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C# GenericReader.ReadByte方法代码示例

本文整理汇总了C#中GenericReader.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# GenericReader.ReadByte方法的具体用法?C# GenericReader.ReadByte怎么用?C# GenericReader.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GenericReader的用法示例。


在下文中一共展示了GenericReader.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadByte();

			if ( version == 0 )
			{
				Timer.DelayCall( TimeSpan.Zero, delegate()
				{
					for ( int i = 0; i < Components.Count; ++i )
					{
						AddonComponent ac = Components[i] as AddonComponent;

						if ( ac != null && ac.Hue == 2118 )
							ac.Hue = 1161;
					}
				} );
			}

			if ( version <= 1 )
			{
				Timer.DelayCall( TimeSpan.Zero, delegate()
				{
					for ( int i = 0; i < Components.Count; ++i )
					{
						AddonComponent ac = Components[i] as AddonComponent;

						if ( ac != null )
							ac.Name = "jack-o-lantern";
					}
				} );
			}
		}
开发者ID:greeduomacro,项目名称:last-wish,代码行数:34,代码来源:JackOLantern.cs

示例2: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadByte();

            if (this.ItemID == 4678 || this.ItemID == 4679)
                this.ItemID = 4656;
            else if (this.ItemID == 4712 || this.ItemID == 4713)
                this.ItemID = 4702;
        }
开发者ID:m309,项目名称:ForkUO,代码行数:11,代码来源:Guillotine.cs

示例3: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            this.m_Code = reader.ReadByte();
            this.m_Controller = reader.ReadItem() as PrimevalLichPuzzle;

            // remove if no controller exists or is deleted
            if (null == this.m_Controller || this.m_Controller.Deleted)
                this.Delete();
        }
开发者ID:Crome696,项目名称:ServUO,代码行数:12,代码来源:PrimevalLichPuzzle.cs

示例4: VirtueInfo

		public VirtueInfo(GenericReader reader)
		{
			int version = reader.ReadByte();

			switch (version)
			{
				case 1: //Changed the values throughout the virtue system
				case 0:
					{
						int mask = reader.ReadByte();

						if (mask != 0)
						{
							m_Values = new int[8];

							for (int i = 0; i < 8; ++i)
							{
								if ((mask & (1 << i)) != 0)
								{
									m_Values[i] = reader.ReadInt();
								}
							}
						}

						break;
					}
			}

			if (version == 0)
			{
				Compassion *= 200;
				Sacrifice *= 250; //Even though 40 (the max) only gives 10k, It's because it was formerly too easy

				//No direct conversion factor for Justice, this is just an approximation
				Justice *= 500;

				//All the other virtues haven't been defined at 'version 0' point in time in the scripts.
			}
		}
开发者ID:Crome696,项目名称:ServUO,代码行数:39,代码来源:VirtueInfo.cs

示例5: Deserialize

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadByte();

			switch ( version )
			{
				case 0:
				{
					m_LabelNumber = reader.ReadEncodedInt();
					break;
				}
			}
		}
开发者ID:greeduomacro,项目名称:last-wish,代码行数:15,代码来源:Static.cs

示例6: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
            switch (version)
            {
                case 0:
                    //_PoisonChancePenaltyPerFollower = reader.ReadDouble();
                    _ItemsBlockPlacement = (HousePlacementItemBlocking)reader.ReadByte();
                    _MobsBlockPlacement = reader.ReadBool();
                    _PetsBlockPlacement = reader.ReadBool();
                    _MinPlaceDelay = reader.ReadInt();
                    _MaxPlaceDelay = reader.ReadInt();
                    break;
            }
            m_Instance = this;
        }
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:18,代码来源:HouseSystemController.cs

示例7: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
            switch (version)
            {
                case 2:
                    {
                        m_EventType = (EventType)reader.ReadByte();
                        goto case 1;
                    }
                case 1:
                    {
                        m_TargetLocation = reader.ReadPoint3D();
                        m_TargetMap = reader.ReadMap();
                        break;
                    }
            }
        }
开发者ID:FreeReign,项目名称:imaginenation,代码行数:20,代码来源:CustomGameEventSupplier.cs

示例8: FactionItem

		public FactionItem( GenericReader reader, Faction faction )
		{
			int version = reader.ReadEncodedInt();

			switch ( version )
			{
				case 1:
				{
					m_OrigLootType = (LootType)reader.ReadByte();
					m_OrigHue = reader.ReadInt();
					goto case 0;
				}
				case 0:
				{
					m_Item = reader.ReadItem();
					m_Expiration = reader.ReadDateTime();
					break;
				}
			}

			m_Faction = faction;
		}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:22,代码来源:FactionItem.cs

