本文整理汇总了C#中LeagueSharp.Common.GamePacket.ReadString方法的典型用法代码示例。如果您正苦于以下问题:C# GamePacket.ReadString方法的具体用法?C# GamePacket.ReadString怎么用?C# GamePacket.ReadString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LeagueSharp.Common.GamePacket
的用法示例。
在下文中一共展示了GamePacket.ReadString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Decoded
/// <summary>
/// Decodes the specified data.
/// </summary>
/// <param name="data">The data.</param>
/// <returns>Struct.</returns>
public static Struct Decoded(byte[] data)
{
var packet = new GamePacket(data);
var result = new Struct();
result.NetworkId = packet.ReadInteger(1);
result.Unit = ObjectManager.GetUnitByNetworkId<Obj_AI_Base>(result.NetworkId);
result.Slot = (SpellSlot) (packet.ReadByte());
result.UnknownByte = packet.ReadByte(); // 0, 1C, 48
result.UnknownByte2 = packet.ReadByte(); //usually 2
result.SpellString = packet.ReadString(11);
return result;
}