本文整理汇总了C#中System.IO.BinaryWriter.WriteQ方法的典型用法代码示例。如果您正苦于以下问题:C# BinaryWriter.WriteQ方法的具体用法?C# BinaryWriter.WriteQ怎么用?C# BinaryWriter.WriteQ使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.IO.BinaryWriter
的用法示例。
在下文中一共展示了BinaryWriter.WriteQ方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteQ(_characterid);
writer.WriteQ(_date);
writer.WriteC(_result);
return stream.ToArray();
}
}
示例2: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteQ(_character.Uid);
writer.WriteD(1);
writer.WriteH(1);
writer.WriteD(_character.GameSessionId);
writer.Write("8014BCC7".ToBytes()); //x
writer.Write("000072C5".ToBytes()); //y
writer.Write("80F99747".ToBytes()); //z
writer.Write("046788BE".ToBytes()); //cosinus
writer.WriteD(0);
writer.Write("80BF763F".ToBytes()); //sinus
writer.WriteD(_character.DatabaseCharacterData.ClassType.Ordinal());
writer.Write("0000803F00004743ABE7FFFFFFFFFFFFABE7FFFFFFFFFFFF02946DE4950000000000000000000000000000000003000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000000000FE00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFF000000000000000000000000000000000000000000000000000000000000FEFFFF00000000000000000000000000000000000000000000000000000000FFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FF0000FF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FF00000000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000000000FE00000000000000000000000000000000000000000000000000000000FFFFFFFFD3090000000000006F09170000000000".ToBytes());
writer.WriteD(1);
writer.WriteQ(_character.Uid);
writer.WriteD(1);
writer.WriteD(1);
writer.WriteD(2);
writer.WriteD(1);
writer.WriteD(0);
writer.WriteD(0);
writer.WriteD(0);
writer.Write("3B34000005FCFFFF2500000000000000000000000005511D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000FCFFFF01".ToBytes());
writer.WriteD(_character.DatabaseCharacterData.Level);
writer.WriteD(0);
writer.Write("030000000000000000000000000000000000000000000000A05100000000000000000000000000000000000000FCFFFF000000000000000000000000020000000000000000000000000000000200000000000000000000000000".ToBytes());
writer.WriteD(1);
writer.Write(BinaryExt.WriteFixedString(_character.DatabaseCharacterData.Surname, Encoding.Unicode, 62));
writer.Skip(402); //zeros
writer.WriteD(1);
writer.Write(BinaryExt.WriteFixedString(_character.DatabaseCharacterData.CharacterName, Encoding.Unicode, 62));
writer.Write(_character.DatabaseCharacterData.AppearancePresets);
//TODO - inventory
writer.Write("3B340000FFFFFFFFFFFFFFFF6000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF002E330000FFFFFFFFFFFFFFFF6400FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F72C0000FFFFFFFFFFFFFFFF2F00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F82C0000FFFFFFFFFFFFFFFF3200FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00382A0000FFFFFFFFFFFFFFFF6400FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F62C0000FFFFFFFFFFFFFFFF3000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000060C9F67F0000000000000100FFFF18CE4A490100000000000000000000000019E9070000000040F3B8611800000052C460C8F67F00000000000000000000F018E9070000000000000000F10C000080C928C8FFFFFFFFFEFFFFFFFFFFFFFF38F4B86118000000010000000000000031EA5FC8F67F0000F08617091800000000000000000000001300000000000000000000000000000000000000FFFFFFFF18CE4A49010000000000000000000000B8F4B86118000000FEFFFFFFFFFFFFFF29E85FC8F67F00000100".ToBytes());
writer.WriteH(_character.DatabaseCharacterData.Zodiac.GetHashCode());
writer.Write("FCFFFF37010000000000001301000000000000000000000000000037010000000000000000000000000000000000000000FEFF01".ToBytes());
return stream.ToArray();
}
}
示例3: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Write("ABE7FFFFFFFFFFFFABE7FFFFFFFFFFFF".ToBytes());//static field
writer.WriteD(_player.GameSessionId);
writer.WriteD(_player.DatabaseCharacterData.Level);
writer.WriteQ(0);
writer.WriteQ(1); //2626 percent todo
writer.Skip(9);
return stream.ToArray();
}
}
