本文整理汇总了C#中System.IO.BinaryWriter.WriteC方法的典型用法代码示例。如果您正苦于以下问题:C# BinaryWriter.WriteC方法的具体用法?C# BinaryWriter.WriteC怎么用?C# BinaryWriter.WriteC使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.IO.BinaryWriter
的用法示例。
在下文中一共展示了BinaryWriter.WriteC方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
var inventory = _player.Inventory;
writer.WriteC(1);
writer.WriteC(1);
writer.WriteD(_player.GameSessionId);
writer.Skip(12);
writer.WriteH(inventory.Items.Count);
writer.WriteC(0);
for (short i = 0; i < inventory.Items.Count; i++)
{
var item = inventory.Items[(short) (i + 1)];
writer.WriteC(i);
writer.WriteD(item.ItemId);
writer.WriteQ(item.Count);
writer.Write("FFFFFFFFFFFFFFFF".ToBytes());
writer.WriteD(i == 0 ? 0 : 1);
writer.WriteD(0);
writer.WriteC(0);
writer.Write("0100FF7FFF7F3A38E56FF2862300FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000000000000000000000000000000000000000000000000".ToBytes());
}
return stream.ToArray();
}
}
示例2: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteH(_info.ClassType.Ordinal());
writer.WriteQ(_info.CharacterId);
writer.WriteC(0);//possible slot
writer.Write(BinaryExt.WriteFixedString(_info.CharacterName, Encoding.Unicode, 62));
writer.WriteD(_info.Level);
writer.WriteD(0);
writer.Write(_inventoryField);
writer.Write(_info.AppearancePresets);//10
writer.WriteC((byte)_info.Zodiac);
writer.Write(_info.AppearanceOptions);//800
writer.Write(BinaryExt.WriteFixedString(_info.Surname, Encoding.Unicode, 62));
writer.Write("FFFFFFFFFFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF0000000000309F055BF67F0000701ED5DA150000000000000000000000000000FFFFFFFFFFE86FC2A10A".ToBytes());
return stream.ToArray();
}
}
示例3: WritedData
public override byte[] WritedData()
{
//that client settings(opened slots, available classes)
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteC(4);
writer.WriteC(10);
writer.WriteC(10);
writer.Write("C0C62D0000000000E093040000000000E0930400E093040060EA0000000000000004080C10141518191A1C1F2020202020202020202020202020202020202020000000002E000000805101000000000080F403000000000080812B00000000000001010D000096000000010000".ToBytes());
return stream.ToArray();
}
}
示例4: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteD(_player.GameSessionId);
writer.WriteQ(_player.Uid);
writer.WriteD(1); //unk, type maybe or flag
writer.Write(BinaryExt.WriteFixedString(_player.DatabaseCharacterData.CharacterName, Encoding.Unicode, 62));
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[0]); //face
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[1]); //hair
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[2]); //goatee
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[3]); //mustache
writer.WriteC(_player.DatabaseCharacterData.AppearancePresets[4]); //sideburns
writer.Write("05".ToBytes()); //020104070705 unk
return stream.ToArray();
}
}
示例5: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Skip(4);
writer.WriteD(DateTime.Now.Millisecond);
writer.Skip(4);
var realms = NetworkService.WorldServers.Values.ToList();
writer.WriteH(realms.Count);
for (int i = 0; i < realms.Count; i++)
{
var realm = realms[i];
writer.WriteH(realm.ChannelId);
writer.WriteH(realm.Id);
writer.Write(BinaryExt.WriteFixedString($" {realm.ChannelName}", Encoding.Unicode, 62));
writer.Write(BinaryExt.WriteFixedString($" {realm.RealmName}", Encoding.Unicode, 62));
writer.Write("CB4B00".ToBytes());
writer.Write(BinaryExt.WriteFixedString(realm.RealmIp, Encoding.ASCII, 16));
writer.WriteH(realm.RealmPort);
writer.WriteC(1);
writer.WriteC(1);
writer.WriteC(1);
