本文整理汇总了C#中ServerMessage.AppendBool方法的典型用法代码示例。如果您正苦于以下问题:C# ServerMessage.AppendBool方法的具体用法?C# ServerMessage.AppendBool怎么用?C# ServerMessage.AppendBool使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ServerMessage
的用法示例。
在下文中一共展示了ServerMessage.AppendBool方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetPetBreeds
public void GetPetBreeds()
{
string type = Request.GetString();
string petType = PetTypeManager.GetPetTypeByHabboPetType(type);
uint petId = PetTypeManager.GetPetRaceByItemName(petType);
List<PetRace> races = PetTypeManager.GetRacesByPetType(petType);
ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("SellablePetBreedsMessageComposer"));
message.AppendString(type);
message.AppendInteger(races.Count);
foreach (PetRace current in races)
{
message.AppendInteger(petId);
message.AppendInteger(current.ColorOne);
message.AppendInteger(current.ColorTwo);
message.AppendBool(current.HasColorOne);
message.AppendBool(current.HasColorTwo);
}
Session.SendMessage(message);
}
示例2: OpenQuests
/// <summary>
/// Opens the quests.
/// </summary>
public void OpenQuests()
{
ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("QuestListMessageComposer"));
serverMessage.AppendInteger(0);
serverMessage.AppendBool(Request != null);
Session.SendMessage(serverMessage);
}
示例3: GetPetBreeds
public void GetPetBreeds()
{
var type = Request.GetString();
string petType;
var petId = PetRace.GetPetId(type, out petType);
var races = PetRace.GetRacesForRaceId(petId);
var message = new ServerMessage(LibraryParser.OutgoingRequest("SellablePetBreedsMessageComposer"));
message.AppendString(petType);
message.AppendInteger(races.Count);
foreach (var current in races)
{
message.AppendInteger(petId);
message.AppendInteger(current.Color1);
message.AppendInteger(current.Color2);
message.AppendBool(current.Has1Color);
message.AppendBool(current.Has2Color);
}
Session.SendMessage(message);
}
示例4: CallGuide
/// <summary>
/// Calls the guide.
/// </summary>
internal void CallGuide()
{
Request.GetBool();
int userId = Request.GetIntegerFromString();
string message = Request.GetString();
GuideManager guideManager = Yupi.GetGame().GetGuideManager();
if (guideManager.GuidesCount <= 0)
{
Response.Init(LibraryParser.OutgoingRequest("OnGuideSessionError"));
Response.AppendInteger(0);
SendResponse();
return;
}
GameClient guide = guideManager.GetRandomGuide();
if (guide == null)
{
Response.Init(LibraryParser.OutgoingRequest("OnGuideSessionError"));
Response.AppendInteger(0);
SendResponse();
return;
}
ServerMessage onGuideSessionAttached =
new ServerMessage(LibraryParser.OutgoingRequest("OnGuideSessionAttachedMessageComposer"));
onGuideSessionAttached.AppendBool(false);
onGuideSessionAttached.AppendInteger(userId);
onGuideSessionAttached.AppendString(message);
onGuideSessionAttached.AppendInteger(30);
Session.SendMessage(onGuideSessionAttached);
ServerMessage onGuideSessionAttached2 =
new ServerMessage(LibraryParser.OutgoingRequest("OnGuideSessionAttachedMessageComposer"));
onGuideSessionAttached2.AppendBool(true);
onGuideSessionAttached2.AppendInteger(userId);
onGuideSessionAttached2.AppendString(message);
onGuideSessionAttached2.AppendInteger(15);
guide.SendMessage(onGuideSessionAttached2);
guide.GetHabbo().GuideOtherUser = Session;
Session.GetHabbo().GuideOtherUser = guide;
}
示例5: AddSaddle
//.........这里部分代码省略.........
