本文整理汇总了C#中ServerMessage.GetLength方法的典型用法代码示例。如果您正苦于以下问题:C# ServerMessage.GetLength方法的具体用法?C# ServerMessage.GetLength怎么用?C# ServerMessage.GetLength使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ServerMessage
的用法示例。
在下文中一共展示了ServerMessage.GetLength方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SendChatMessageToWithoutIgnore
internal unsafe void SendChatMessageToWithoutIgnore(ServerMessage Message, RoomUser originatingUser)
{
try
{
int messageSize = Message.GetLength();
byte[] PacketData = Message.Bytes();
foreach (RoomUser user in roomUserManager.UserList.Values)
{
if (user.IsBot)
continue;
GameClient UsersClient = user.GetClient();
if (UsersClient == null)
continue;
if (user.HasIgnored(originatingUser.userID))
continue;
try
{
fixed (byte* dataptr = PacketData)
{
UsersClient.GetConnection().SendData(dataptr, messageSize);
}
}
catch (Exception e) { Logging.HandleException(e, "Room.SendMessageToUsersWithRights"); }
//User.GetClient().SendMessage(Message);
}
}
catch (Exception e) { Logging.HandleException(e, "Room.SendMessageToUsersWithRights"); }
finally { Message.ReturnToOwner(); }
}
示例2: SendMessageWithoutReturning
internal unsafe void SendMessageWithoutReturning(ServerMessage Message)
{
if (Message == null)
return;
if (GetConnection() == null)
return;
fixed (byte* dataptr = Message.Bytes())
{
GetConnection().SendData(dataptr, Message.GetLength());
}
}
示例3: BroadcastMessage
internal void BroadcastMessage(ServerMessage message)
{
if (onGlobalMessageBroadcast != null)
onGlobalMessageBroadcast(message.Bytes(), message.GetLength());
message.ReturnToOwner();
}