本文整理汇总了C#中WCell.RealmServer.Entities.Unit.DoRawDamage方法的典型用法代码示例。如果您正苦于以下问题:C# Unit.DoRawDamage方法的具体用法?C# Unit.DoRawDamage怎么用?C# Unit.DoRawDamage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WCell.RealmServer.Entities.Unit
的用法示例。
在下文中一共展示了Unit.DoRawDamage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnProc
public override void OnProc(Unit triggerer, IUnitAction action)
{
var dmgAction = action as DamageAction;
if (dmgAction == null) return;
dmgAction.ReferenceCount++;
Owner.AddMessage(() =>
{
var nextTarget = Owner.GetRandomVisibleUnit(Owner.MaxAttackRange, unit => Owner.MayAttack(unit) && unit != triggerer);
if (nextTarget != null)
{
dmgAction.Victim = nextTarget;
dmgAction.SpellEffect = m_spellEffect;
triggerer.DoRawDamage(dmgAction);
}
// TODO: To ensure correct pooling, must ensure that reference count gets counted down
// But object messages don't get executed if the object gets removed before execution
dmgAction.ReferenceCount--;
});
}