case 15:
num3 = 69;
break;
case 16:
num3 = 73;
break;
}
pet.PetData.Race = num3.ToString();
using (
var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
{
queryReactor.RunFastQuery("UPDATE pets_data SET race = '" + pet.PetData.Race + "' WHERE id = " + pet.PetData.PetId);
queryReactor.RunFastQuery(string.Format("DELETE FROM items_rooms WHERE id={0} LIMIT 1", item.Id));
goto IL_40C;
}
}
if (item.GetBaseItem().Name.Contains("horse_hairstyle"))
{
var s3 = item.GetBaseItem().Name.Split('_')[2];
var num4 = 100;
num4 += int.Parse(s3);
pet.PetData.PetHair = num4;
using (
var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
{
queryReactor.RunFastQuery("UPDATE pets_data SET pethair = '" + pet.PetData.PetHair + "' WHERE id = " + pet.PetData.PetId);
queryReactor.RunFastQuery(string.Format("DELETE FROM items_rooms WHERE id={0} LIMIT 1", item.Id));
goto IL_40C;
}
}
if (item.GetBaseItem().Name.Contains("saddle"))
{
pet.PetData.HaveSaddle = true;
using (
var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
{
queryReactor.RunFastQuery(string.Format("UPDATE pets_data SET have_saddle = 1 WHERE id = {0}",
pet.PetData.PetId));
queryReactor.RunFastQuery(string.Format("DELETE FROM items_rooms WHERE id={0} LIMIT 1", item.Id));
}
goto IL_40C;
}
if (item.GetBaseItem().Name == "mnstr_fert")
{
if (pet.PetData.MoplaBreed.LiveState == MoplaState.Grown) return;
isForHorse = false;
pet.PetData.MoplaBreed.GrowingStatus = 7;
pet.PetData.MoplaBreed.LiveState = MoplaState.Grown;
pet.PetData.MoplaBreed.UpdateInDb();
using (var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
{
queryReactor.RunFastQuery(string.Format("DELETE FROM items_rooms WHERE id={0} LIMIT 1", item.Id));
}
}
IL_40C:
room.GetRoomItemHandler().RemoveFurniture(Session, item.Id, false);
var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("SetRoomUserMessageComposer"));
serverMessage.AppendInteger(1);
pet.Serialize(serverMessage, false);
room.SendMessage(serverMessage);
if (isForHorse)
{
var serverMessage2 = new ServerMessage(LibraryParser.OutgoingRequest("SerializePetMessageComposer"));
serverMessage2.AppendInteger(pet.PetData.VirtualId);
serverMessage2.AppendInteger(pet.PetData.PetId);
serverMessage2.AppendInteger(pet.PetData.Type);
serverMessage2.AppendInteger(int.Parse(pet.PetData.Race));
serverMessage2.AppendString(pet.PetData.Color.ToLower());
if (pet.PetData.HaveSaddle)
{
serverMessage2.AppendInteger(2);
serverMessage2.AppendInteger(3);
serverMessage2.AppendInteger(4);
serverMessage2.AppendInteger(9);
serverMessage2.AppendInteger(0);
serverMessage2.AppendInteger(3);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
serverMessage2.AppendInteger(3);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
}
else
{
serverMessage2.AppendInteger(1);
serverMessage2.AppendInteger(2);
serverMessage2.AppendInteger(2);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
serverMessage2.AppendInteger(3);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
}
serverMessage2.AppendBool(pet.PetData.HaveSaddle);
serverMessage2.AppendBool(pet.RidingHorse);
room.SendMessage(serverMessage2);
}
}
}
示例6: RemoveSaddle
internal void RemoveSaddle()
{
var room =
AzureEmulator.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (room == null || (!room.RoomData.AllowPets && !room.CheckRights(Session, true, false)))
return;
var petId = Request.GetUInteger();
var pet = room.GetRoomUserManager().GetPet(petId);
