本文整理汇总了C#中Aura.Shared.Network.Packet.AddCreatureInfo方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.AddCreatureInfo方法的具体用法?C# Packet.AddCreatureInfo怎么用?C# Packet.AddCreatureInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Aura.Shared.Network.Packet
的用法示例。
在下文中一共展示了Packet.AddCreatureInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SpecialLogin
/// <summary>
/// Sends SpecialLogin to creature's client.
/// </summary>
/// <remarks>
/// One of those packets with a success parameter,
/// that don't actually support failing.
/// Sends character to a special, client-side-instanced region,
/// where he is to meet the given NPC. EnterRegion isn't needed
/// for this.
/// </remarks>
/// <param name="creature"></param>
/// <param name="regionId"></param>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="npcEntityId"></param>
public static void SpecialLogin(Creature creature, int regionId, int x, int y, long npcEntityId)
{
var packet = new Packet(Op.SpecialLogin, MabiId.Channel);
packet.PutByte(true);
packet.PutInt(regionId);
packet.PutInt(x);
packet.PutInt(y);
packet.PutLong(npcEntityId);
packet.AddCreatureInfo(creature, CreaturePacketType.Private);
creature.Client.Send(packet);
}
示例2: ChannelCharacterInfoRequestR
/// <summary>
/// Sends ChannelCharacterInfoRequestR for creature to client.
/// </summary>
/// <param name="client"></param>
/// <param name="creature">Negative response if null</param>
public static void ChannelCharacterInfoRequestR(ChannelClient client, Creature creature)
{
var packet = new Packet(Op.ChannelCharacterInfoRequestR, MabiId.Channel);
packet.PutByte(creature != null);
if (creature != null)
{
packet.AddCreatureInfo(creature, CreaturePacketType.Private);
}
client.Send(packet);
}