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C# Packet.WriteInt方法代码示例

本文整理汇总了C#中Zepheus.FiestaLib.Networking.Packet.WriteInt方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.WriteInt方法的具体用法?C# Packet.WriteInt怎么用?C# Packet.WriteInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Zepheus.FiestaLib.Networking.Packet的用法示例。


在下文中一共展示了Packet.WriteInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: WritePremiumInfo

 public void WritePremiumInfo(Packet packet)
 {
     packet.WriteInt(this.UniqueID);
     packet.WriteInt(this.ShopID);
     packet.WriteInt(0);//unk
     packet.WriteInt(0);//unk
 }
开发者ID:Dextan,项目名称:Estrella,代码行数:7,代码来源:PremiumItem.cs

示例2: Write

 public void Write(Packet packet)
 {
     packet.WriteUShort(ID);
     packet.WriteUShort(Item.ItemID);
     packet.WriteInt(Position.X);
     packet.WriteInt(Position.Y);
     packet.WriteUShort((DroppedBy != null) ? DroppedBy.MapObjectID : (ushort)0xffff);
     packet.WriteByte(CanTake ? (byte)0x08 : (byte)0x00);
 }
开发者ID:Dextan,项目名称:Estrella,代码行数:9,代码来源:Drop.cs

示例3: Write

        public void Write(Packet pPacket)
        {
            pPacket.WriteUShort(ID);
            pPacket.WriteInt(60000); // Cooldown
            //pPacket.WriteShort(Upgrades);
            pPacket.WriteUShort(GetUpgrades(4, 3, 2, 1));

            pPacket.WriteInt(9000);         // Skill exp???
        }
开发者ID:Canic,项目名称:Zepheus_2k15,代码行数:9,代码来源:Skill.cs

示例4: SendChangeMap

 public static void SendChangeMap(ZoneCharacter character, ushort mapid, int x, int y)
 {
     using (var packet = new Packet(SH6Type.ChangeMap))
     {
         packet.WriteUShort(mapid);
         packet.WriteInt(x);
         packet.WriteInt(y);
         character.Client.SendPacket(packet);
     }
 }
开发者ID:Dextan,项目名称:Estrella,代码行数:10,代码来源:Handler6.cs

示例5: SendClientTime

        public static void SendClientTime(WorldClient client, DateTime time)
        {
            using (var packet = new Packet(SH2Type.UpdateClientTime))
            {
                //pPacket.WriteUInt((59 << 25) | (23 << 19) | (31 << 13) | (12 << 8) | (254));
            // *                    Minutes   | Hours      | Days       | Months    | Years
                packet.WriteInt(3);
                packet.WriteInt(time.Minute);//minutes
                packet.WriteInt(time.Hour);//hourses
                packet.WriteInt(time.Day);
                packet.WriteInt(time.Month-1);
                packet.WriteInt((time.Year - 1900));
                packet.WriteInt((int)time.DayOfWeek);//wekday?
                packet.WriteInt(105);
                packet.WriteInt(2);

                packet.WriteByte(1); //GMT 0-130 positive 130 -254 negative
              //  packet.WriteLong(2012);
               // packet.WriteInt(4);//unk
                //packet.WriteInt(1);//unk
                //packet.WriteInt(3);//unk
                //packet.WriteInt(46);
              //  packet.Fill(3, 0);//unk
               // packet.WriteByte(2);
                client.SendPacket(packet);
            }
        }
开发者ID:Dextan,项目名称:Estrella,代码行数:27,代码来源:Handler2.cs

示例6: SendChangeZone

 public static void SendChangeZone(ZoneCharacter character, ushort mapid, int x, int y, string ip, ushort port, ushort randomid)
 {
     using (var packet = new Packet(SH6Type.ChangeZone))
     {
         packet.WriteUShort(mapid);
         packet.WriteInt(x);
         packet.WriteInt(y);
         packet.WriteString(Settings.Instance.IP, 16);
         packet.WriteUShort(port);
         packet.WriteUShort(randomid);
         character.Client.SendPacket(packet);
     }
 }
开发者ID:Dextan,项目名称:Estrella,代码行数:13,代码来源:Handler6.cs