if (pet == null || pet.PetData == null || pet.PetData.OwnerId != Session.GetHabbo().Id || !pet.RidingHorse)
return;
pet.PetData.HaveSaddle = false;
using (var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
{
queryReactor.RunFastQuery(string.Format("UPDATE pets_data SET have_saddle = 0 WHERE id = {0}",
pet.PetData.PetId));
queryReactor.RunFastQuery(
string.Format("INSERT INTO items_rooms (user_id, base_item) VALUES ({0}, 4221);",
Session.GetHabbo().Id));
}
Session.GetHabbo().GetInventoryComponent().UpdateItems(true);
var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("SetRoomUserMessageComposer"));
serverMessage.AppendInteger(1);
pet.Serialize(serverMessage, false);
room.SendMessage(serverMessage);
var serverMessage2 = new ServerMessage(LibraryParser.OutgoingRequest("SerializePetMessageComposer"));
serverMessage2.AppendInteger(pet.PetData.VirtualId);
serverMessage2.AppendInteger(pet.PetData.PetId);
serverMessage2.AppendInteger(pet.PetData.Type);
serverMessage2.AppendInteger(int.Parse(pet.PetData.Race));
serverMessage2.AppendString(pet.PetData.Color.ToLower());
serverMessage2.AppendInteger(1);
serverMessage2.AppendInteger(2);
serverMessage2.AppendInteger(2);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
serverMessage2.AppendInteger(3);
serverMessage2.AppendInteger(pet.PetData.PetHair);
serverMessage2.AppendInteger(pet.PetData.HairDye);
serverMessage2.AppendBool(pet.PetData.HaveSaddle);
serverMessage2.AppendBool(pet.RidingHorse);
room.SendMessage(serverMessage2);
}
示例7: TriggerLoveLock
internal void TriggerLoveLock(RoomItem loveLock)
{
var loveLockParams = loveLock.ExtraData.Split(Convert.ToChar(5));
try
{
if (loveLockParams[0] == "1")
return;
Point pointOne;
Point pointTwo;
switch (loveLock.Rot)
{
case 2:
pointOne = new Point(loveLock.X, loveLock.Y + 1);
pointTwo = new Point(loveLock.X, loveLock.Y - 1);
break;
case 4:
pointOne = new Point(loveLock.X - 1, loveLock.Y);
pointTwo = new Point(loveLock.X + 1, loveLock.Y);
break;
default:
return;
}
var roomUserOne = loveLock.GetRoom().GetRoomUserManager().GetUserForSquare(pointOne.X, pointOne.Y);
var roomUserTwo = loveLock.GetRoom().GetRoomUserManager().GetUserForSquare(pointTwo.X, pointTwo.Y);
RoomUser user = loveLock.GetRoom().GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserOne == null || roomUserTwo == null)
{
user.MoveTo(loveLock.X, loveLock.Y + 1);
return;
}
if (roomUserOne.GetClient() == null || roomUserTwo.GetClient() == null)
{
Session.SendNotif(TextManager.GetText("lovelock_error_2"));
return;
}
roomUserOne.CanWalk = false;
roomUserTwo.CanWalk = false;
var lockDialogue = new ServerMessage(LibraryParser.OutgoingRequest("LoveLockDialogueMessageComposer"));
lockDialogue.AppendInteger(loveLock.Id);
lockDialogue.AppendBool(true);
loveLock.InteractingUser = roomUserOne.GetClient().GetHabbo().Id;
loveLock.InteractingUser2 = roomUserTwo.GetClient().GetHabbo().Id;
roomUserOne.GetClient().SendMessage(lockDialogue);
roomUserTwo.GetClient().SendMessage(lockDialogue);
}
catch
{
Session.SendNotif(TextManager.GetText("lovelock_error_3"));
}
}
示例8: GetPromotionableRooms
internal void GetPromotionableRooms()
{
ServerMessage serverMessage = new ServerMessage();
serverMessage.Init(LibraryParser.OutgoingRequest("CatalogPromotionGetRoomsMessageComposer"));
serverMessage.AppendBool(true);
serverMessage.AppendInteger(Session.GetHabbo().UsersRooms.Count);
foreach (RoomData current in Session.GetHabbo().UsersRooms)
{
serverMessage.AppendInteger(current.Id);
