本文整理汇总了C#中WCell.RealmServer.Entities.Unit.IncMechanicCount方法的典型用法代码示例。如果您正苦于以下问题:C# Unit.IncMechanicCount方法的具体用法?C# Unit.IncMechanicCount怎么用?C# Unit.IncMechanicCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WCell.RealmServer.Entities.Unit
的用法示例。
在下文中一共展示了Unit.IncMechanicCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Enter
/// <summary>
/// Add Passenger
/// </summary>
public void Enter(Unit passenger)
{
this._passenger = passenger;
passenger.m_vehicleSeat = this;
passenger.MovementFlags |= MovementFlags.OnTransport;
passenger.TransportPosition = Entry.AttachmentOffset;
passenger.TransportOrientation = Entry.PassengerYaw;
Vehicle._passengerCount++;
if (IsDriverSeat)
{
Vehicle.Charmer = passenger;
passenger.Charm = Vehicle;
Vehicle.UnitFlags |= UnitFlags.Possessed;
}
var chr = passenger as Character;
var pos = Vehicle.Position;
// this will be null if its not a character
if (chr != null)
{
VehicleHandler.Send_SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA(chr);
VehicleHandler.SendBreakTarget(chr, Vehicle);
}
MovementHandler.SendEnterTransport(passenger);
if (chr != null)
{
MiscHandler.SendCancelAutoRepeat(chr, Vehicle);
//var orientation = Vehicle.m_vehicleSeat != null ? Vehicle.m_vehicleSeat.Entry.PassengerYaw : 0;
//var moveflags = Vehicle.m_vehicleSeat != null ? MonsterMoveFlags.Flag_0x1000000 : MonsterMoveFlags.Walk;
//MovementHandler.SendMoveToPacket(Vehicle, ref pos, orientation, 0, moveflags);
PetHandler.SendVehicleSpells(chr, Vehicle);
}
passenger.IncMechanicCount(SpellMechanic.Rooted, true);
passenger.HasPermissionToMove = false;
passenger.MovementFlags |= MovementFlags.Root;
if (chr != null)
{
chr.SetMover(Vehicle, IsDriverSeat);
chr.FarSight = Vehicle.EntityId;
}
}