本文整理汇总了C#中Maze.setPlayerBegin方法的典型用法代码示例。如果您正苦于以下问题:C# Maze.setPlayerBegin方法的具体用法?C# Maze.setPlayerBegin怎么用?C# Maze.setPlayerBegin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Maze
的用法示例。
在下文中一共展示了Maze.setPlayerBegin方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BeginGame
private IEnumerator BeginGame () {
if (ScoreCOntrol.mcurrentLevel > 20)
ScoreCOntrol.mcurrentLevel = 1;
hintCount = 3;
setHint(hintCount);
CameraManager.instance.setMaterial();
mazeInstance = Instantiate(mazePrefab) as Maze;
yield return StartCoroutine(mazeInstance.Generate2());
// Debug.Log("aaaaaaaaaaaaaaaaaaaaaaaaaaaa");
platformInstance = Instantiate(platformPrefab[ScoreCOntrol.mcurrentMode]) as Platform;
Maze.instance = mazeInstance;
playerInstance = Instantiate(playerPrefab) as Player;
mazeInstance.setPlayerBegin(playerInstance);
//Camera.main.clearFlags = CameraClearFlags.Depth;//here
//Camera.main.rect = new Rect(0f, 0f, 0.5f, 0.5f);//camera here
//Camera.main.rect = new Rect(0f, 0f, 1f, 1f);
CameraManager.instance.init();
}