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Java EGL10.EGL_NO_DISPLAY属性代码示例

本文整理汇总了Java中javax.microedition.khronos.egl.EGL10.EGL_NO_DISPLAY属性的典型用法代码示例。如果您正苦于以下问题:Java EGL10.EGL_NO_DISPLAY属性的具体用法?Java EGL10.EGL_NO_DISPLAY怎么用?Java EGL10.EGL_NO_DISPLAY使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在javax.microedition.khronos.egl.EGL10的用法示例。


在下文中一共展示了EGL10.EGL_NO_DISPLAY属性的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: release

public void release() {
    mEGL.eglDestroySurface(mEGLDisplay, mEGLSurface);
    if (mEGLDisplay != EGL10.EGL_NO_DISPLAY) {
        mEGL.eglMakeCurrent(mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE,
                EGL10.EGL_NO_CONTEXT);
        mEGL.eglDestroyContext(mEGLDisplay, mEGLContext);
        //EGL14.eglReleaseThread();
        mEGL.eglTerminate(mEGLDisplay);
    }

    mEGLDisplay = EGL10.EGL_NO_DISPLAY;
    mEGLConfig = null;
    mEGLContext = EGL10.EGL_NO_CONTEXT;
    mEGLSurface = EGL10.EGL_NO_SURFACE;

    mWidth = mHeight = -1;
}
 
开发者ID:hoanganhtuan95ptit,项目名称:EditPhoto,代码行数:17,代码来源:ImageEglSurface.java

示例2: start

public void start() {
  mEgl = (EGL10) EGLContext.getEGL();
  mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

  if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
    throw new RuntimeException("eglGetDisplay failed");
  }

  int[] version = new int[2];
  if (!mEgl.eglInitialize(mEglDisplay, version)) {
    throw new RuntimeException("eglInitialize failed");
  }
  mEglConfig = mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);

  mEglContext = mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
  if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
    mEglContext = null;
    throwEglException("createContext");
  }

  mEglSurface = null;
}
 
开发者ID:coding-dream,项目名称:TPlayer,代码行数:22,代码来源:EGL.java

示例3: eglSetup

private void eglSetup(int width, int height) {
    mEGL = (EGL10) EGLContext.getEGL();
    mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("unable to get EGL10 display");
    }

    if (!mEGL.eglInitialize(mEGLDisplay, null)) {
        mEGLDisplay = null;
        throw new RuntimeException("unable to initialize EGL10");
    }

    int[] attribList = {
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_SURFACE_TYPE, EGL10.EGL_PBUFFER_BIT,
            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL10.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!mEGL.eglChooseConfig(mEGLDisplay, attribList, configs, configs.length, numConfigs)) {
        throw new RuntimeException("unable to find RGB888+pbuffer EGL config");
    }
    int[] attrib_list = {
            EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL10.EGL_NONE
    };
    mEGLContext = mEGL.eglCreateContext(mEGLDisplay, configs[0], EGL10.EGL_NO_CONTEXT, attrib_list);
    checkEglError("eglCreateContext");
    if (mEGLContext == null) {
        throw new RuntimeException("null context");
    }
    int[] surfaceAttribs = {
            EGL10.EGL_WIDTH, width,
            EGL10.EGL_HEIGHT, height,
            EGL10.EGL_NONE
    };
    mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs);
    checkEglError("eglCreatePbufferSurface");
    if (mEGLSurface == null) {
        throw new RuntimeException("surface was null");
    }
}
 
开发者ID:MLNO,项目名称:airgram,代码行数:47,代码来源:OutputSurface.java

示例4: release

@Override
public void release() {
  checkIsNotReleased();
  releaseSurface();
  detachCurrent();
  egl.eglDestroyContext(eglDisplay, eglContext);
  egl.eglTerminate(eglDisplay);
  eglContext = EGL10.EGL_NO_CONTEXT;
  eglDisplay = EGL10.EGL_NO_DISPLAY;
  eglConfig = null;
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:11,代码来源:EglBase10.java

