本文整理汇总了C#中ISceneEntity.OffsetForNewRegion方法的典型用法代码示例。如果您正苦于以下问题:C# ISceneEntity.OffsetForNewRegion方法的具体用法?C# ISceneEntity.OffsetForNewRegion怎么用?C# ISceneEntity.OffsetForNewRegion使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ISceneEntity
的用法示例。
在下文中一共展示了ISceneEntity.OffsetForNewRegion方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CrossGroupToNewRegion
/// <summary>
/// Move the given scene object into a new region depending on which region its absolute position has moved
/// into.
/// This method locates the new region handle and offsets the prim position for the new region
/// </summary>
/// <param name="attemptedPosition">the attempted out of region position of the scene object</param>
/// <param name="grp">the scene object that we're crossing</param>
/// <param name="destination"></param>
public bool CrossGroupToNewRegion(ISceneEntity grp, Vector3 attemptedPosition, GridRegion destination)
{
if (grp == null)
return false;
if (grp.IsDeleted)
return false;
if (grp.Scene == null)
return false;
if (grp.RootChild.DIE_AT_EDGE)
{
// We remove the object here
try
{
IBackupModule backup = grp.Scene.RequestModuleInterface<IBackupModule>();
if (backup != null)
return backup.DeleteSceneObjects(new[] {grp}, true, true);
}
catch (Exception)
{
MainConsole.Instance.Warn(
"[DATABASE]: exception when trying to remove the prim that crossed the border.");
}
return false;
}
if (grp.RootChild.RETURN_AT_EDGE)
{
// We remove the object here
try
{
List<ISceneEntity> objects = new List<ISceneEntity> {grp};
ILLClientInventory inventoryModule = grp.Scene.RequestModuleInterface<ILLClientInventory>();
if (inventoryModule != null)
return inventoryModule.ReturnObjects(objects.ToArray(), UUID.Zero);
}
catch (Exception)
{
MainConsole.Instance.Warn(
"[SCENE]: exception when trying to return the prim that crossed the border.");
}
return false;
}
Vector3 oldGroupPosition = grp.RootChild.GroupPosition;
// If we fail to cross the border, then reset the position of the scene object on that border.
if (destination != null && !CrossPrimGroupIntoNewRegion(destination, grp, attemptedPosition))
{
grp.OffsetForNewRegion(oldGroupPosition);
grp.ScheduleGroupUpdate(PrimUpdateFlags.ForcedFullUpdate);
return false;
}
return true;
}