本文整理汇总了C#中Zepheus.FiestaLib.Networking.Packet.TryReadUInt方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.TryReadUInt方法的具体用法?C# Packet.TryReadUInt怎么用?C# Packet.TryReadUInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Zepheus.FiestaLib.Networking.Packet
的用法示例。
在下文中一共展示了Packet.TryReadUInt方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UseSkillWithPositionHandler
public static void UseSkillWithPositionHandler(ZoneClient client, Packet packet)
{
ushort skillid;
uint x, y;
if (!packet.TryReadUShort(out skillid) || !packet.TryReadUInt(out x) || !packet.TryReadUInt(out y))
{
Log.WriteLine(LogLevel.Warn, "Couldn't read UseSkillWithPosition packet. {0} ", client);
return;
}
Skill skill;
if (!client.Character.SkillsActive.TryGetValue(skillid, out skill))
{
Log.WriteLine(LogLevel.Warn, "User tried to use a wrong skill. {0} {1} ", skillid, client);
return;
}
var self = client.Character;
var block = self.Map.Block;
if (x == 0 || y == 0 || x > block.Width || y > block.Height)
{
Log.WriteLine(LogLevel.Warn, "User tried to use skill out of map boundaries. {0} {1} {2} {3}", x, y, skillid, client);
return;
}
if (skill.Info.MaxTargets <= 1)
{
// No AoE skill :s
Log.WriteLine(LogLevel.Warn, "User tried to use skill with no MaxTargets or less than 1. {0} {1}", skillid, client);
return;
}
self.AttackSkillAoE(skillid, x, y);
}