本文整理汇总了Java中javax.microedition.khronos.egl.EGL10.eglGetDisplay方法的典型用法代码示例。如果您正苦于以下问题:Java EGL10.eglGetDisplay方法的具体用法?Java EGL10.eglGetDisplay怎么用?Java EGL10.eglGetDisplay使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类javax.microedition.khronos.egl.EGL10
的用法示例。
在下文中一共展示了EGL10.eglGetDisplay方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: start
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public void start() {
mEgl = (EGL10) EGLContext.getEGL();
mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed");
}
int[] version = new int[2];
if (!mEgl.eglInitialize(mEglDisplay, version)) {
throw new RuntimeException("eglInitialize failed");
}
mEglConfig = mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
mEglContext = mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
mEglContext = null;
throwEglException("createContext");
}
mEglSurface = null;
}
示例2: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public static int getMaxTextureSize() {
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
egl.eglInitialize(display, version);
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
for (int i = 0; i < totalConfigurations[0]; i++) {
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
egl.eglTerminate(display);
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例3: eglSetup
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
private void eglSetup(int width, int height) {
mEGL = (EGL10) EGLContext.getEGL();
mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL10 display");
}
if (!mEGL.eglInitialize(mEGLDisplay, null)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL10");
}
int[] attribList = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8,
EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) {
throw new RuntimeException("unable to find RGB888+pbuffer EGL config");
}
int[] attrib_list = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL10.EGL_NONE
};
mEGLContext = mEGL.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list);
checkEglError("eglCreateContext");
if (mEGLContext == null) {
throw new RuntimeException("null context");
}
int[] surfaceAttribs = {
EGL10.EGL_WIDTH, width,
EGL10.EGL_HEIGHT, height,
EGL10.EGL_NONE
};
mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs);
checkEglError("eglCreatePbufferSurface");
if (mEGLSurface == null) {
throw new RuntimeException("surface was null");
}
}
示例4: PixelBuffer
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public PixelBuffer(final int width, final int height) {
mWidth = width;
mHeight = height;
int[] version = new int[2];
int[] attribList = new int[] {
EGL_WIDTH, mWidth,
EGL_HEIGHT, mHeight,
EGL_NONE
};
// No error checking performed, minimum required code to elucidate logic
mEGL = (EGL10) EGLContext.getEGL();
mEGLDisplay = mEGL.eglGetDisplay(EGL_DEFAULT_DISPLAY);
mEGL.eglInitialize(mEGLDisplay, version);
mEGLConfig = chooseConfig(); // Choosing a config is a little more
// complicated
// mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig,
// EGL_NO_CONTEXT, null);
int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
int[] attrib_list = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL10.EGL_NONE
};
mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL_NO_CONTEXT, attrib_list);
mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList);
mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
mGL = (GL10) mEGLContext.getGL();
// Record thread owner of OpenGL context
mThreadOwner = Thread.currentThread().getName();
}
示例5: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例6: ImageEglSurface
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public ImageEglSurface(final int width, final int height) {
mWidth = width;
mHeight = height;
int[] version = new int[2];
int[] surfaceAttribList = {
EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE
};
mEGL = (EGL10) EGLContext.getEGL();
mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL10 display");
}
if (!mEGL.eglInitialize(mEGLDisplay, version)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
mEGLConfig = getConfig();
if (mEGLConfig == null) {
throw new RuntimeException("Unable to find a suitable EGLConfig");
}
int[] attribList = {
EGL_CONTEXT_CLIENT_VERSION /*EGL14.EGL_CONTEXT_CLIENT_VERSION*/, 2, EGL14.EGL_NONE
};
mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL_NO_CONTEXT, attribList);
mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, surfaceAttribList);
mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
mGL = (GL10) mEGLContext.getGL();
}
示例7: initEGL
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
@WorkerThread
private void initEGL() {
egl10 = (EGL10) EGLContext.getEGL();
eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
raiseEGLInitError();
}
int[] majorMinorVersions = new int[2];
if (!egl10.eglInitialize(eglDisplay, majorMinorVersions)) {
raiseEGLInitError();
}
EGLConfig[] eglConfigs = new EGLConfig[1];
int[] numOfConfigs = new int[1];
if (!egl10.eglChooseConfig(eglDisplay, EGL_CONFIG_ATTRIBUTE_LIST, eglConfigs, 1, numOfConfigs)) {
raiseEGLInitError();
}
LogUtil.v(TAG, "createWindowSurface by" + mNativeWindow.get());
eglSurface = egl10.eglCreateWindowSurface(eglDisplay, eglConfigs[0], mNativeWindow.get(), EGL_SURFACE_ATTRIBUTE_LIST);
if (eglSurface == EGL10.EGL_NO_SURFACE) {
raiseEGLInitError();
}
eglContext = egl10.eglCreateContext(eglDisplay, eglConfigs[0], EGL10.EGL_NO_CONTEXT, EGL_CONTEXT_ATTRIBUTE_LIST);
if (eglContext == EGL10.EGL_NO_CONTEXT) {
raiseEGLInitError();
}
if (!egl10.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
raiseEGLInitError();
}
LogUtil.d(TAG, "initEGL");
}
示例8: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}
示例9: start
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Initialize EGL for a given configuration spec.
* @param
*/
public void start() {
if (LOG_EGL) {
Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId());
}
/*
* Get an EGL instance
*/
mEgl = (EGL10) EGLContext.getEGL();
/*
* Get to the default display.
*/
mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed");
}
/*
* We can now initialize EGL for that display
*/
int[] version = new int[2];
if(!mEgl.eglInitialize(mEglDisplay, version)) {
throw new RuntimeException("eglInitialize failed");
}
GLTextureView view = mGLSurfaceViewWeakRef.get();
if (view == null) {
mEglConfig = null;
mEglContext = null;
} else {
mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
/*
* Create an EGL context. We want to do this as rarely as we can, because an
* EGL context is a somewhat heavy object.
*/
mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
}
if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
mEglContext = null;
throwEglException("createContext");
}
if (LOG_EGL) {
Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId());
}
mEglSurface = null;
}
示例10: start
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Initialize EGL for a given configuration spec.
* @param configSpec
*/
public void start(){
Log.v("SDL", "GLSurfaceView_SDL::EglHelper::start(): creating GL context");
/*
* Get an EGL instance
*/
mEgl = (EGL10) EGLContext.getEGL();
/*
* Get to the default display.
*/
mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
/*
* We can now initialize EGL for that display
*/
int[] version = new int[2];
mEgl.eglInitialize(mEglDisplay, version);
mEglConfig = mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
if( mEglConfig == null )
Log.e("SDL", "GLSurfaceView_SDL::EglHelper::start(): mEglConfig is NULL");
/*
* Create an OpenGL ES context. This must be done only once, an
* OpenGL context is a somewhat heavy object.
