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C# Vertices.Clear方法代码示例

本文整理汇总了C#中Vertices.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# Vertices.Clear方法的具体用法?C# Vertices.Clear怎么用?C# Vertices.Clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Vertices的用法示例。


在下文中一共展示了Vertices.Clear方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MergeParallelEdges

        //From Eric Jordan's convex decomposition library
        /// <summary>
        /// Merges all parallel edges in the list of vertices
        /// </summary>
        /// <param name="vertices">The vertices.</param>
        /// <param name="tolerance">The tolerance.</param>
        public static void MergeParallelEdges(Vertices vertices, float tolerance)
        {
            if (vertices.Count <= 3)
                return; //Can't do anything useful here to a triangle

            bool[] mergeMe = new bool[vertices.Count];
            int newNVertices = vertices.Count;

            //Gather points to process
            for (int i = 0; i < vertices.Count; ++i)
            {
                int lower = (i == 0) ? (vertices.Count - 1) : (i - 1);
                int middle = i;
                int upper = (i == vertices.Count - 1) ? (0) : (i + 1);

                float dx0 = vertices[middle].X - vertices[lower].X;
                float dy0 = vertices[middle].Y - vertices[lower].Y;
                float dx1 = vertices[upper].Y - vertices[middle].X;
                float dy1 = vertices[upper].Y - vertices[middle].Y;
                float norm0 = (float) Math.Sqrt(dx0*dx0 + dy0*dy0);
                float norm1 = (float) Math.Sqrt(dx1*dx1 + dy1*dy1);

                if (!(norm0 > 0.0f && norm1 > 0.0f) && newNVertices > 3)
                {
                    //Merge identical points
                    mergeMe[i] = true;
                    --newNVertices;
                }

                dx0 /= norm0;
                dy0 /= norm0;
                dx1 /= norm1;
                dy1 /= norm1;
                float cross = dx0*dy1 - dx1*dy0;
                float dot = dx0*dx1 + dy0*dy1;

                if (Math.Abs(cross) < tolerance && dot > 0 && newNVertices > 3)
                {
                    mergeMe[i] = true;
                    --newNVertices;
                }
                else
                    mergeMe[i] = false;
            }

            if (newNVertices == vertices.Count || newNVertices == 0)
                return;

            int currIndex = 0;

            //Copy the vertices to a new list and clear the old
            Vertices oldVertices = new Vertices(vertices);
            vertices.Clear();

            for (int i = 0; i < oldVertices.Count; ++i)
            {
                if (mergeMe[i] || newNVertices == 0 || currIndex == newNVertices)
                    continue;

                Debug.Assert(currIndex < newNVertices);

                vertices.Add(oldVertices[i]);
                ++currIndex;
            }
        }
开发者ID:scastle,项目名称:Solitude,代码行数:71,代码来源:SimplifyTools.cs


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