示例4: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
var inventory = _player.Inventory;
writer.WriteC(1);
writer.WriteC(1);
writer.WriteD(_player.GameSessionId);
writer.Skip(12);
writer.WriteH(inventory.Items.Count);
writer.WriteC(0);
for (short i = 0; i < inventory.Items.Count; i++)
{
var item = inventory.Items[(short) (i + 1)];
writer.WriteC(i);
writer.WriteD(item.ItemId);
writer.WriteQ(item.Count);
writer.Write("FFFFFFFFFFFFFFFF".ToBytes());
writer.WriteD(i == 0 ? 0 : 1);
writer.WriteD(0);
writer.WriteC(0);
writer.Write("0100FF7FFF7F3A38E56FF2862300FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000000000000000000000000000000000000000000000000".ToBytes());
}
return stream.ToArray();
}
}
示例5: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteH(_info.ClassType.Ordinal());
writer.WriteQ(_info.CharacterId);
writer.WriteC(0);//possible slot
writer.Write(BinaryExt.WriteFixedString(_info.CharacterName, Encoding.Unicode, 62));
writer.WriteD(_info.Level);
writer.WriteD(0);
writer.Write(_inventoryField);
writer.Write(_info.AppearancePresets);//10
writer.WriteC((byte)_info.Zodiac);
writer.Write(_info.AppearanceOptions);//800
writer.Write(BinaryExt.WriteFixedString(_info.Surname, Encoding.Unicode, 62));
writer.Write("FFFFFFFFFFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF0000000000309F055BF67F0000701ED5DA150000000000000000000000000000FFFFFFFFFFE86FC2A10A".ToBytes());
return stream.ToArray();
}
}
示例6: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteD(_character.GameSessionId);
writer.WriteQ(_character.Uid);
writer.Write("E86C0000".ToBytes()); //unk todo
writer.Write("02000100320301003B03".ToBytes()); //unk
return stream.ToArray();
}
}
示例7: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteD(_player.GameSessionId);
writer.WriteQ(_player.Uid);
writer.WriteD(1); //unk, type maybe or flag
writer.Write(BinaryExt.WriteFixedString(_player.DatabaseCharacterData.CharacterName, Encoding.Unicode, 62));
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[0]); //face
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[1]); //hair
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[2]); //goatee
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[3]); //mustache
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[4]); //sideburns
writer.Write("05".ToBytes()); //020104070705 unk
return stream.ToArray();
}
}
示例8: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Skip(24);
writer.Write(BinaryExt.WriteFixedString(_account.FamilyName, Encoding.Unicode, 62));
/*GAG || If charaters not exist */
if (!_characters.Any())
{
writer.WriteH(65535);
writer.WriteD(0);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteQ(0);
writer.WriteH(0);
writer.WriteC(254);
writer.WriteD(65535);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteC(255);
writer.WriteH(65535);
writer.WriteQ(-1);
writer.Skip(51);
return stream.ToArray();
}
writer.Write(_staticField);
writer.WriteC(_characters.Count);
for (int index = 0; index < _characters.Count; index++)
{
var characterInfo = _characters[index];
var equipment = (EquipmentStorage)characterInfo.EquipmentData;
writer.WriteH(characterInfo.ClassType.Ordinal());
writer.WriteQ(characterInfo.CharacterId);
writer.WriteC(0); //unk flag
writer.Write(BinaryExt.WriteFixedString(characterInfo.CharacterName, Encoding.Unicode, 62));
writer.WriteD(characterInfo.Level);
writer.WriteD(0); //unk
using (equipment)
if (equipment.Items.Count != 0)
{
byte[] equipmentData = equipment.GetEquipmentData();
writer.Write(equipmentData);
writer.Skip(107);
}
else
writer.Write(_inventoryField);
writer.Write(characterInfo.AppearancePresets);
writer.WriteC((byte)characterInfo.Zodiac);
writer.Write(characterInfo.AppearanceOptions);
writer.Skip(62);
writer.Write("FFFFFFFFFFFFFFFF001E69745600000000717A715600000000805FF2C70000B8C40028DD47FFFFFFFFFFFFFFFF0000040E7456000000000000000000000000000000000000000000000000000000000000D0FFFF43".ToBytes());
}
return stream.ToArray();
}
}