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C# GenericReader.Close方法代码示例

本文整理汇总了C#中GenericReader.Close方法的典型用法代码示例。如果您正苦于以下问题:C# GenericReader.Close方法的具体用法?C# GenericReader.Close怎么用?C# GenericReader.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GenericReader的用法示例。


在下文中一共展示了GenericReader.Close方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Init

        void Init()
        {
            if (!File.Exists(WOW_EXE_NAME))
            {
                Console.WriteLine("{0} not found!", WOW_EXE_NAME);
                Console.ReadKey();
                return;
            }

            STREAM = new StreamReader(WOW_EXE_NAME, Encoding.ASCII).ReadToEnd();

            gr = new GenericReader(WOW_EXE_NAME, Encoding.ASCII);

            Console.WriteLine("{0} kb readed to filestream", gr.BaseStream.Length / 1024);

            if (!GetWoWVersion())
                return;

            if (!GetFieldsNamesStartPos())
                return;

            if (!GetFieldsInfoStartPos())
                return;

            GetStringsOffset();
            FillList();

            gr.Close();

            DumpToFile();

            Console.WriteLine("Done!");
            Console.ReadKey();
        }
开发者ID:arkanoid1,项目名称:mywowtools,代码行数:34,代码来源:Program.cs

示例2: Init

        void Init()
        {
            if (!File.Exists(WOW_EXE_NAME))
            {
                Console.WriteLine("{0} not found!", WOW_EXE_NAME);
                Console.ReadKey();
                return;
            }

            STREAM = new StreamReader(WOW_EXE_NAME, Encoding.ASCII).ReadToEnd();

            gr = new GenericReader(WOW_EXE_NAME, Encoding.ASCII);

            Console.WriteLine("{0} kb readed to filestream", gr.BaseStream.Length / 1024);

            gr.BaseStream.Position = GO_DATA_INFO_START;

            for (int i = 0; i < 128; ++i)
            {
                GameObjectDataNameInfo info = gr.ReadStruct<GameObjectDataNameInfo>();
                m_GoDataNames.Add(info);
            }

            gr.BaseStream.Position = GO_TYPE_INFO_START;

            for (int i = 0; i < 36; ++i)
            {
                GameObjectTypeInfo info = gr.ReadStruct<GameObjectTypeInfo>();
                m_GoTypes.Add(info);

                m_GoData.Add(new List<int>());

                if (info.DataCount > 0)
                {
                    long pos = gr.BaseStream.Position;
                    gr.BaseStream.Position = info.DataListOffset - OFFSET2;

                    for (int j = 0; j < info.DataCount; ++j)
                    {
                        int dataid = gr.ReadInt32();
                        m_GoData[i].Add(dataid);
                    }

                    gr.BaseStream.Position = pos;
                }
            }

            DumpToFile();

            gr.Close();

            Console.WriteLine("Done!");
            Console.ReadKey();
        }
开发者ID:arkanoid1,项目名称:mywowtools,代码行数:54,代码来源:Program.cs

示例3: button1_Click

        private void button1_Click(object sender, EventArgs e)
        {
            string ifn = Directory.GetCurrentDirectory() + "\\" + "A9.dump";

            if (!File.Exists(ifn))
            {
                MessageBox.Show("File " + ifn + " not found!");
                return;
            }

            GenericReader gr = new GenericReader(ifn, Encoding.ASCII);

            string error_log = "errors.txt";
            StreamWriter swe = new StreamWriter(error_log);

            string database_log = "data.txt";
            StreamWriter data = new StreamWriter(database_log);

            string ofn = "A9_out.txt";
            StreamWriter sw = new StreamWriter(ofn);

            sw.AutoFlush = true;
            swe.AutoFlush = true;
            data.AutoFlush = true;

            // A9 packet structure:
            // uint count (4 bytes)
            // byte 0 (unk, can be 1, 2 also...) (1 byte)
            // for(uint i = 0; i < count; i++)
            // {
            //     byte updatetype (all below for UPDATETYPE_VALUES) (1 byte)
            //     ulong guid(packed) (2-9 bytes)
            //     byte count_of_blocks (1 byte)
            //     uint*count_of_blocks bitmask array (4*count_of_blocks bytes)
            //     for each non zero bit in bitmask exist block of data (uint/float) (4 bytes)
            // }

            //MessageBox.Show(br.BaseStream.Position.ToString() + " " +  br.BaseStream.Length.ToString());

            try
            {
                while (gr.PeekChar() >= 0)
                {
                    uint result = ParsePacket(gr, sw, swe, data);
                    if (result == 0 || result == 1)
                        packet++;
                }
            }
            catch(Exception exc)
            {
                MessageBox.Show(exc.ToString());
            }

            sw.Close();
            swe.Close();
            data.Close();

            MessageBox.Show("Done!", "A9 parser", MessageBoxButtons.OK, MessageBoxIcon.Information, MessageBoxDefaultButton.Button1, MessageBoxOptions.DefaultDesktopOnly, false);
            //MessageBox.Show(br.BaseStream.Position.ToString() + " " + br.BaseStream.Length.ToString());

            gr.Close();
        }
开发者ID:arkanoid1,项目名称:mywowtools,代码行数:62,代码来源:a9_parser.cs


注:本文中的GenericReader.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。