本文整理汇总了C#中GameBoard.Winner方法的典型用法代码示例。如果您正苦于以下问题:C# GameBoard.Winner方法的具体用法?C# GameBoard.Winner怎么用?C# GameBoard.Winner使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameBoard
的用法示例。
在下文中一共展示了GameBoard.Winner方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Winner_IsCorrect
public void Winner_IsCorrect()
{
// ReSharper disable once JoinDeclarationAndInitializer
GameBoard board;
var p1 = new HumanPlayer("jim");
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[0][1] = p1;
board.BoardPositions[0][2] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[1][0] = p1;
board.BoardPositions[1][1] = p1;
board.BoardPositions[1][2] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[2][0] = p1;
board.BoardPositions[2][1] = p1;
board.BoardPositions[2][2] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[1][0] = p1;
board.BoardPositions[2][0] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][1] = p1;
board.BoardPositions[1][1] = p1;
board.BoardPositions[2][1] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][2] = p1;
board.BoardPositions[1][2] = p1;
board.BoardPositions[2][2] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[1][1] = p1;
board.BoardPositions[2][2] = p1;
Assert.AreEqual(p1, board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][2] = p1;
board.BoardPositions[1][1] = p1;
board.BoardPositions[2][0] = p1;
Assert.AreEqual(p1, board.Winner());
// Make sure doesn't work if one of the spots is occupied by someone else
var p2 = new HumanPlayer("tim");
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p2;
board.BoardPositions[0][1] = p1;
board.BoardPositions[0][2] = p1;
Assert.Null(board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[0][1] = p2;
board.BoardPositions[0][2] = p1;
Assert.Null(board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[0][1] = p1;
board.BoardPositions[0][2] = p2;
Assert.Null(board.Winner());
// Make sure doesn't work if one of the spots is not occupied
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = null;
board.BoardPositions[0][1] = p1;
board.BoardPositions[0][2] = p1;
Assert.Null(board.Winner());
board = new GameBoard();
Assert.Null(board.Winner());
board.BoardPositions[0][0] = p1;
board.BoardPositions[0][1] = null;
board.BoardPositions[0][2] = p1;
Assert.Null(board.Winner());
//.........这里部分代码省略.........