本文整理汇总了C#中WCell.RealmServer.Entities.Unit.Heal方法的典型用法代码示例。如果您正苦于以下问题:C# Unit.Heal方法的具体用法?C# Unit.Heal怎么用?C# Unit.Heal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WCell.RealmServer.Entities.Unit
的用法示例。
在下文中一共展示了Unit.Heal方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LeechHealth
/// <summary>
/// Leeches the given amount of health from this Unit and adds it to the receiver (if receiver != null and is Unit).
/// </summary>
/// <param name="factor">The factor applied to the amount that was leeched before adding it to the receiver</param>
public void LeechHealth(Unit receiver, int amount, float factor, SpellEffect effect)
{
var initialHealth = Health;
DoSpellDamage(receiver != null ? receiver.Master : this, effect, amount);
// only apply as much as was leeched
amount = initialHealth - Health;
if (factor > 0)
{
amount = (int)(amount * factor);
}
if (receiver != null)
{
receiver.Heal(this, amount, effect);
}
}