serverMessage.AppendString(current.Name);
serverMessage.AppendBool(false);
}
Response = serverMessage;
SendResponse();
}
示例9: AllowAllRide
internal void AllowAllRide()
{
var room =
AzureEmulator.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
var num = Request.GetUInteger();
var pet = room.GetRoomUserManager().GetPet(num);
if (pet.PetData.AnyoneCanRide == 1)
{
using (var queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
queryReactor.RunFastQuery(string.Format("UPDATE pets_data SET anyone_ride=0 WHERE id={0} LIMIT 1",
num));
pet.PetData.AnyoneCanRide = 0;
}
else
{
using (var queryreactor2 = AzureEmulator.GetDatabaseManager().GetQueryReactor())
queryreactor2.RunFastQuery(string.Format("UPDATE pets_data SET anyone_ride=1 WHERE id={0} LIMIT 1",
num));
pet.PetData.AnyoneCanRide = 1;
}
var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("PetInfoMessageComposer"));
serverMessage.AppendInteger(pet.PetData.PetId);
serverMessage.AppendString(pet.PetData.Name);
serverMessage.AppendInteger(pet.PetData.Level);
serverMessage.AppendInteger(20);
serverMessage.AppendInteger(pet.PetData.Experience);
serverMessage.AppendInteger(pet.PetData.ExperienceGoal);
serverMessage.AppendInteger(pet.PetData.Energy);
serverMessage.AppendInteger(100);
serverMessage.AppendInteger(pet.PetData.Nutrition);
serverMessage.AppendInteger(150);
serverMessage.AppendInteger(pet.PetData.Respect);
serverMessage.AppendInteger(pet.PetData.OwnerId);
serverMessage.AppendInteger(pet.PetData.Age);
serverMessage.AppendString(pet.PetData.OwnerName);
serverMessage.AppendInteger(1);
serverMessage.AppendBool(pet.PetData.HaveSaddle);
serverMessage.AppendBool(
AzureEmulator.GetGame()
.GetRoomManager()
.GetRoom(pet.PetData.RoomId)
.GetRoomUserManager()
.GetRoomUserByVirtualId(pet.PetData.VirtualId)
.RidingHorse);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(pet.PetData.AnyoneCanRide);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(0);
serverMessage.AppendString("");
serverMessage.AppendBool(false);
serverMessage.AppendInteger(-1);
serverMessage.AppendInteger(-1);
serverMessage.AppendInteger(-1);
serverMessage.AppendBool(false);
room.SendMessage(serverMessage);
}
示例10: MountOnPet
//.........这里部分代码省略.........
var flag = Request.GetBool();
var pet = room.GetRoomUserManager().GetPet(petId);
if (pet == null || pet.PetData == null || !pet.RidingHorse)
return;
if (pet.PetData.AnyoneCanRide == 0 && pet.PetData.OwnerId != roomUserByHabbo.UserId)
{
Session.SendNotif(TextManager.GetText("horse_error_1"));
return;
}
if (flag)
{
if (pet.RidingHorse)
{
var value = PetLocale.GetValue("pet.alreadymounted");
var random = new Random();
pet.Chat(null, value[random.Next(0, (value.Length - 1))], false, 0, 0);
}
else if (!roomUserByHabbo.RidingHorse)
{
pet.Statusses.Remove("sit");
pet.Statusses.Remove("lay");
pet.Statusses.Remove("snf");
pet.Statusses.Remove("eat");
pet.Statusses.Remove("ded");
pet.Statusses.Remove("jmp");
int x = roomUserByHabbo.X, y = roomUserByHabbo.Y;
room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(pet, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y)));
room.GetRoomUserManager().UpdateUserStatus(pet, false);
room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(roomUserByHabbo, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y) + 1.0));
room.GetRoomUserManager().UpdateUserStatus(roomUserByHabbo, false);
pet.ClearMovement();
roomUserByHabbo.RidingHorse = true;