writer.WriteC(AuthProcessor.GetCharacterCount(_accInfo.Id));
writer.WriteC(_accInfo.MaxSlotCount);
writer.Write("0000FEFFFFFFFFFFFFFFD48D6155000000000000000000000000000000000000".ToBytes());
}
return stream.ToArray();
}
}
示例6: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteQ(_characterid);
writer.WriteQ(_date);
writer.WriteC(_result);
return stream.ToArray();
}
}
示例7: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (_writer = new BinaryWriter(stream))
{
var storage = _player.Equipment;
_writer.WriteC(1);
WriteEquipedItem(storage, EquipSlot.LeftHand);
WriteEquipedItem(storage, EquipSlot.RightHand);
WriteEquipedItem(storage, EquipSlot.SubTool);
WriteEquipedItem(storage, EquipSlot.Chest);
WriteEquipedItem(storage, EquipSlot.Glove);
WriteEquipedItem(storage, EquipSlot.Boots);
WriteEquipedItem(storage, EquipSlot.Helm);
WriteEquipedItem(storage, EquipSlot.Necklace);
WriteEquipedItem(storage, EquipSlot.Ring1);
WriteEquipedItem(storage, EquipSlot.Ring2);
WriteEquipedItem(storage, EquipSlot.Earing1);
WriteEquipedItem(storage, EquipSlot.Earing2);
WriteEquipedItem(storage, EquipSlot.Belt);
WriteEquipedItem(storage, EquipSlot.Lantern);
WriteEquipedItem(storage, EquipSlot.AvatarChest);
WriteEquipedItem(storage, EquipSlot.AvatarGlove);
WriteEquipedItem(storage, EquipSlot.AvatarBoots);
WriteEquipedItem(storage, EquipSlot.AvatarHelm);
WriteEquipedItem(storage, EquipSlot.AvatarWeapon);
WriteEquipedItem(storage, EquipSlot.AvatarSubWeapon);
WriteEquipedItem(storage, EquipSlot.AvatarUnderWear);
WriteEquipedItem(storage, EquipSlot.FaceDecoration3);
WriteEquipedItem(storage, EquipSlot.FaceDecoration1);
WriteEquipedItem(storage, EquipSlot.FaceDecoration2);
/*TODO find other*/
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
_writer.Write("0000000000C0C200000000000000000000000000000000000000000000000000000000FFFFFFFFFFFFFFFF00001010441501000000FEFFFFFFFFFFFFFF00000000000000005F978756000000001010441501000000A96BD0ED85BE3F01000000".ToBytes());
return stream.ToArray();
}
}
示例8: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Skip(24);
writer.Write(BinaryExt.WriteFixedString(_account.FamilyName, Encoding.Unicode, 62));
/*GAG || If charaters not exist */
if (!_characters.Any())
{
writer.WriteH(65535);
writer.WriteD(0);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteQ(0);
writer.WriteH(0);
writer.WriteC(254);
writer.WriteD(65535);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteC(255);
writer.WriteH(65535);
writer.WriteQ(-1);
writer.Skip(51);
return stream.ToArray();
}
writer.Write(_staticField);
writer.WriteC(_characters.Count);
for (int index = 0; index < _characters.Count; index++)
{
var characterInfo = _characters[index];
var equipment = (EquipmentStorage)characterInfo.EquipmentData;
writer.WriteH(characterInfo.ClassType.Ordinal());
writer.WriteQ(characterInfo.CharacterId);
writer.WriteC(0); //unk flag
writer.Write(BinaryExt.WriteFixedString(characterInfo.CharacterName, Encoding.Unicode, 62));
writer.WriteD(characterInfo.Level);
writer.WriteD(0); //unk
using (equipment)
if (equipment.Items.Count != 0)
{
byte[] equipmentData = equipment.GetEquipmentData();
writer.Write(equipmentData);
writer.Skip(107);
}
else
writer.Write(_inventoryField);
writer.Write(characterInfo.AppearancePresets);
writer.WriteC((byte)characterInfo.Zodiac);
writer.Write(characterInfo.AppearanceOptions);
writer.Skip(62);
writer.Write("FFFFFFFFFFFFFFFF001E69745600000000717A715600000000805FF2C70000B8C40028DD47FFFFFFFFFFFFFFFF0000040E7456000000000000000000000000000000000000000000000000000000000000D0FFFF43".ToBytes());
}
return stream.ToArray();
}
}