本文整理汇总了C#中System.Vector3.GetHashCode方法的典型用法代码示例。如果您正苦于以下问题:C# Vector3.GetHashCode方法的具体用法?C# Vector3.GetHashCode怎么用?C# Vector3.GetHashCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Vector3
的用法示例。
在下文中一共展示了Vector3.GetHashCode方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TestGetHashCode
public void TestGetHashCode()
{
{
Vector2 a = new Vector2(10, 11);
Vector2 b = new Vector2(10, 11);
Assert.IsTrue(a.GetHashCode() == b.GetHashCode());
}
{
Vector3 a = new Vector3(10, 11, 12);
Vector3 b = new Vector3(10, 11, 12);
Assert.IsTrue(a.GetHashCode() == b.GetHashCode());
}
{
Vector4 a = new Vector4(10, 11, 12, 13);
Vector4 b = new Vector4(10, 11, 12, 13);
Assert.IsTrue(a.GetHashCode() == b.GetHashCode());
}
{
Quaternion a = new Quaternion(10, 11, 12, 13);
Quaternion b = new Quaternion(10, 11, 12, 13);
Assert.IsTrue(a.GetHashCode() == b.GetHashCode());
}
{
Matrix4X4 a = Matrix4X4.CreateRotationX(3);
Matrix4X4 b = Matrix4X4.CreateRotationX(3);
Assert.IsTrue(a.GetHashCode() == b.GetHashCode());
}
}
示例2: Test_Equals
public void Test_Equals()
{
var a = new Vector3 (1, 2, 3.00001f);
var b = new Vector3 (1, 2, 3.00002f);
Assert.IsTrue (a.Equals (b)); // 誤差を許容する比較
Assert.IsFalse (a == b); // 厳密な比較
Assert.AreNotEqual (a.GetHashCode (), b.GetHashCode ()); // ハッシュは厳密な比較を基準
}
示例3: HashCode_CanDetermineTheHashCodeForAVector
public void HashCode_CanDetermineTheHashCodeForAVector()
{
var vector = new Vector3(1.0, 2.0, 3.0);
var hashCode = vector.GetHashCode();
Assert.AreEqual(118590513, hashCode);
}
示例4: Vector3GetHashCodeTest
public void Vector3GetHashCodeTest()
{
Vector3 target = new Vector3(1.0f, 2.0f, 3.0f);
int expected = target.X.GetHashCode() + target.Y.GetHashCode() + target.Z.GetHashCode();
int actual;
actual = target.GetHashCode();
Assert.AreEqual(expected, actual, "Vector3.GetHashCode did not return the expected value.");
}
示例5: Test_Vector3_Generic_Expected_Hash_Code_Against_Unity3D
public static void Test_Vector3_Generic_Expected_Hash_Code_Against_Unity3D(float a, float b, float c)
{
//arrange
Vector3<float> genericVec = new Vector3<float>(a, b, c);
UnityEngine.Vector3 unityVec = new UnityEngine.Vector3(a, b, c);
//assert
Assert.AreEqual(genericVec.GetHashCode(), unityVec.GetHashCode());
}