示例7: SendChangeZone

        public static void SendChangeZone(ZoneCharacter character, ushort mapid, int x, int y, string IP, ushort port, ushort randomid)
        {
            using (var packet = new Packet(SH6Type.ChangeZone))
            {
                packet.WriteUShort(mapid);
                packet.WriteInt(x);
                packet.WriteInt(y);

                packet.WriteString(character.Client.Host == "127.0.0.1" ? "127.0.0.1" : IP, 16);
                packet.WriteUShort(port);
                packet.WriteUShort(randomid);
                character.Client.SendPacket(packet);
            }
        }
开发者ID:Zepheus,项目名称:Zepheus_Fiesta,代码行数:14,代码来源:Handler6.cs

示例8: SendPartyInformation

        public static void SendPartyInformation(ZoneClient client)
        {
            if (Program.Entity.Parties.Where(c => c.CharNo == client.Character.ID).Count() == 1)
            {
                Party PartyNo = Program.Entity.Parties.First(c => c.CharNo == client.Character.ID);
                foreach (Party party in Program.Entity.Parties.Where(c => c.PartyNo == PartyNo.PartyNo))
                {
                    Character Pcharacter = Program.Entity.Characters.First(c => c.ID == party.CharNo);
                    ZoneClient otherLiveInfo = ClientManager.Instance.GetClientByName(Pcharacter.Name);
                    if (otherLiveInfo != null)
                    {
                        if (otherLiveInfo.Character.MapID == client.Character.MapID)
                        {
                            using (var ppacket = new Packet(SH14Type.PartyInformationShort))
                            {
                                ppacket.WriteByte(1);
                                ppacket.WriteString(otherLiveInfo.Character.Name, 16);
                                ppacket.WriteUInt(otherLiveInfo.Character.HP);
                                ppacket.WriteUInt(otherLiveInfo.Character.SP);
                                ppacket.WriteUInt(otherLiveInfo.Character.LP);
                                client.SendPacket(ppacket);
                            }

                            using (var ppacket = new Packet(SH14Type.PartyInformation))
                            {
                                ppacket.WriteByte(1); //unk
                                ppacket.WriteString(otherLiveInfo.Character.Name, 16);
                                ppacket.WriteByte((byte)otherLiveInfo.Character.Job);
                                ppacket.WriteByte(otherLiveInfo.Character.Level);
                                ppacket.WriteUInt(otherLiveInfo.Character.HP);
                                ppacket.WriteUInt(otherLiveInfo.Character.SP);
                                ppacket.WriteUInt(otherLiveInfo.Character.LP);
                                ppacket.WriteByte(1); //unk
                                client.SendPacket(ppacket);
                            }

                            using (var ppacket = new Packet(SH14Type.PartyLoginCord))
                            {
                                ppacket.WriteByte(1); //unk
                                ppacket.WriteString(otherLiveInfo.Character.Name, 16);
                                ppacket.WriteInt(otherLiveInfo.Character.Position.X);
                                ppacket.WriteInt(otherLiveInfo.Character.Position.Y);
                                client.SendPacket(ppacket);
                            }
                        }
                    }
                }
            }
        }
开发者ID:Canic,项目名称:Zepheus_2k15,代码行数:49,代码来源:Handler14.cs

示例9: BroadcastGuildName

        public void BroadcastGuildName()
        {
            var packet = new Packet(SH29Type.GuildNameResult);
            packet.WriteInt(Academy.Guild.ID);
            packet.WriteString(Academy.Guild.Name, 16);

            Character.BroucastPacket(packet);
        }
开发者ID:Dextan,项目名称:Estrella,代码行数:8,代码来源:GuildAcademyMember.cs

示例10: SendUnknown

 public static void SendUnknown(WorldClient client)
 {
     using (var packet = new Packet(SH31Type.LoadUnkown))
     {
         packet.WriteInt(0xbd1); //lolwut?!  charid or sumtin'
         client.SendPacket(packet);
     }
 }
开发者ID:Canic,项目名称:Zepheus_2k15,代码行数:8,代码来源:Handler31.cs

