本文整理汇总了C#中System.Vector3.ToVector4方法的典型用法代码示例。如果您正苦于以下问题:C# Vector3.ToVector4方法的具体用法?C# Vector3.ToVector4怎么用?C# Vector3.ToVector4使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Vector3
的用法示例。
在下文中一共展示了Vector3.ToVector4方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawRectangle
public static ShapeDescription DrawRectangle(Vector3 position, Size size, Color4[] colors)
{
ushort[] indices;
ColoredVertex[] vertices = PolyMesh.CreateQuad(position.ToVector4(), size.Width, size.Height,
colors, out indices);
return new ShapeDescription
{
Vertices = vertices,
Indices = indices,
Primitives = 2,
Shape = Shape.Rectangle
};
}
示例2: Extend
/// <summary>
/// Extends a Vector4 to a Vector3.
/// </summary>
/// <param name="vector4">Extended SharpDX Vector4 (From)</param>
/// <param name="toVector3">SharpDX Vector3 (To)</param>
/// <param name="distance">Distance (float units)</param>
/// <returns>Extended Vector4</returns>
public static Vector4 Extend(this Vector4 vector4, Vector3 toVector3, float distance)
{
return vector4 + distance * (toVector3.ToVector4() - vector4).Normalized();
}
示例3: DistanceSquared
/// <summary>
/// Calculates the squared distance between two vectors.
/// </summary>
/// <param name="vector4">Extended SharpDX Vector4</param>
/// <param name="toVector3">SharpDX Vector3</param>
/// <returns>The squared distance between the two vectors.</returns>
public static float DistanceSquared(this Vector4 vector4, Vector3 toVector3)
{
return Vector4.DistanceSquared(vector4, toVector3.ToVector4());
}