本文整理汇总了C#中SharpGL.OpenGL.CompileShader方法的典型用法代码示例。如果您正苦于以下问题:C# OpenGL.CompileShader方法的具体用法?C# OpenGL.CompileShader怎么用?C# OpenGL.CompileShader使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SharpGL.OpenGL
的用法示例。
在下文中一共展示了OpenGL.CompileShader方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Shader
public Shader(OpenGL gl, uint shaderType, string name, string source)
{
Name = name;
Source = source;
ID = gl.CreateShader(shaderType);
gl.ShaderSource(ID, Source);
gl.CompileShader(ID);
}
示例2: linkProgram
private void linkProgram(OpenGL gl, ActiveProgramValues programValues, uint glProgramHandle)
{
//TODO add debug assertions in case a shader fails to compile, or a program fails to link
var glShaderHandles = new List<uint>(programValues.AttachedShaderValues.Count);
foreach (var shaderValues in programValues.AttachedShaderValues)
{
var glShaderHandle = gl.CreateShader(shaderValues.Stage.GlEnumValue());
glShaderHandles.Add(glShaderHandle);
gl.ShaderSource(glShaderHandle, shaderValues.Source);
gl.CompileShader(glShaderHandle);
gl.AttachShader(glProgramHandle, glShaderHandle);
}
gl.LinkProgram(glProgramHandle);
foreach (var glShaderHandle in glShaderHandles)
{
gl.DetachShader(glProgramHandle, glShaderHandle);
gl.DeleteShader(glShaderHandle);
}
}
示例3: CreateShader
/// <summary>
/// Creates a shader.
/// </summary>
/// <param name="gl"></param>
/// <param name="type"></param>
/// <param name="shaderCode"></param>
private void CreateShader(OpenGL gl, ShaderTypes type, string shaderCode)
{
var id = gl.CreateShader((uint)type);
gl.ShaderSource(id, shaderCode);
gl.CompileShader(id);
ShaderIds.Add(type, id);
}
示例4: CreateShader
public uint CreateShader(OpenGL gl, string source, uint mode)
{
uint shaderId = gl.CreateShader(mode);
gl.ShaderSource(shaderId, source);
gl.CompileShader(shaderId);
StringBuilder glError = new StringBuilder();
gl.GetShaderInfoLog(shaderId, 1000, new IntPtr(), glError);
return shaderId;
}