flag = true;
                break;
            }
        }

        if (!flag)
        {
            iterator.remove();
        }
    }

    this.currentScroll = 0.0F;
    guicontainercreative$containercreative.scrollTo(0.0F);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:36,代码来源:GuiContainerCreative.java

示例3: isMouseOverTab

/**
 * Checks if the mouse is over the given tab. Returns true if so.
 */
protected boolean isMouseOverTab(CreativeTabs tab, int mouseX, int mouseY)
{
    if (tab.getTabPage() != tabPage)
    {
        if (tab != CreativeTabs.SEARCH && tab != CreativeTabs.INVENTORY)
        {
            return false;
        }
    }

    int i = tab.getTabColumn();
    int j = 28 * i;
    int k = 0;

    if (i == 5)
    {
        j = this.xSize - 28 + 2;
    }
    else if (i > 0)
    {
        j += i;
    }

    if (tab.isTabInFirstRow())
    {
        k = k - 32;
    }
    else
    {
        k = k + this.ySize;
    }

    return mouseX >= j && mouseX <= j + 28 && mouseY >= k && mouseY <= k + 32;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:37,代码来源:GuiContainerCreative.java

示例4: drawGuiContainerBackgroundLayer

/**
 * Draws the background layer of this container (behind the items).
 */
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
    RenderHelper.enableGUIStandardItemLighting();
    CreativeTabs creativetabs = CreativeTabs.CREATIVE_TAB_ARRAY[selectedTabIndex];

    int start = tabPage * 10;
    int end = Math.min(CreativeTabs.CREATIVE_TAB_ARRAY.length, ((tabPage + 1) * 10 + 2));
    if (tabPage != 0) start += 2;

    for (CreativeTabs creativetabs1 : java.util.Arrays.copyOfRange(CreativeTabs.CREATIVE_TAB_ARRAY,start,end))
    {
        this.mc.getTextureManager().bindTexture(CREATIVE_INVENTORY_TABS);

        if (creativetabs1 == null) continue;
        if (creativetabs1.getTabIndex() != selectedTabIndex)
        {
            this.drawTab(creativetabs1);
        }
    }

    if (tabPage != 0)
    {
        if (creativetabs != CreativeTabs.SEARCH)
        {
            this.mc.getTextureManager().bindTexture(CREATIVE_INVENTORY_TABS);
            drawTab(CreativeTabs.SEARCH);
        }
        if (creativetabs != CreativeTabs.INVENTORY)
        {
            this.mc.getTextureManager().bindTexture(CREATIVE_INVENTORY_TABS);
            drawTab(CreativeTabs.INVENTORY);
        }
    }

    this.mc.getTextureManager().bindTexture(new ResourceLocation("textures/gui/container/creative_inventory/tab_" + creativetabs.getBackgroundImageName()));
    this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
    this.searchField.drawTextBox();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
    int i = this.guiLeft + 175;
    int j = this.guiTop + 18;
    int k = j + 112;
    this.mc.getTextureManager().bindTexture(CREATIVE_INVENTORY_TABS);

    if (creativetabs.shouldHidePlayerInventory())
    {
        this.drawTexturedModalRect(i, j + (int)((float)(k - j - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15);
    }

    if (creativetabs == null || creativetabs.getTabPage() != tabPage)
    {
        if (creativetabs != CreativeTabs.SEARCH && creativetabs != CreativeTabs.INVENTORY)
        {
            return;
        }
    }

    this.drawTab(creativetabs);

    if (creativetabs == CreativeTabs.INVENTORY)
    {
        GuiInventory.drawEntityOnScreen(this.guiLeft + 88, this.guiTop + 45, 20, (float)(this.guiLeft + 88 - mouseX), (float)(this.guiTop + 45 - 30 - mouseY), this.mc.thePlayer);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:67,代码来源:GuiContainerCreative.java


注:本文中的net.minecraft.creativetab.CreativeTabs.SEARCH属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。