示例9: Object

        public static object Object(GenericReader reader)
        { 
            if (reader == null)
                return null;
					
            byte type = reader.ReadByte();
			
            switch ( type )
            {
                case 0x0:
                    return null; // invalid
                case 0x1:
                    return reader.ReadInt();
                case 0x2:
                    return reader.ReadString();
                case 0x3:
                    return reader.ReadItem();
                case 0x4:
                    return reader.ReadMobile();
            }
			
            return null;
        }
开发者ID:Crome696,项目名称:ServUO,代码行数:23,代码来源:QuestReader.cs

示例10: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadByte();
        }
开发者ID:FreeReign,项目名称:forkuo,代码行数:6,代码来源:SerpentPillarAddon.cs

示例11: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
            switch (version)
            {
                case 1:
                    _AnybodyAllowedInStronghold = reader.ReadBool();
                    goto case 0;

                case 0:
                    //_PoisonChancePenaltyPerFollower = reader.ReadDouble();
                    
                    _CriminalCanUseOthersGates = reader.ReadBool();
                    _SigilAnnounceStolen = (SigilStolenAnnouncing)reader.ReadByte();
                    _SigilCorruptionGrace = reader.ReadTimeSpan();
                    _SigilCorruptionPeriod = reader.ReadTimeSpan();
                    _SigilReturnPeriod = reader.ReadTimeSpan();
                    _SigilPurificationPeriod = reader.ReadTimeSpan();
                    break;
            }
            m_Instance = this;
        }
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:24,代码来源:PvPController.cs

示例12: RunebookEntry

		public RunebookEntry( GenericReader reader )
		{
			int version = reader.ReadByte();

			switch ( version )
			{
				case 1:
				case 0:
				{
					m_Location = reader.ReadPoint3D();
					m_Map = reader.ReadMap();
					m_Description = reader.ReadString();

					break;
				}
			}
		}
开发者ID:Grimoric,项目名称:RunUO.T2A,代码行数:17,代码来源:Runebook.cs

示例13: Deserialize

		public override void Deserialize( GenericReader gr )
		{
			base.Deserialize( gr );
			int version = gr.ReadInt();
			if ( version > 6 )
			{
				int nreput = gr.ReadInt();
				for(int t = 0;t < nreput;t++ )
				{
					int krep = gr.ReadInt();
					int vrep = gr.ReadInt();
					reputationAdjustments[ krep ] = vrep;
				}
			}
			if ( version > 5 )
			{
				int nact = gr.ReadInt();
				for(int t = 0;t < nact;t++ )
					actionBar.Add( new Action( gr ) );
			}
			if ( version > 4 )
			{
				int nf = gr.ReadInt();
				for(int t = 0;t < nf;t++ )
				{
					UInt64 gu = (UInt64)gr.ReadInt64();
					friends.Add( gu );
					string user = gr.ReadString();
					friends.Add( user );
				}
			}
			if ( version > 2 )
			{
				BindingPointX = gr.ReadFloat();
				BindingPointY = gr.ReadFloat();
				BindingPointZ = gr.ReadFloat();
				BindingPointMapId = (UInt16)gr.ReadInt();
			}
			if ( version > 1 )
			{
				bool pa = gr.ReadBool();
				if ( pa )
				{
					petActions = new int[ 11 ];
					for(int t = 0;t < 11;t++ )
						petActions[ t ] = gr.ReadInt();
				}
			}
			int sum = gr.ReadInt();
			if ( sum != 0 )
			{
				UInt64 g = gr.ReadInt64();
				if ( version > 7 )
				{
					int sid = gr.ReadInt();
					Summon = new BaseCreature( gr );
					Summon.Id = sid;
				}
			//	Summon = (Mobile)MobileList.TempSummon[ g ];
				Summon.SummonedBy = this;					
				( Summon as BaseCreature ).AIEngine = new SummonedAI( this, Summon as BaseCreature );
			}
			sum = gr.ReadInt();
			if ( sum != 0 )
			{
				Charm = (Mobile)MobileList.TempSummon[ gr.ReadInt64() ];
				Charm.CharmedBy = this;
				( Charm as BaseCreature ).AIEngine = new SummonedAI( this, Charm as BaseCreature );
			}
			CorpseLocationX = gr.ReadFloat();
			CorpseLocationY = gr.ReadFloat();
			CorpseLocationZ = gr.ReadFloat();
			if ( version > 3 )
				CorpseMapId = (ushort)gr.ReadShort();
			corpsGuid = gr.ReadInt64();
			zones = new uint[ 32 ];
			for(int t = 0;t < 32;t++ )
				zones[ t ] = (uint)gr.ReadInt();
			int exi = gr.ReadInt();
			if ( exi == 1 )
			{
				mark = new Position( gr.ReadFloat(), gr.ReadFloat(), gr.ReadFloat(), gr.ReadInt() );
			}
			ammoType = gr.ReadInt();
			race = (Races)gr.ReadByte();
			if ( version == 0 )
				Classe = (Classes)gr.ReadByte();
			gender = gr.ReadByte();
			skin = gr.ReadByte();
			face = gr.ReadByte();
			hairStyle = gr.ReadByte();
			hairColour = gr.ReadByte();
			facialHair = gr.ReadByte();

			copper = (uint)gr.ReadInt();
			int nactq = 20;
			for(int t = 0;t < nactq;t++ )
			{
				int vv = gr.ReadInt();
				if ( vv == 1 )
//.........这里部分代码省略.........
开发者ID:karliky,项目名称:wowwow,代码行数:101,代码来源:Character.cs

