本文整理汇总了C#中IRenderable.GetTangents方法的典型用法代码示例。如果您正苦于以下问题:C# IRenderable.GetTangents方法的具体用法?C# IRenderable.GetTangents怎么用?C# IRenderable.GetTangents使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IRenderable
的用法示例。
在下文中一共展示了IRenderable.GetTangents方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RenderNode
public RenderNode(IRenderable renderableObject)
{
Textures = new Texture2D[7];
this.renderableObject = renderableObject;
//Vertex TexCoord //Normals //Tangents
vbuffer = new VertexBuffer (renderableObject.GetVertexCount () / 3, renderableObject.GetIndexCount (), VertexFormat.Float3, VertexFormat.Float2, VertexFormat.Float3, VertexFormat.Float3);
vbuffer.SetVertices (0, renderableObject.GetVertices ());
if (renderableObject.GetTexCoords () != null)
vbuffer.SetVertices (1, renderableObject.GetTexCoords ());
if (renderableObject.HasNormals ())
vbuffer.SetVertices (2, renderableObject.GetNormals ());
if (renderableObject.GetTangents () != null)
vbuffer.SetVertices (3, renderableObject.GetTangents ());
vbuffer.SetIndices (renderableObject.GetIndices ());
}