本文整理汇总了Java中javax.microedition.khronos.egl.EGL10.eglGetConfigs方法的典型用法代码示例。如果您正苦于以下问题:Java EGL10.eglGetConfigs方法的具体用法?Java EGL10.eglGetConfigs怎么用?Java EGL10.eglGetConfigs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类javax.microedition.khronos.egl.EGL10
的用法示例。
在下文中一共展示了EGL10.eglGetConfigs方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public static int getMaxTextureSize() {
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
egl.eglInitialize(display, version);
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
for (int i = 0; i < totalConfigurations[0]; i++) {
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
egl.eglTerminate(display);
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例2: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
public static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0])
maximumTextureSize = textureSize[0];
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
}
示例3: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}
示例4: getMaxTextureSize
import javax.microedition.khronos.egl.EGL10; //导入方法依赖的package包/类
/**
* Get the max size of bitmap allowed to be rendered on the device.<br>
* http://stackoverflow.com/questions/7428996/hw-accelerated-activity-how-to-get-opengl-texture-size-limit.
*/
private static int getMaxTextureSize() {
// Safe minimum default size
final int IMAGE_MAX_BITMAP_DIMENSION = 2048;
try {
// Get EGL Display
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
// Initialise
int[] version = new int[2];
egl.eglInitialize(display, version);
// Query total number of configurations
int[] totalConfigurations = new int[1];
egl.eglGetConfigs(display, null, 0, totalConfigurations);
// Query actual list configurations
EGLConfig[] configurationsList = new EGLConfig[totalConfigurations[0]];
egl.eglGetConfigs(display, configurationsList, totalConfigurations[0], totalConfigurations);
int[] textureSize = new int[1];
int maximumTextureSize = 0;
// Iterate through all the configurations to located the maximum texture size
for (int i = 0; i < totalConfigurations[0]; i++) {
// Only need to check for width since opengl textures are always squared
egl.eglGetConfigAttrib(
display, configurationsList[i], EGL10.EGL_MAX_PBUFFER_WIDTH, textureSize);
// Keep track of the maximum texture size
if (maximumTextureSize < textureSize[0]) {
maximumTextureSize = textureSize[0];
}
}
// Release
egl.eglTerminate(display);
// Return largest texture size found, or default
return Math.max(maximumTextureSize, IMAGE_MAX_BITMAP_DIMENSION);
} catch (Exception e) {
return IMAGE_MAX_BITMAP_DIMENSION;
}
}