本文整理汇总了C#中D3Sharp.Net.Game.Messages.GameBitBuffer.WriteCharArray方法的典型用法代码示例。如果您正苦于以下问题:C# GameBitBuffer.WriteCharArray方法的具体用法?C# GameBitBuffer.WriteCharArray怎么用?C# GameBitBuffer.WriteCharArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类D3Sharp.Net.Game.Messages.GameBitBuffer
的用法示例。
在下文中一共展示了GameBitBuffer.WriteCharArray方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteInt(32, Field0);
buffer.WriteCharArray(128, Field1);
buffer.WriteCharArray(49, Field2);
buffer.WriteInt(4, Field3 - (2));
}
示例2: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteCharArray(512, Field0);
buffer.WriteInt(4, Field1 - (-1));
Field2.Encode(buffer);
buffer.WriteInt(32, Field3);
}
示例3: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteInt(32, Field0);
buffer.WriteInt(32, Field1);
buffer.WriteInt(32, Field2);
Field3.Encode(buffer);
Field4.Encode(buffer);
buffer.WriteFloat32(Field5);
buffer.WriteFloat32(Field6);
buffer.WriteInt(32, Field7);
Field8.Encode(buffer);
buffer.WriteCharArray(128, Field9);
}
示例4: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteCharArray(33, Field0);
buffer.WriteInt(3, Field1 - (-1));
buffer.WriteInt(32, Field2);
buffer.WriteInt(32, Field3);
buffer.WriteInt(32, Field4);
buffer.WriteBool(Field5);
buffer.WriteInt(32, Field6);
buffer.WriteInt(16, Field7);
buffer.WriteInt(3, Field8 - (1));
buffer.WriteInt(32, Field9);
buffer.WriteInt(32, Field10);
buffer.WriteInt(16, Field11);
}
示例5: Encode
public void Encode(GameBitBuffer buffer)
{
buffer.WriteInt(32, snoConversation);
buffer.WriteInt(32, Field1);
buffer.WriteBool(Field2);
buffer.WriteInt(32, Field3);
buffer.WriteInt(32, Field4);
buffer.WriteInt(32, Field5);
buffer.WriteInt(32, Field6);
buffer.WriteInt(32, Field7);
buffer.WriteInt(32, Field8);
buffer.WriteInt(32, snoSpeakerActor);
buffer.WriteCharArray(49, Field10);
buffer.WriteInt(32, Field11);
buffer.WriteInt(32, Field12);
buffer.WriteInt(32, Field13);
buffer.WriteInt(32, Field14);
buffer.WriteInt(32, Field15);
}
示例6: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteInt(32, Field0);
buffer.WriteCharArray(512, Field1);
}
示例7: Encode
public override void Encode(GameBitBuffer buffer)
{
buffer.WriteInt(32, SNOPackHash);
buffer.WriteInt(32, ProtocolHash);
buffer.WriteCharArray(32, Version);
}