本文整理汇总了C#中GameEvent.Start方法的典型用法代码示例。如果您正苦于以下问题:C# GameEvent.Start方法的具体用法?C# GameEvent.Start怎么用?C# GameEvent.Start使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameEvent
的用法示例。
在下文中一共展示了GameEvent.Start方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
// Use this for initialization
void Start()
{
mainCamera = GameObject.FindWithTag("MainCamera").camera;
currentRoundTime = baseRoundTime;
remainingGameTime = maxGameTime;
remainingRoundTime = baseRoundTime;
remainingKillers = startMaxKillers;
CreatePlayers();
currentEvent = GetNextEvent();
currentEvent.Start();
}
示例2: Update
// Update is called once per frame
void Update()
{
remainingGameTime = Mathf.Max(remainingGameTime-Time.deltaTime, 0.0f);
remainingRoundTime = Mathf.Max(remainingRoundTime-Time.deltaTime, 0.0f);
// Debug.Log("remainingGameTime: " + remainingGameTime);
// Debug.Log("remainingRoundTime: " + remainingRoundTime);
UpdatePlayers();
if (!GameOver()) {
if (!RoundOver()) {
// Continue voting process.
currentEvent.Update();
}
else {
currentEvent.Destroy();
currentEvent = GetNextEvent();
currentEvent.Start();
remainingRoundTime = currentRoundTime;
}
}
else {
throw new Exception(
"Game is over!" +
"\n\tOnlyKillersRemaining? " + OnlyKillersRemaining() +
"\n\tNoKillersRemaining? " + NoKillersRemaining() +
"\n\tNumKillersRemaining: " + remainingKillers +
"\n\tNumAlive: " + alivePlayers.Count +
"\n\tNumDead: " + deadPlayers.Count +
"\n\tNumTotal: " + allPlayers.Count
);
}
}
示例3: Start
//private Voting temp;
// Use this for initialization
void Start()
{
mainCamera = GameObject.FindWithTag("MainCamera").camera;
messageText = GameObject.Find("GUI Text").GetComponent<GUIText>();
currentRoundTime = baseRoundTime;
remainingGameTime = maxGameTime;
remainingRoundTime = baseRoundTime;
remainingKillers = startMaxKillers;
CreatePlayers();
currentEvent = GetNextEvent();
currentEvent.Start();
// temp = GameObject.Find("MainLogic").GetComponent<Voting>();
}