本文整理汇总了C#中Aura.Shared.Network.Packet.AddConditions方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.AddConditions方法的具体用法?C# Packet.AddConditions怎么用?C# Packet.AddConditions使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Aura.Shared.Network.Packet
的用法示例。
在下文中一共展示了Packet.AddConditions方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ConditionUpdate
/// <summary>
/// Broadcasts ConditionUpdate in range of creature.
/// </summary>
/// <param name="creature"></param>
public static void ConditionUpdate(Creature creature)
{
var packet = new Packet(Op.ConditionUpdate, creature.EntityId);
packet.AddConditions(creature.Conditions);
creature.Region.Broadcast(packet, creature);
}
示例2: ConditionUpdate
/// <summary>
/// Broadcasts ConditionUpdate in range of creature.
/// </summary>
/// <param name="creature"></param>
public static void ConditionUpdate(Creature creature)
{
var packet = new Packet(Op.ConditionUpdate, creature.EntityId);
packet.AddConditions(creature.Conditions);
// Send to region if it's not limbo, or at least to the
// creature if it is, to update the client.
if (creature.Region != Region.Limbo)
creature.Region.Broadcast(packet, creature);
else
creature.Client.Send(packet);
}