示例5: getEglDisplay

private EGLDisplay getEglDisplay() {
  EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
  if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
    throw new RuntimeException(
        "Unable to get EGL10 display: 0x" + Integer.toHexString(egl.eglGetError()));
  }
  int[] version = new int[2];
  if (!egl.eglInitialize(eglDisplay, version)) {
    throw new RuntimeException(
        "Unable to initialize EGL10: 0x" + Integer.toHexString(egl.eglGetError()));
  }
  return eglDisplay;
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:13,代码来源:EglBase10.java

示例6: ImageEglSurface

public ImageEglSurface(final int width, final int height) {
    mWidth = width;
    mHeight = height;

    int[] version = new int[2];
    int[] surfaceAttribList = {
            EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE
    };

    mEGL = (EGL10) EGLContext.getEGL();
    mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
    if (mEGLDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("unable to get EGL10 display");
    }

    if (!mEGL.eglInitialize(mEGLDisplay, version)) {
        mEGLDisplay = null;
        throw new RuntimeException("unable to initialize EGL14");
    }

    mEGLConfig = getConfig();
    if (mEGLConfig == null) {
        throw new RuntimeException("Unable to find a suitable EGLConfig");
    }
    int[] attribList = {
            EGL_CONTEXT_CLIENT_VERSION /*EGL14.EGL_CONTEXT_CLIENT_VERSION*/, 2, EGL14.EGL_NONE
    };
    mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL_NO_CONTEXT, attribList);
    mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, surfaceAttribList);
    mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
    mGL = (GL10) mEGLContext.getGL();
}
 
开发者ID:hoanganhtuan95ptit,项目名称:EditPhoto,代码行数:32,代码来源:ImageEglSurface.java

示例7: initEGL

@WorkerThread
private void initEGL() {
    egl10 = (EGL10) EGLContext.getEGL();
    eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
    if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
        raiseEGLInitError();
    }

    int[] majorMinorVersions = new int[2];
    if (!egl10.eglInitialize(eglDisplay, majorMinorVersions)) {
        raiseEGLInitError();
    }

    EGLConfig[] eglConfigs = new EGLConfig[1];
    int[] numOfConfigs = new int[1];
    if (!egl10.eglChooseConfig(eglDisplay, EGL_CONFIG_ATTRIBUTE_LIST, eglConfigs, 1, numOfConfigs)) {
        raiseEGLInitError();
    }
    LogUtil.v(TAG, "createWindowSurface by" + mNativeWindow.get());
    eglSurface = egl10.eglCreateWindowSurface(eglDisplay, eglConfigs[0], mNativeWindow.get(), EGL_SURFACE_ATTRIBUTE_LIST);
    if (eglSurface == EGL10.EGL_NO_SURFACE) {
        raiseEGLInitError();
    }

    eglContext = egl10.eglCreateContext(eglDisplay, eglConfigs[0], EGL10.EGL_NO_CONTEXT, EGL_CONTEXT_ATTRIBUTE_LIST);
    if (eglContext == EGL10.EGL_NO_CONTEXT) {
        raiseEGLInitError();
    }

    if (!egl10.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
        raiseEGLInitError();
    }

    LogUtil.d(TAG, "initEGL");
}
 
开发者ID:TedaLIEz,项目名称:ParsingPlayer,代码行数:35,代码来源:VideoRenderThread.java

示例8: start

/**
 * Initialize EGL for a given configuration spec.
 * @param
 */
public void start() {
    if (LOG_EGL) {
        Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId());
    }
    /*
     * Get an EGL instance
     */
    mEgl = (EGL10) EGLContext.getEGL();

    /*
     * Get to the default display.
     */
    mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("eglGetDisplay failed");
    }