*/
final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
final int[] gles2_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
final int[] gles3_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,
EGL10.EGL_NO_CONTEXT,
mEGLConfigChooser.isGles3Required() ? gles3_attrib_list :
mEGLConfigChooser.isGles2Required() ? gles2_attrib_list : null );
if( mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT )
Log.e("SDL", "GLSurfaceView_SDL::EglHelper::start(): mEglContext is EGL_NO_CONTEXT, error: " + mEgl.eglGetError());
mEglSurface = null;
}
示例11: getMaxTextureEgl10
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
private static int getMaxTextureEgl10() {
EGL10 egl = (EGL10) javax.microedition.khronos.egl.EGLContext.getEGL();
javax.microedition.khronos.egl.EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] vers = new int[2];
egl.eglInitialize(dpy, vers);
int[] configAttr = {
EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RGB_BUFFER,
EGL10.EGL_LEVEL, 0,
EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
EGL10.EGL_NONE
};
javax.microedition.khronos.egl.EGLConfig[] configs = new javax.microedition.khronos.egl.EGLConfig[1];
int[] numConfig = new int[1];
egl.eglChooseConfig(dpy, configAttr, configs, 1, numConfig);
if (numConfig[0] == 0) {
return 0;
}
javax.microedition.khronos.egl.EGLConfig config = configs[0];
int[] surfAttr = {
EGL10.EGL_WIDTH, 64,
EGL10.EGL_HEIGHT, 64,
EGL10.EGL_NONE
};
javax.microedition.khronos.egl.EGLSurface surf = egl.eglCreatePbufferSurface(dpy, config, surfAttr);
final int EGL_CONTEXT_CLIENT_VERSION = 0x3098; // missing in EGL10
int[] ctxAttrib = {
EGL_CONTEXT_CLIENT_VERSION, 1,
EGL10.EGL_NONE
};
javax.microedition.khronos.egl.EGLContext ctx = egl.eglCreateContext(dpy, config, EGL10.EGL_NO_CONTEXT, ctxAttrib);
egl.eglMakeCurrent(dpy, surf, surf, ctx);
int[] maxSize = new int[1];
GLES10.glGetIntegerv(GLES10.GL_MAX_TEXTURE_SIZE, maxSize, 0);
egl.eglMakeCurrent(dpy, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_CONTEXT);
egl.eglDestroySurface(dpy, surf);
egl.eglDestroyContext(dpy, ctx);
egl.eglTerminate(dpy);
return maxSize[0];
}
示例12: start
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Initialize EGL for a given configuration spec.
*/
public void start() {
if (LOG_EGL) {
Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId());
}
/*
* Get an EGL instance
*/
mEgl = (EGL10) EGLContext.getEGL();
/*
* Get to the default display.
*/
mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed");
}
/*
* We can now initialize EGL for that display
*/
int[] version = new int[2];
if (!mEgl.eglInitialize(mEglDisplay, version)) {
throw new RuntimeException("eglInitialize failed");
}
GLSurfaceView view = mGLSurfaceViewWeakRef.get();
if (view == null) {
mEglConfig = null;
mEglContext = null;
} else {
mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
/*
* Create an EGL context. We want to do this as rarely as we can, because an
* EGL context is a somewhat heavy object.
*/
mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
}
if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
mEglContext = null;
throwEglException("createContext");
}
if (LOG_EGL) {
Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId());
}
mEglSurface = null;
}
示例13: initGL
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
private void initGL(SurfaceTexture texture) {
egl10 = (EGL10) EGLContext.getEGL();
eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed " +
android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
}
int[] version = new int[2];
if (!egl10.eglInitialize(eglDisplay, version)) {
throw new RuntimeException("eglInitialize failed " +
android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
}
int[] configsCount = new int[1];
EGLConfig[] configs = new EGLConfig[1];
int[] configSpec = {
EGL10.EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES2_BIT,
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8,
EGL10.EGL_DEPTH_SIZE, 0,
EGL10.EGL_STENCIL_SIZE, 0,
EGL10.EGL_NONE
};
EGLConfig eglConfig = null;
if (!egl10.eglChooseConfig(eglDisplay, configSpec, configs, 1, configsCount)) {
throw new IllegalArgumentException("eglChooseConfig failed " +
android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
} else if (configsCount[0] > 0) {
eglConfig = configs[0];
}
if (eglConfig == null) {
throw new RuntimeException("eglConfig not initialized");
}
int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
eglContext = egl10.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
eglSurface = egl10.eglCreateWindowSurface(eglDisplay, eglConfig, texture, null);
if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE) {
int error = egl10.eglGetError();
if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
Log.e(TAG, "eglCreateWindowSurface returned EGL10.EGL_BAD_NATIVE_WINDOW");
return;
}
throw new RuntimeException("eglCreateWindowSurface failed " +
android.opengl.GLUtils.getEGLErrorString(error));
}
if (!egl10.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
throw new RuntimeException("eglMakeCurrent failed " +
android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
}
}
示例14: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(
display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}