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C# PacketOut.WritePacketLength方法代码示例

本文整理汇总了C#中FrameWork.PacketOut.WritePacketLength方法的典型用法代码示例。如果您正苦于以下问题:C# PacketOut.WritePacketLength方法的具体用法?C# PacketOut.WritePacketLength怎么用?C# PacketOut.WritePacketLength使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FrameWork.PacketOut的用法示例。


在下文中一共展示了PacketOut.WritePacketLength方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: F_REQUEST_CHAR

        static public void F_REQUEST_CHAR(BaseClient client, PacketIn packet)
        {
            GameClient cclient = client as GameClient;

            cclient.State = (int)eClientState.CharScreen;

            UInt16 Operation = packet.GetUint16();

            if (Operation == 0x2D58)
            {
                PacketOut Out = new PacketOut((byte)Opcodes.F_REQUEST_CHAR_ERROR);
                Out.WriteByte((byte)CharMgr.GetAccountRealm(cclient._Account.AccountId));
                cclient.SendPacket(Out);
            }
            else
            {
                PacketOut Out = new PacketOut((byte)Opcodes.F_REQUEST_CHAR_RESPONSE);
                Out.FillString(cclient._Account.Username, 21);
                Out.WriteByte(0);
                Out.WriteByte(0);
                Out.WriteByte(0);
                Out.WriteByte(4);

                if (cclient._Account.GmLevel == 0 && !Program.Config.CreateBothRealms)
                    Out.WriteByte((byte)CharMgr.GetAccountRealm(cclient._Account.AccountId));
                else
                    Out.WriteByte(0);

                byte[] Chars = CharMgr.BuildCharacters(cclient._Account.AccountId);
                Out.Write(Chars, 0, Chars.Length);
                Out.WritePacketLength();
                cclient.SendPacket(Out);
            }
        }
开发者ID:dzikun,项目名称:WarEmu,代码行数:34,代码来源:CharacterHandlers.cs

示例2: SendBuffer

        private void SendBuffer(Player Plr,ref PacketOut Buffer,ref byte Count)
        {
            // On Envoi le Packet des items
            byte[] ArrayBuf = Buffer.ToArray();
            PacketOut Packet = new PacketOut((byte)Opcodes.F_GET_ITEM);
            Packet.WriteByte(Count);
            Packet.Fill(0, 3);
            Packet.Write(ArrayBuf, 0, ArrayBuf.Length);
            Packet.WritePacketLength();

            Plr.SendPacket(Packet);

            // On Remet le compteur a zero
            Count = 0;

            // On Initalise un nouveau buffer
            Buffer = new PacketOut(0);
            Buffer.Position = 0;
        }
开发者ID:dzikun,项目名称:WarEmu,代码行数:19,代码来源:ItemsInterface.cs

示例3: SendCopy

 public void SendCopy(PacketOut Out)
 {
     Out.WritePacketLength();
     byte[] Buf = Out.ToArray();
     PacketOut packet = new PacketOut(0);
     packet.Position = 0;
     packet.Write(Buf, 0, Buf.Length);
     SendPacket(packet);
     
 }
开发者ID:dzikun,项目名称:WarEmu,代码行数:10,代码来源:Player.cs

示例4: SendCopy

 public void SendCopy(PacketOut Out)
 {
     Out.WritePacketLength();
     PacketOut packet = new PacketOut(0);
     packet.Position = 0;
     packet.Write(Out.ToArray(), 0, Out.ToArray().Length);
     SendPacket(packet);
 }
开发者ID:Necrosummon,项目名称:WarEmu,代码行数:8,代码来源:Player.cs

示例5: SendSniff

        public void SendSniff(string Str)
        {
            string Result = "";
            using (StringReader Reader = new StringReader(Str))
            {
                string Line;
                while ((Line = Reader.ReadLine()) != null)
                {
                    Result+=Line.Substring(1, 48).Replace(" ", string.Empty);
                }
            }

            Result = Result.Remove(0, 4);
            byte Opcode = Convert.ToByte(Result.Substring(0, 2), 16);
            Result = Result.Remove(0, 2);

            PacketOut Out = new PacketOut(Opcode);
            Out.WriteHexStringBytes(Result);
            Out.WritePacketLength();
            SendPacket(Out);
        }
开发者ID:dzikun,项目名称:WarEmu,代码行数:21,代码来源:Player.cs


注:本文中的FrameWork.PacketOut.WritePacketLength方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。