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C# ICustomDataOutput.WriteInt方法代码示例

本文整理汇总了C#中ICustomDataOutput.WriteInt方法的典型用法代码示例。如果您正苦于以下问题:C# ICustomDataOutput.WriteInt方法的具体用法?C# ICustomDataOutput.WriteInt怎么用?C# ICustomDataOutput.WriteInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ICustomDataOutput的用法示例。


在下文中一共展示了ICustomDataOutput.WriteInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(arg1);
     writer.WriteInt(arg2);
     writer.WriteInt(arg3);
     writer.WriteShort(delay);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:FightTriggeredEffect.cs

示例2: Serialize

 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(memberId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarUhShort(subAreaId);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:PartyMemberGeoPosition.cs

示例3: Serialize

 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(typeId);
     writer.WriteSByte(state);
     writer.WriteInt(nextVulnerabilityDate);
     writer.WriteInt(placementDate);
     writer.WriteVarUhInt(rewardTokenCount);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:PrismInformation.cs

示例4: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     writer.WriteUShort((ushort)alliesId.Count());
     foreach (var entry in alliesId)
     {
          writer.WriteInt(entry);
     }
     writer.WriteVarUhShort(duration);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:10,代码来源:GameRolePlayArenaFightPropositionMessage.cs

示例5: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteUShort((ushort)ids.Count());
     foreach (var entry in ids)
     {
          writer.WriteInt(entry);
     }
     writer.WriteUShort((ushort)deadsIds.Count());
     foreach (var entry in deadsIds)
     {
          writer.WriteInt(entry);
     }
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:13,代码来源:GameFightTurnListMessage.cs

示例6: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(companionGenericId);
     writer.WriteByte(level);
     writer.WriteInt(masterId);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:7,代码来源:GameFightCompanionInformations.cs

示例7: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(level);
     guildInfo.Serialize(writer);
     writer.WriteInt(experienceForGuild);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:7,代码来源:FightResultTaxCollectorListEntry.cs

示例8: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(accountId);
     writer.WriteVarUhInt(playerId);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:7,代码来源:PlayerStatusUpdateMessage.cs

示例9: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(humanoidInfo.TypeId);
     humanoidInfo.Serialize(writer);
     writer.WriteInt(accountId);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:7,代码来源:GameRolePlayHumanoidInformations.cs

示例10: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteVarUhShort(spellId);
     writer.WriteVarShort(value);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:7,代码来源:GameActionFightSpellCooldownVariationMessage.cs

示例11: Serialize

 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(teamId);
     writer.WriteInt(leaderId);
     writer.WriteSByte(teamSide);
     writer.WriteSByte(teamTypeId);
     writer.WriteSByte(nbWaves);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:AbstractFightTeamInformations.cs

示例12: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(identification.TypeId);
     identification.Serialize(writer);
     writer.WriteByte(guildLevel);
     writer.WriteInt(taxCollectorAttack);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:GameRolePlayTaxCollectorInformations.cs

示例13: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     byte flag1 = 0;
     flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success);
     flag1 = BooleanByteWrapper.SetFlag(flag1, 1, automaticAction);
     writer.WriteByte(flag1);
     writer.WriteInt(actionId);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:StartupActionFinishedMessage.cs

示例14: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteShort(destinationCellId);
     writer.WriteSByte(critical);
     writer.WriteBoolean(silentCast);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:8,代码来源:AbstractGameActionFightTargetedAbilityMessage.cs

示例15: Serialize

 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteShort(prism.TypeId);
     prism.Serialize(writer);
 }
开发者ID:thomasvinot,项目名称:Symbioz,代码行数:9,代码来源:PrismGeolocalizedInformation.cs


注:本文中的ICustomDataOutput.WriteInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。