pet.RidingHorse = true;
pet.HorseId = ((uint)roomUserByHabbo.VirtualId);
roomUserByHabbo.HorseId = Convert.ToUInt32(pet.VirtualId);
roomUserByHabbo.ApplyEffect(77);
roomUserByHabbo.Z += 1.0;
roomUserByHabbo.UpdateNeeded = true;
pet.UpdateNeeded = true;
}
}
else if (roomUserByHabbo.VirtualId == pet.HorseId)
{
pet.Statusses.Remove("sit");
pet.Statusses.Remove("lay");
pet.Statusses.Remove("snf");
pet.Statusses.Remove("eat");
pet.Statusses.Remove("ded");
pet.Statusses.Remove("jmp");
roomUserByHabbo.RidingHorse = false;
roomUserByHabbo.HorseId = 0u;
pet.RidingHorse = false;
pet.HorseId = 0u;
roomUserByHabbo.MoveTo((new Point(roomUserByHabbo.X + 2, roomUserByHabbo.Y + 2)));
roomUserByHabbo.ApplyEffect(-1);
roomUserByHabbo.UpdateNeeded = true;
pet.UpdateNeeded = true;
}
else
{
Session.SendNotif(TextManager.GetText("horse_error_2"));
return;
}
var clientByUserId = AzureEmulator.GetGame().GetClientManager().GetClientByUserId(Session.GetHabbo().Id);
if (Session.GetHabbo().Id != pet.PetData.OwnerId)
{
if (clientByUserId != null)
{
AzureEmulator.GetGame().GetAchievementManager().ProgressUserAchievement(clientByUserId, "ACH_HorseRent", 1, false);
}
}
var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("SerializePetMessageComposer"));
serverMessage.AppendInteger(pet.PetData.VirtualId);
serverMessage.AppendInteger(pet.PetData.PetId);
serverMessage.AppendInteger(pet.PetData.Type);
serverMessage.AppendInteger(int.Parse(pet.PetData.Race));
serverMessage.AppendString(pet.PetData.Color.ToLower());
serverMessage.AppendInteger(2);
serverMessage.AppendInteger(3);
serverMessage.AppendInteger(4);
serverMessage.AppendInteger(9);
serverMessage.AppendInteger(0);
serverMessage.AppendInteger(3);
serverMessage.AppendInteger(pet.PetData.PetHair);
serverMessage.AppendInteger(pet.PetData.HairDye);
serverMessage.AppendInteger(3);
serverMessage.AppendInteger(pet.PetData.PetHair);
serverMessage.AppendInteger(pet.PetData.HairDye);
serverMessage.AppendBool(pet.PetData.HaveSaddle);
serverMessage.AppendBool(pet.RidingHorse);
room.SendMessage(serverMessage);
}
示例11: LoadSettings
/// <summary>
/// Loads the settings.
/// </summary>
internal void LoadSettings()
{
UserPreferences preferences = Session.GetHabbo().Preferences;
ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("LoadVolumeMessageComposer"));
serverMessage.AppendIntegersArray(preferences.Volume, ',', 3, 0, 100);
serverMessage.AppendBool(preferences.PreferOldChat);
serverMessage.AppendBool(preferences.IgnoreRoomInvite);
serverMessage.AppendBool(preferences.DisableCameraFollow);
serverMessage.AppendInteger(3); // collapse friends (3 = no)
serverMessage.AppendInteger(preferences.ChatColor); //bubble
Session.SendMessage(serverMessage);
}
示例12: FindMoreFriends
internal void FindMoreFriends()
{
var allRooms = AzureEmulator.GetGame().GetRoomManager().GetActiveRooms();
Random rnd = new Random();
var randomRoom = allRooms[rnd.Next(allRooms.Length)].Key;
var success = new ServerMessage(LibraryParser.OutgoingRequest("FindMoreFriendsSuccessMessageComposer"));
if (randomRoom == null)
{
success.AppendBool(false);
Session.SendMessage(success);
return;
}
success.AppendBool(true);
Session.SendMessage(success);
var roomFwd = new ServerMessage(LibraryParser.OutgoingRequest("RoomForwardMessageComposer"));
roomFwd.AppendInteger(randomRoom.Id);
Session.SendMessage(roomFwd);
}
示例13: UpdateThreadState
/// <summary>
/// Updates the state of the thread.
