本文整理汇总了C#中Microsoft.Xna.Framework.Graphics.SpriteBatch.InternalDraw方法的典型用法代码示例。如果您正苦于以下问题:C# SpriteBatch.InternalDraw方法的具体用法?C# SpriteBatch.InternalDraw怎么用?C# SpriteBatch.InternalDraw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Graphics.SpriteBatch
的用法示例。
在下文中一共展示了SpriteBatch.InternalDraw方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InternalDrawString
internal void InternalDrawString(SpriteBatch sb, string text, Vector2 position,
Color color, float rotation, Vector2 origin, Vector2 scale,
SpriteEffects effects, float layerDepth)
{
if(effects != SpriteEffects.None)
throw new NotImplementedException("Flipped text is not implemented");
Vector2 offset = origin / internalScale;
bool lineStart = true;
foreach(char c in text)
{
if(c == '\r')
continue;
if(c == '\n')
{
offset.Y -= LineSpacing;
offset.X = origin.X;
lineStart = true;
continue;
}
if(characterData.ContainsKey(c) == false)
continue; // TODO: Make this match XNA behaviour
GlyphData g = characterData[c];
if(!lineStart)
offset.X -= g.Kerning.X; // add A spacing
sb.InternalDraw(texture, position, g.Glyph,
color, rotation, offset - new Vector2(g.Cropping.X, g.Cropping.Y),
scale * internalScale, SpriteEffects.None, layerDepth);
offset.X -= (g.Kerning.Y + g.Kerning.Z + Spacing); // add B, C and user spacing
lineStart = false;
}
}