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C# GenericReader.ReadStrongGuildList方法代码示例

本文整理汇总了C#中GenericReader.ReadStrongGuildList方法的典型用法代码示例。如果您正苦于以下问题:C# GenericReader.ReadStrongGuildList方法的具体用法?C# GenericReader.ReadStrongGuildList怎么用?C# GenericReader.ReadStrongGuildList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GenericReader的用法示例。


在下文中一共展示了GenericReader.ReadStrongGuildList方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

		public override void Deserialize( GenericReader reader )
		{
			int version = reader.ReadInt();

			switch ( version )
			{
				case 5:
				{
					int count = reader.ReadInt();

					m_PendingWars = new List<WarDeclaration>();
					for( int i = 0; i < count; i++ )
					{
						m_PendingWars.Add( new WarDeclaration( reader ) );
					}

					count = reader.ReadInt();
					m_AcceptedWars = new List<WarDeclaration>();
					for( int i = 0; i < count; i++ )
					{
						m_AcceptedWars.Add( new WarDeclaration( reader ) );
					}

					bool isAllianceLeader = reader.ReadBool();

					if( isAllianceLeader )
						m_AllianceInfo = new AllianceInfo( reader );
					else
						m_AllianceLeader = reader.ReadGuild() as Guild;


					goto case 4;
				}
				case 4:
				{
					m_AllyDeclarations = reader.ReadStrongGuildList<Guild>();
					m_AllyInvitations = reader.ReadStrongGuildList<Guild>();

					goto case 3;
				}
				case 3:
				{
					m_TypeLastChange = reader.ReadDateTime();

					goto case 2;
				}
				case 2:
				{
					m_Type = (GuildType)reader.ReadInt();

					goto case 1;
				}
				case 1:
				{
					m_LastFealty = reader.ReadDateTime();

					goto case 0;
				}
				case 0:
				{
					m_Leader = reader.ReadMobile();

					if( m_Leader is PlayerMobile )
						((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader;

					m_Name = reader.ReadString();
					m_Abbreviation = reader.ReadString();

					m_Allies = reader.ReadStrongGuildList<Guild>();
					m_Enemies = reader.ReadStrongGuildList<Guild>();
					m_WarDeclarations = reader.ReadStrongGuildList<Guild>();
					m_WarInvitations = reader.ReadStrongGuildList<Guild>();

					m_Members = reader.ReadStrongMobileList();
					m_Candidates = reader.ReadStrongMobileList();
					m_Accepted = reader.ReadStrongMobileList(); 

					m_Guildstone = reader.ReadItem();
					m_Teleporter = reader.ReadItem();

					m_Charter = reader.ReadString();
					m_Website = reader.ReadString();

					break;
				}
			}

			if ( m_AllyDeclarations == null )
				m_AllyDeclarations = new List<Guild>();

			if ( m_AllyInvitations == null )
				m_AllyInvitations = new List<Guild>();


			if ( m_AcceptedWars == null )
				m_AcceptedWars = new List<WarDeclaration>();

			if ( m_PendingWars == null )
				m_PendingWars = new List<WarDeclaration>();

//.........这里部分代码省略.........
开发者ID:greeduomacro,项目名称:last-wish,代码行数:101,代码来源:Guild.cs

示例2: AllianceInfo

		public AllianceInfo( GenericReader reader )
		{
			int version = reader.ReadInt();

			switch( version )
			{
				case 0:
				{
					m_Name = reader.ReadString();
					m_Leader = reader.ReadGuild() as Guild;

					m_Members = reader.ReadStrongGuildList<Guild>();
					m_PendingMembers = reader.ReadStrongGuildList<Guild>();

					break;
				}
			}
		}
开发者ID:greeduomacro,项目名称:last-wish,代码行数:18,代码来源:Guild.cs

示例3: AllianceInfo

        public AllianceInfo( GenericReader reader )
        {
            int version = reader.ReadInt();

            switch( version )
            {
                case 0:
                    {
                        m_Name = reader.ReadString();
                        m_Leader = reader.ReadGuild() as Guild;

                        m_Members = reader.ReadStrongGuildList<Guild>();
                        m_PendingMembers = reader.ReadStrongGuildList<Guild>();

                        break;
                    }
            }

            if( !m_Alliances.ContainsKey(m_Name.ToLower()) )
                m_Alliances.Add(m_Name.ToLower(), this);
        }
开发者ID:greeduomacro,项目名称:hubroot,代码行数:21,代码来源:Guild.cs


注:本文中的GenericReader.ReadStrongGuildList方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。