    /*
     * We can now initialize EGL for that display
     */
    int[] version = new int[2];
    if(!mEgl.eglInitialize(mEglDisplay, version)) {
        throw new RuntimeException("eglInitialize failed");
    }
    GLTextureView view = mGLSurfaceViewWeakRef.get();
    if (view == null) {
        mEglConfig = null;
        mEglContext = null;
    } else {
        mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);

        /*
        * Create an EGL context. We want to do this as rarely as we can, because an
        * EGL context is a somewhat heavy object.
        */
        mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
    }
    if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
        mEglContext = null;
        throwEglException("createContext");
    }
    if (LOG_EGL) {
        Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId());
    }

    mEglSurface = null;
}
 
开发者ID:pavelsemak,项目名称:alpha-movie,代码行数:52,代码来源:GLTextureView.java

示例9: checkIsNotReleased

private void checkIsNotReleased() {
  if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
      || eglConfig == null) {
    throw new RuntimeException("This object has been released");
  }
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:6,代码来源:EglBase10.java

示例10: initGL

private boolean initGL() {
    egl10 = (EGL10) EGLContext.getEGL();

    eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
    if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
        FileLog.e("tmessages", "eglGetDisplay failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    }

    int[] version = new int[2];
    if (!egl10.eglInitialize(eglDisplay, version)) {
        FileLog.e("tmessages", "eglInitialize failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    }

    int[] configsCount = new int[1];
    EGLConfig[] configs = new EGLConfig[1];
    int[] configSpec = new int[]{
            EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_DEPTH_SIZE, 0,
            EGL10.EGL_STENCIL_SIZE, 0,
            EGL10.EGL_NONE
    };
    if (!egl10.eglChooseConfig(eglDisplay, configSpec, configs, 1, configsCount)) {
        FileLog.e("tmessages", "eglChooseConfig failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    } else if (configsCount[0] > 0) {
        eglConfig = configs[0];
    } else {
        FileLog.e("tmessages", "eglConfig not initialized");
        finish();
        return false;
    }

    int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
    eglContext = egl10.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
    if (eglContext == null) {
        FileLog.e("tmessages", "eglCreateContext failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    }

    if (surfaceTexture instanceof SurfaceTexture) {
        eglSurface = egl10.eglCreateWindowSurface(eglDisplay, eglConfig, surfaceTexture, null);
    } else {
        finish();
        return false;
    }

    if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE) {
        FileLog.e("tmessages", "createWindowSurface failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    }
    if (!egl10.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
        FileLog.e("tmessages", "eglMakeCurrent failed " + GLUtils.getEGLErrorString(egl10.eglGetError()));
        finish();
        return false;
    }

    GLES20.glEnable(GLES20.GL_BLEND);
    GLES20.glDisable(GLES20.GL_DITHER);
    GLES20.glDisable(GLES20.GL_STENCIL_TEST);
    GLES20.glDisable(GLES20.GL_DEPTH_TEST);

    painting.setupShaders();
    checkBitmap();
    painting.setBitmap(bitmap);

    Utils.HasGLError();

    return true;
}
 
开发者ID:pooyafaroka,项目名称:PlusGram,代码行数:80,代码来源:RenderView.java

示例11: start

/**
 * Initialize EGL for a given configuration spec.
 */
public void start() {
    if (LOG_EGL) {
        Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId());
    }
    /*
     * Get an EGL instance
     */
    mEgl = (EGL10) EGLContext.getEGL();

    /*
     * Get to the default display.
     */
    mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("eglGetDisplay failed");
    }

    /*
     * We can now initialize EGL for that display
     */
    int[] version = new int[2];
    if (!mEgl.eglInitialize(mEglDisplay, version)) {
        throw new RuntimeException("eglInitialize failed");
    }
    GLSurfaceView view = mGLSurfaceViewWeakRef.get();
    if (view == null) {
        mEglConfig = null;
        mEglContext = null;
    } else {
        mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);