/// </summary>
internal void UpdateThreadState()
{
uint groupId = Request.GetUInteger();
uint threadId = Request.GetUInteger();
bool pin = Request.GetBool();
bool Lock = Request.GetBool();
using (IQueryAdapter dbClient = Azure.GetDatabaseManager().GetQueryReactor())
{
dbClient.SetQuery($"SELECT * FROM groups_forums_posts WHERE group_id = '{groupId}' AND id = '{threadId}' LIMIT 1;");
DataRow row = dbClient.GetRow();
Guild theGroup = Azure.GetGame().GetGroupManager().GetGroup(groupId);
if (row != null)
{
if ((uint)row["poster_id"] == Session.GetHabbo().Id || theGroup.Admins.ContainsKey(Session.GetHabbo().Id))
{
dbClient.SetQuery($"UPDATE groups_forums_posts SET pinned = @pin , locked = @lock WHERE id = {threadId};");
dbClient.AddParameter("pin", (pin) ? "1" : "0");
dbClient.AddParameter("lock", (Lock) ? "1" : "0");
dbClient.RunQuery();
}
}
var thread = new GroupForumPost(row);
if (thread.Pinned != pin)
{
var notif = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer"));
notif.AppendString((pin) ? "forums.thread.pinned" : "forums.thread.unpinned");
notif.AppendInteger(0);
Session.SendMessage(notif);
}
if (thread.Locked != Lock)
{
var notif2 = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer"));
notif2.AppendString((Lock) ? "forums.thread.locked" : "forums.thread.unlocked");
notif2.AppendInteger(0);
Session.SendMessage(notif2);
}
if (thread.ParentId != 0)
return;
var message = new ServerMessage(LibraryParser.OutgoingRequest("GroupForumThreadUpdateMessageComposer"));
message.AppendInteger(groupId);
message.AppendInteger(thread.Id);
message.AppendInteger(thread.PosterId);
message.AppendString(thread.PosterName);
message.AppendString(thread.Subject);
message.AppendBool(pin);
message.AppendBool(Lock);
message.AppendInteger((Azure.GetUnixTimeStamp() - thread.Timestamp));
message.AppendInteger(thread.MessageCount + 1);
message.AppendInteger(0);
message.AppendInteger(0);
message.AppendInteger(1);
message.AppendString("");
message.AppendInteger((Azure.GetUnixTimeStamp() - thread.Timestamp));
message.AppendByte((thread.Hidden) ? 10 : 1);
message.AppendInteger(1);
message.AppendString(thread.Hider);
message.AppendInteger(0);
Session.SendMessage(message);
}
}
示例14: RoomUserAction
internal void RoomUserAction()
{
var room = Azure.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (room == null)
return;
var roomUserByHabbo = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo == null)
return;
roomUserByHabbo.UnIdle();
var num = Request.GetInteger();
roomUserByHabbo.DanceId = 0;
var action = new ServerMessage(LibraryParser.OutgoingRequest("RoomUserActionMessageComposer"));
action.AppendInteger(roomUserByHabbo.VirtualId);
action.AppendInteger(num);
room.SendMessage(action);
if (num == 5)
{
roomUserByHabbo.IsAsleep = true;
var sleep = new ServerMessage(LibraryParser.OutgoingRequest("RoomUserIdleMessageComposer"));
sleep.AppendInteger(roomUserByHabbo.VirtualId);
sleep.AppendBool(roomUserByHabbo.IsAsleep);
room.SendMessage(sleep);
}
Azure.GetGame().GetQuestManager().ProgressUserQuest(Session, QuestType.SocialWave);
}
示例15: RoomFloorAndWallComposer
internal static ServerMessage RoomFloorAndWallComposer(Room room)
{
ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("RoomFloorWallLevelsMessageComposer"));
serverMessage.AppendBool(room.RoomData.HideWall);
serverMessage.AppendInteger(room.RoomData.WallThickness);
serverMessage.AppendInteger(room.RoomData.FloorThickness);
return serverMessage;
}