本文整理汇总了C#中Classes.Player.ExecuteOrders方法的典型用法代码示例。如果您正苦于以下问题:C# Player.ExecuteOrders方法的具体用法?C# Player.ExecuteOrders怎么用?C# Player.ExecuteOrders使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Classes.Player
的用法示例。
在下文中一共展示了Player.ExecuteOrders方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ExecuteMoveOrderTest
public void ExecuteMoveOrderTest(Player.Orders order, int end_x, int end_y)
{
//Arrange
Team firsteTeam = new Team() { TeamName = "The greeks" };
Team secondTeam = new Team() { TeamName = "Olsen banden" };
Match thisMatch = new Match()
{
HomeTeam = firsteTeam,
AwayTeam = secondTeam
};
Player alfred = new Player() { Name = "Alfred", Position = new Coordinate(1, 1), PlayerOrder = order, Team = firsteTeam };
firsteTeam.PlayersOnTeam.Add(alfred);
firsteTeam.PlayersOnTeam.Add(new Player() { ShirtNumber = 1, Name = "Alpha", Position = new Coordinate(2, 1), Team = firsteTeam });
firsteTeam.PlayersOnTeam.Add(new Player() { ShirtNumber = 2, Name = "Beta", Position = new Coordinate(1, 1), Team = firsteTeam });
secondTeam.PlayersOnTeam.Add(new Player() { ShirtNumber = 10, Name = "Egon", Position = new Coordinate(1, 1), Team = secondTeam });
secondTeam.PlayersOnTeam.Add(new Player() { ShirtNumber = 11, Name = "Benny", Position = new Coordinate(1, 1), Team = secondTeam });
Player player = new Player();
//act
player.ExecuteOrders(thisMatch);
//Assert
Assert.Equal(end_x, alfred.Position.X);
Assert.Equal(end_y, alfred.Position.Y);
}
示例2: Main
static void Main(string[] args)
{
Match newMatch = new Match();
Match thisMatch = newMatch.SetupMatch();
Board gameBoard = new Board();
Player players = new Player();
var homeTeamHand = thisMatch.HomeTeam.Hand();
var awayTeamHand = thisMatch.AwayTeam.Hand();
gameBoard.DrawBoard(thisMatch);
//Turn loop
for (int turn = 1; turn <= 9; turn++)
{
Console.WriteLine();
Console.WriteLine("Start of turn {0}", turn);
//Assign orders to all players in the Home match
players.GiveOrders(thisMatch.HomeTeam, homeTeamHand);
//Assign orders to all players in the away team
players.GiveOrders(thisMatch.AwayTeam, awayTeamHand);
//Execute Orders
players.ExecuteOrders(thisMatch);
//Find encounters - doesn't seem to work
List<Coordinate> engagements = thisMatch.CompairePlayersCoordinates(thisMatch);
Rolls roll = new Rolls();
//Roll for all engagements
foreach (Coordinate coordinate in engagements)
{
Console.WriteLine("Engagement at {0},{1}", coordinate.X, coordinate.Y);
roll.RollForEngagement(coordinate, thisMatch);
}
Console.WriteLine("!-----New Turn------!");
gameBoard.DrawBoard(thisMatch);
}
}