        /*
        * Create an EGL context. We want to do this as rarely as we can, because an
        * EGL context is a somewhat heavy object.
        */
        mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
    }
    if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
        mEglContext = null;
        throwEglException("createContext");
    }
    if (LOG_EGL) {
        Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId());
    }

    mEglSurface = null;
}
 
开发者ID:uestccokey,项目名称:EZFilter,代码行数:51,代码来源:GLSurfaceView.java

示例12: start

/**
 * Initialize EGL for a given configuration spec.
 */
public void start() {
    if (LOG_EGL) {
        Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId());
    }
    /*
     * Get an EGL instance
     */
    mEgl = (EGL10) EGLContext.getEGL();

    /*
     * Get to the default display.
     */
    mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

    if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("eglGetDisplay failed");
    }

    /*
     * We can now initialize EGL for that display
     */
    int[] version = new int[2];
    if (!mEgl.eglInitialize(mEglDisplay, version)) {
        throw new RuntimeException("eglInitialize failed");
    }
    GLTextureView view = mGLTextureViewWeakRef.get();
    if (view == null) {
        mEglConfig = null;
        mEglContext = null;
    } else {
        mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);

        /*
        * Create an EGL context. We want to do this as rarely as we can, because an
        * EGL context is a somewhat heavy object.
        */
        mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig);
    }
    if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
        mEglContext = null;
        throwEglException("createContext");
    }
    if (LOG_EGL) {
        Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId());
    }

    mEglSurface = null;
}
 
开发者ID:uestccokey,项目名称:EZFilter,代码行数:51,代码来源:GLTextureView.java

示例13: initGL

private void initGL(SurfaceTexture texture) {
    egl10 = (EGL10) EGLContext.getEGL();

    eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
    if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
        throw new RuntimeException("eglGetDisplay failed " +
                android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
    }

    int[] version = new int[2];
    if (!egl10.eglInitialize(eglDisplay, version)) {
        throw new RuntimeException("eglInitialize failed " +
                android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
    }

    int[] configsCount = new int[1];
    EGLConfig[] configs = new EGLConfig[1];
    int[] configSpec = {
            EGL10.EGL_RENDERABLE_TYPE,
            EGL_OPENGL_ES2_BIT,
            EGL10.EGL_RED_SIZE, 8,
            EGL10.EGL_GREEN_SIZE, 8,
            EGL10.EGL_BLUE_SIZE, 8,
            EGL10.EGL_ALPHA_SIZE, 8,
            EGL10.EGL_DEPTH_SIZE, 0,
            EGL10.EGL_STENCIL_SIZE, 0,
            EGL10.EGL_NONE
    };

    EGLConfig eglConfig = null;
    if (!egl10.eglChooseConfig(eglDisplay, configSpec, configs, 1, configsCount)) {
        throw new IllegalArgumentException("eglChooseConfig failed " +
                android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
    } else if (configsCount[0] > 0) {
        eglConfig = configs[0];
    }
    if (eglConfig == null) {
        throw new RuntimeException("eglConfig not initialized");
    }

    int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
    eglContext = egl10.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
    eglSurface = egl10.eglCreateWindowSurface(eglDisplay, eglConfig, texture, null);

    if (eglSurface == null || eglSurface == EGL10.EGL_NO_SURFACE) {
        int error = egl10.eglGetError();
        if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
            Log.e(TAG, "eglCreateWindowSurface returned EGL10.EGL_BAD_NATIVE_WINDOW");
            return;
        }
        throw new RuntimeException("eglCreateWindowSurface failed " +
                android.opengl.GLUtils.getEGLErrorString(error));
    }

    if (!egl10.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
        throw new RuntimeException("eglMakeCurrent failed " +
                android.opengl.GLUtils.getEGLErrorString(egl10.eglGetError()));
    }
}
 
开发者ID:SimonCherryGZ,项目名称:face-landmark-android,代码行数:59,代码来源:MyCameraRenderer.java


注:本文中的javax.microedition.khronos.egl.EGL10.EGL_NO_DISPLAY属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。