示例11: BroadcastGuildName

        public void BroadcastGuildName()
        {
            var packet = new Packet(SH29Type.GuildNameResult);
            packet.WriteInt(Guild.ID);
            packet.WriteString(Guild.Name, 16);

            BroadcastManager.Instance.BroadcastInRange(Character, packet, false);
        }
开发者ID:Dextan,项目名称:Estrella,代码行数:8,代码来源:GuildMember.cs

示例12: SendChatBlock

 public static void SendChatBlock(ZoneCharacter character, int seconds)
 {
     using (var packet = new Packet(SH2Type.Chatblock))
     {
         packet.WriteInt(seconds);
         character.Client.SendPacket(packet);
     }
 }
开发者ID:Dextan,项目名称:Estrella,代码行数:8,代码来源:Handler2.cs

示例13: WriteBasicCharInfo

        public static void WriteBasicCharInfo(WorldCharacter wchar, Packet packet)
        {
            packet.WriteInt(wchar.Character.ID);
            packet.WriteString(wchar.Character.Name, 20);
            packet.WriteUShort(wchar.Character.CharLevel);
            packet.WriteByte(wchar.Character.Slot);
            MapInfo mapinfo;
            if (!DataProvider.Instance.Maps.TryGetValue(wchar.Character.Map, out mapinfo))
            {
                Log.WriteLine(LogLevel.Warn, "{0} has an invalid MapID ({1})", wchar.Character.Name, wchar.Character.Map);
                wchar.Character.Map = 0;//we reset
                packet.WriteString("Rou", 12);
            }
            else
            {
                packet.WriteString(mapinfo.ShortName, 12);
            }
            packet.WriteByte(0);               // UNK
            packet.WriteInt(0x00000000);       // Random seed
            WriteLook(wchar, packet);
            WriteEquipment(wchar, packet);
            WriteRefinement(wchar, packet);
            packet.Fill(2, 0xff);      		// UNK
            packet.WriteString("Rou", 12); //TODO: load from mapinfo.shn
            packet.WriteInt(0);				// X, doesn't matter
            packet.WriteInt(0);        		// Y, neither

            packet.WriteInt(0x63dd45ca);
            packet.WriteByte(0);
            packet.WriteInt(100);      		// Test later!
            packet.WriteByte(0);
            packet.WriteInt(0);
            packet.WriteByte(1);
            wchar.Detach();
        }
开发者ID:Canic,项目名称:Zepheus_2k15,代码行数:35,代码来源:PacketHelper.cs

示例14: SendGuildNameResult

 public static void SendGuildNameResult(WorldClient client, int pID, string pName)
 {
     using (var packet = new Packet(SH29Type.GuildNameResult))
     {
         packet.WriteInt(pID);
         packet.WriteString(pName, 16);
         client.SendPacket(packet);
     }
 }
开发者ID:Zepheus,项目名称:Zepheus_Fiesta,代码行数:9,代码来源:Handler29.cs

示例15: SendQuestion

 public static void SendQuestion(ZoneCharacter character, Question question, ushort range)
 {
     using (var packet = new Packet(SH15Type.Question))
     {
         packet.WriteString(question.Text, 129);
         packet.WriteUShort(character.MapObjectID);     // Obj id
         packet.WriteInt(character.Position.X);
         packet.WriteInt(character.Position.Y);
         packet.WriteUShort(range);        // Distance how far your allowed to run when the question window is closed by Client
         packet.WriteByte((byte)question.Answers.Count);
         for (byte i = 0; i < question.Answers.Count; ++i)
         {
             packet.WriteByte(i);
             packet.WriteString(question.Answers[i], 32);
         }
         character.Client.SendPacket(packet);
     }
 }
开发者ID:Canic,项目名称:Zepheus_2k15,代码行数:18,代码来源:Handler15.cs


注:本文中的Zepheus.FiestaLib.Networking.Packet.WriteInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。