示例14: Deserialize

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch ( version )
            {
                case 4:
                    {
                        this.m_SecureLevel = (SecureLevel)reader.ReadInt();
                        goto case 3;
                    }
                case 3:
                case 2:
                    {
                        BookContent content = this.DefaultContent;

                        SaveFlags flags = (SaveFlags)reader.ReadByte();

                        if ((flags & SaveFlags.Title) != 0)
                            this.m_Title = Utility.Intern(reader.ReadString());
                        else if (content != null)
                            this.m_Title = content.Title;

                        if ((flags & SaveFlags.Author) != 0)
                            this.m_Author = reader.ReadString();
                        else if (content != null)
                            this.m_Author = content.Author;

                        this.m_Writable = (flags & SaveFlags.Writable) != 0;

                        if ((flags & SaveFlags.Content) != 0)
                        {
                            this.m_Pages = new BookPageInfo[reader.ReadEncodedInt()];

                            for (int i = 0; i < this.m_Pages.Length; ++i)
                                this.m_Pages[i] = new BookPageInfo(reader);
                        }
                        else
                        {
                            if (content != null)
                                this.m_Pages = content.Copy();
                            else
                                this.m_Pages = new BookPageInfo[0];
                        }

                        break;
                    }
                case 1:
                case 0:
                    {
                        this.m_Title = reader.ReadString();
                        this.m_Author = reader.ReadString();
                        this.m_Writable = reader.ReadBool();

                        if (version == 0 || reader.ReadBool())
                        {
                            this.m_Pages = new BookPageInfo[reader.ReadInt()];

                            for (int i = 0; i < this.m_Pages.Length; ++i)
                                this.m_Pages[i] = new BookPageInfo(reader);
                        }
                        else
                        {
                            BookContent content = this.DefaultContent;

                            if (content != null)
                                this.m_Pages = content.Copy();
                            else
                                this.m_Pages = new BookPageInfo[0];
                        }

                        break;
                    }
            }

            if (version < 3 && (this.Weight == 1 || this.Weight == 2))
                this.Weight = -1;
        }
开发者ID:FreeReign,项目名称:forkuo,代码行数:80,代码来源:BaseBook.cs

示例15: Deserialize

		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			switch (version)
			{
				case 5:
					{
						m_Quality = (BookQuality)reader.ReadByte();

						goto case 4;
					}
				case 4:
					{
						m_EngravedText = reader.ReadString();

						goto case 3;
					}
				case 3:
					{
						m_Crafter = reader.ReadMobile();
						goto case 2;
					}
				case 2:
					{
						m_Slayer = (SlayerName)reader.ReadInt();
						m_Slayer2 = (SlayerName)reader.ReadInt();
						goto case 1;
					}
				case 1:
					{
						m_AosAttributes = new AosAttributes(this, reader);
						m_AosSkillBonuses = new AosSkillBonuses(this, reader);

						goto case 0;
					}
				case 0:
					{
						m_Content = reader.ReadULong();
						m_Count = reader.ReadInt();

						break;
					}
			}

			if (m_AosAttributes == null)
			{
				m_AosAttributes = new AosAttributes(this);
			}

			if (m_AosSkillBonuses == null)
			{
				m_AosSkillBonuses = new AosSkillBonuses(this);
			}

			if (Core.AOS && Parent is Mobile)
			{
				m_AosSkillBonuses.AddTo((Mobile)Parent);
			}

			int strBonus = m_AosAttributes.BonusStr;
			int dexBonus = m_AosAttributes.BonusDex;
			int intBonus = m_AosAttributes.BonusInt;

			if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0))
			{
				Mobile m = (Mobile)Parent;

				string modName = Serial.ToString();

				if (strBonus != 0)
				{
					m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero));
				}

				if (dexBonus != 0)
				{
					m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero));
				}

				if (intBonus != 0)
				{
					m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero));
				}
			}

			if (Parent is Mobile)
			{
				((Mobile)Parent).CheckStatTimers();
			}
		}
开发者ID:mtPrimo,项目名称:ServUO,代码行数:93,代码来源:Spellbook.cs


注:本文中的GenericReader.ReadByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。